Player Matchup

Thanatos
Thanatos
AnarquyFz
Thanatos
Level 81
God Stats
38W - 42L
1,452 SR
Queue Stats
185W - 185L
1,423 Elo+
Party 1
Achilles
Achilles
DuendeMijao
Achilles
Level 66
God Stats
12W - 14L
1,393 SR
Queue Stats
303W - 326L
1,448 Elo+
Party 1
Skadi
Skadi
Kexuy
Skadi
Level 146
God Stats
2W - 1L
1,762 SR
Queue Stats
282W - 265L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
SlaterGaMer
Baba Yaga
Level 59
God Stats
8W - 4L
1,524 SR
Queue Stats
28W - 44L
1,351 Elo+
Party 1
Bacchus
Bacchus
rampageeexx
Bacchus
Level 77
God Stats
2W - 0L
1,724 SR
Queue Stats
72W - 76L
1,622 Elo+
Solo
Team Averages
Level 86
1,571 SR
1,476 Elo+

VS

Team Averages
Level 104
1,559 SR
1,441 Elo+
Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BlatantSpark629
Pele
Level 123
God Stats
0W - 3L
1,200 SR
Queue Stats
118W - 135L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
DyegoMarques
Kuzenbo
Level 140
God Stats
2W - 3L
1,623 SR
Queue Stats
110W - 123L
1,461 Elo+
Solo
Yu Huang
Yu Huang
Jooj_Crazy
Yu Huang
Level 89
God Stats
3W - 2L
1,782 SR
Queue Stats
57W - 61L
1,424 Elo+
Party 2
Izanami
Izanami
Luisbookk
Izanami
Level 26
God Stats
5W - 4L
1,691 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnarquyFz
Thanatos
16
6 / 4 / 8
9,648
536
11,680
19,014
8,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
DuendeMijao
Achilles
15
4 / 4 / 3
9,333
519
9,492
15,541
13,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Kexuy
Skadi
16
4 / 2 / 5
10,196
566
11,020
11,920
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
SlaterGaMer
Baba Yaga
14
2 / 3 / 7
9,161
509
7,586
10,716
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
rampageeexx
Bacchus
14
2 / 1 / 11
9,340
519
6,516
11,575
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 5 / 5
9,221
512
12,079
17,815
16,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 5 / 4
9,380
521
15,644
20,541
8,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
DyegoMarques
Kuzenbo
14
1 / 2 / 5
8,737
485
5,547
16,603
24,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Jooj_Crazy
Yu Huang
16
4 / 3 / 3
9,865
548
7,599
10,374
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Luisbookk
Izanami
15
1 / 3 / 0
9,009
501
3,500
9,923
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
18
Kills
14
14
Deaths
18
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
5
5
1.1
W
Thanatos
AnarquyFz
Thanatos
6
4
8
2.5
L
5
5
4
1.4
W
Achilles
DuendeMijao
Achilles
4
4
3
1.38
L
Kuzenbo
DyegoMarques
Kuzenbo
1
2
5
1.75
L
Yu Huang
Jooj_Crazy
Yu Huang
4
3
3
1.83
W
Skadi
Kexuy
Skadi
4
2
5
3.25
L
Izanami
Luisbookk
Izanami
1
3
0
0.33
W
Baba Yaga
SlaterGaMer
Baba Yaga
2
3
7
1.83
W
Bacchus
rampageeexx
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
44,369
68,766
Taken
75,256
44,352
Mitigated
58,898
20,151
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,079
1,128
0
2,006
17,815
16,268
0
2,018
15,797
773
62,855
W
Thanatos
AnarquyFz
Thanatos
11,680
2,375
0
10,379
19,014
8,788
295
4,558
14,456
0
65,350
L
15,644
3,067
0
4,924
20,541
8,824
0
4,213
16,328
0
84,310
W
Achilles
DuendeMijao
Achilles
9,492
2,034
0
2,464
15,541
13,968
210
2,039
13,502
0
53,110
L
Kuzenbo
DyegoMarques
Kuzenbo
5,547
1,676
208
3,657
16,603
24,666
0
3,622
12,981
31,193
0
L
Yu Huang
Jooj_Crazy
Yu Huang
7,599
533
0
2,117
10,374
4,673
366
3,294
7,080
72,183
0
W
Skadi
Kexuy
Skadi
11,020
3,780
0
1,793
11,920
4,268
184
733
11,187
0
85,114
L
Izanami
Luisbookk
Izanami
3,500
2,641
0
1,714
9,923
4,467
678
955
8,968
0
75,256
W
Baba Yaga
SlaterGaMer
Baba Yaga
7,586
861
0
2,822
10,716
4,269
308
2,694
8,022
65,114
0
W
Bacchus
rampageeexx
Bacchus
6,516
694
0
2,693
11,575
13,059
102
3,509
8,066
21,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,678
Gold Earned
46,212
442
Minions Killed
465
0
Camps Cleared
0
1,757,177
Distance Traveled
1,726,192
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,221
512
88
5
0
303,973
1
W
Thanatos
9,648
536
81
5
0
404,016
0
L
Pele
9,380
521
105
6
0
417,489
0
W
Achilles
9,333
519
76
4
0
305,071
0
L
Kuzenbo
8,737
485
32
2
0
324,374
2
L
Yu Huang
9,865
548
122
7
0
347,415
0
W
Skadi
10,196
566
142
8
0
363,445
5
L
Izanami
9,009
501
118
7
0
332,941
0
W
Baba Yaga
9,161
509
111
6
0
343,381
4
W
Bacchus
9,340
519
32
2
0
341,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role