Player Matchup

Nu Wa
Nu Wa
Divells
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Set
Set
FreakMeOwt
Set
Level 106
God Stats
1W - 2L
1,512 SR
Queue Stats
29W - 22L
1,392 Elo+
Party 1
Cerberus
Cerberus
GraveNight
Cerberus
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,250 Elo+
Party 1
Merlin
Merlin
ProperSkux
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
tshack
Izanami
Level 45
God Stats
2W - 1L
1,730 SR
Queue Stats
30W - 26L
1,507 Elo+
Party 1
Team Averages
Level 82
1,548 SR
1,430 Elo+

VS

Team Averages
Level 126
1,534 SR
1,483 Elo+
Danzaburou
Danzaburou
DldoBaggins
Danzaburou
Level 164
God Stats
13W - 5L
1,751 SR
Queue Stats
381W - 392L
1,445 Elo+
Solo
Bastet
Bastet
Dodd7
Bastet
Level 125
God Stats
1W - 1L
1,266 SR
Queue Stats
38W - 54L
1,436 Elo+
Solo
Nike
Nike
YoungGuN565
Nike
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 275L
1,484 Elo+
Solo
Freya
Freya
lessthanluis
Freya
Level 69
God Stats
2W - 2L
1,477 SR
Queue Stats
86W - 63L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
waynedemp
Tsukuyomi
Level 148
God Stats
16W - 8L
1,676 SR
Queue Stats
718W - 722L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Divells
Nu Wa
16
6 / 5 / 7
9,167
764
15,235
12,081
4,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 7
8,197
683
7,345
10,931
6,029
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
GraveNight
Cerberus
12
0 / 6 / 9
7,550
629
2,298
12,612
12,208
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
ProperSkux
Merlin
16
5 / 6 / 7
9,269
772
14,448
10,326
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
tshack
Izanami
16
4 / 5 / 6
9,267
772
9,697
9,882
4,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DldoBaggins
Danzaburou
16
4 / 3 / 10
9,923
827
8,123
11,152
4,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Dodd7
Bastet
17
5 / 5 / 14
10,400
867
10,764
13,369
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 4 / 14
10,310
859
8,071
14,689
12,334
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 5 / 18
10,573
881
11,520
12,295
4,813
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
waynedemp
Tsukuyomi
18
7 / 4 / 12
10,599
883
12,875
15,736
6,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
95
16
Kills
27
27
Deaths
21
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Divells
Nu Wa
6
5
7
1.9
W
Danzaburou
DldoBaggins
Danzaburou
4
3
10
3
W
Bastet
Dodd7
Bastet
5
5
14
2.4
L
1
5
7
0.9
L
Cerberus
GraveNight
Cerberus
0
6
9
0.75
L
Merlin
ProperSkux
Merlin
5
6
7
1.42
W
7
4
14
3.5
W
4
5
18
2.6
L
Izanami
tshack
Izanami
4
5
6
1.4
W
Tsukuyomi
waynedemp
Tsukuyomi
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,023
Damage
51,353
55,832
Taken
67,241
32,179
Mitigated
33,240
10,624
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Divells
Nu Wa
15,235
3,168
343
2,900
12,081
4,553
0
3,488
8,593
26,576
0
W
Danzaburou
DldoBaggins
Danzaburou
8,123
2,780
1,572
3,177
11,152
4,616
2,929
4,272
6,880
0
35,847
W
Bastet
Dodd7
Bastet
10,764
3,043
770
2,126
13,369
5,176
2,020
5,071
8,298
0
17,107
L
7,345
2,748
228
1,556
10,931
6,029
0
1,050
9,881
0
16,224
L
Cerberus
GraveNight
Cerberus
2,298
86
1,038
1,393
12,612
12,208
0
1,694
10,918
4,561
0
L
Merlin
ProperSkux
Merlin
14,448
563
1,104
690
10,326
5,095
0
2,485
7,841
27,081
0
W
8,071
394
1,840
1,388
14,689
12,334
141
8,009
6,680
0
18,039
W
11,520
2,648
626
2,724
12,295
4,813
1,891
6,439
5,856
27,402
0
L
Izanami
tshack
Izanami
9,697
5,274
533
839
9,882
4,294
1,046
2,803
7,079
0
24,887
W
Tsukuyomi
waynedemp
Tsukuyomi
12,875
1,375
1,749
3,831
15,736
6,301
406
8,190
7,546
0
38,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
51,805
140
Minions Killed
154
0
Camps Cleared
0
967,259
Distance Traveled
1,105,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,167
764
24
2
0
187,588
0
W
Danzaburou
9,923
827
45
4
0
218,905
0
W
Bastet
10,400
867
15
1
0
220,763
0
L
Set
8,197
683
38
3
0
186,025
0
L
Cerberus
7,550
629
7
1
0
185,836
0
L
Merlin
9,269
772
39
3
0
193,533
0
W
Nike
10,310
859
15
1
0
207,647
0
W
Freya
10,573
881
31
3
0
204,040
0
L
Izanami
9,267
772
32
3
0
214,277
0
W
Tsukuyomi
10,599
883
48
4
0
254,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role