Player Matchup

Rama
Rama
Fossilwaffle
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Party 2
Bacchus
Bacchus
Hugo2942
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,276 Elo+
Party 2
Olorun
Olorun
sapito035
Olorun
Level 46
God Stats
5W - 5L
1,202 SR
Queue Stats
81W - 106L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
staircace
Zhong Kui
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,379 Elo+
Solo
Loki
Loki
xfullvisox
Loki
Level 49
God Stats
12W - 9L
1,625 SR
Queue Stats
63W - 54L
1,523 Elo+
Solo
Team Averages
Level 38
1,465 SR
1,370 Elo+

VS

Team Averages
Level 40
1,456 SR
1,380 Elo+
Kumbhakarna
Kumbhakarna
FlanJams
Kumbhakarna
Level 35
God Stats
5W - 6L
1,543 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 3
Sol
Sol
MrBones69
Sol
Level 27
God Stats
3W - 1L
1,545 SR
Queue Stats
55W - 58L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
PigBimp
Heimdallr
Level 18
God Stats
3W - 5L
1,392 SR
Queue Stats
4W - 5L
1,259 Elo+
Party 3
Awilix
Awilix
THEBOOMERSOONER
Awilix
Level 74
God Stats
57W - 55L
1,508 SR
Queue Stats
375W - 371L
1,430 Elo+
Party 1
King Arthur
King Arthur
zeroRant
King Arthur
Level 48
God Stats
3W - 5L
1,291 SR
Queue Stats
70W - 83L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
7,840
490
12,299
13,167
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Hugo2942
Bacchus
12
1 / 2 / 5
7,558
472
5,343
10,729
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
sapito035
Olorun
13
1 / 4 / 3
8,492
531
3,597
10,835
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
staircace
Zhong Kui
12
0 / 6 / 1
7,172
448
6,066
15,170
12,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 2 / 4
9,389
587
8,922
16,083
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FlanJams
Kumbhakarna
11
1 / 3 / 5
7,722
483
3,255
13,437
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 7
8,773
548
9,995
9,681
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PigBimp
Heimdallr
12
3 / 5 / 1
7,787
487
9,781
11,298
4,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 2 / 4
9,889
618
12,103
9,807
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
zeroRant
King Arthur
14
4 / 0 / 4
9,014
563
10,292
11,922
10,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
13
Kills
18
18
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FlanJams
Kumbhakarna
1
3
5
1.17
L
6
4
2
1.75
L
Bacchus
Hugo2942
Bacchus
1
2
5
1.75
W
3
3
7
2.17
W
Heimdallr
PigBimp
Heimdallr
3
5
1
0.7
W
7
2
4
4.5
L
Olorun
sapito035
Olorun
1
4
3
0.63
L
Zhong Kui
staircace
Zhong Kui
0
6
1
0.08
L
5
2
4
3.5
W
King Arthur
zeroRant
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,227
Damage
45,426
65,984
Taken
56,145
39,385
Mitigated
32,949
19,067
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FlanJams
Kumbhakarna
3,255
620
0
2,137
13,437
10,521
0
2,566
10,871
15,465
0
L
12,299
9,605
0
3,564
13,167
4,992
839
2,004
11,163
0
58,527
L
Bacchus
Hugo2942
Bacchus
5,343
614
0
1,488
10,729
10,818
117
2,426
8,303
17,373
0
W
9,995
3,617
0
3,769
9,681
3,228
1,938
2,471
7,210
47,544
6,498
W
Heimdallr
PigBimp
Heimdallr
9,781
6,405
0
3,125
11,298
4,687
164
2,262
9,036
0
53,622
W
12,103
4,499
0
1,875
9,807
3,990
0
2,140
7,667
0
89,805
L
Olorun
sapito035
Olorun
3,597
1,747
60
1,853
10,835
4,409
2,413
4,432
6,403
53,854
0
L
Zhong Kui
staircace
Zhong Kui
6,066
772
0
3,972
15,170
12,006
520
877
14,293
42,682
0
L
8,922
2,475
0
8,130
16,083
7,160
0
3,746
12,337
0
85,008
W
King Arthur
zeroRant
King Arthur
10,292
827
0
750
11,922
10,523
0
5,567
6,355
760
51,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
43,185
390
Minions Killed
384
0
Camps Cleared
0
1,576,078
Distance Traveled
1,680,583
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,722
483
11
1
0
340,777
2
L
Rama
7,840
490
75
5
0
334,062
0
L
Bacchus
7,558
472
24
2
0
350,617
0
W
Sol
8,773
548
99
6
0
317,380
5
W
Heimdallr
7,787
487
73
5
0
293,247
0
W
Awilix
9,889
618
120
8
0
397,907
0
L
Olorun
8,492
531
107
7
0
266,987
0
L
Zhong Kui
7,172
448
63
4
0
261,189
0
L
Loki
9,389
587
121
8
0
363,223
0
W
King Arthur
9,014
563
81
5
0
331,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role