Player Matchup

Zhong Kui
Zhong Kui
AstroDT
Zhong Kui
Level 145
God Stats
0W - 3L
1,293 SR
Queue Stats
68W - 69L
1,486 Elo+
Party 1
Raijin
Raijin
BUTCHDOG54
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,488 Elo+
Party 1
Ullr
Ullr
BillSlithers
Ullr
Level 74
God Stats
1W - 2L
1,507 SR
Queue Stats
59W - 61L
1,480 Elo+
Party 1
Agni
Agni
RabbitRH
Agni
Level 127
God Stats
3W - 2L
1,528 SR
Queue Stats
51W - 53L
1,486 Elo+
Party 1
Charybdis
Charybdis
UmaPurrman
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,503 Elo+
Party 1
Team Averages
Level 123
1,466 SR
1,489 Elo+

VS

Team Averages
Level 130
1,513 SR
1,477 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Manure_Massacre
Chaac
Level 200
God Stats
1W - 2L
1,165 SR
Queue Stats
392W - 396L
1,554 Elo+
Solo
Amaterasu
Amaterasu
OMWTFYB_NOCAP
Amaterasu
Level 105
God Stats
10W - 1L
1,901 SR
Queue Stats
296W - 276L
1,475 Elo+
Solo
Nu Wa
Nu Wa
OpTicRa
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AstroDT
Zhong Kui
15
2 / 5 / 4
9,236
660
10,604
16,859
24,669
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
BUTCHDOG54
Raijin
17
3 / 7 / 7
9,555
683
12,571
13,938
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 7
8,110
579
3,535
13,015
5,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
5 / 2 / 5
9,946
710
13,521
8,607
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
UmaPurrman
Charybdis
16
2 / 3 / 2
8,621
616
9,085
10,411
4,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 1 / 8
12,221
873
13,528
8,569
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
 
Thoth
17
1 / 1 / 8
10,089
721
7,179
6,791
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 11
9,999
714
10,709
21,609
23,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OMWTFYB_NOCAP
Amaterasu
17
4 / 4 / 14
10,690
764
12,633
24,671
24,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
OpTicRa
Nu Wa
17
5 / 3 / 11
10,702
764
13,462
11,358
4,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
12
Kills
22
22
Deaths
13
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
1
8
12
W
Thoth
 
Thoth
1
1
8
5
L
Zhong Kui
AstroDT
Zhong Kui
2
5
4
0.8
L
Raijin
BUTCHDOG54
Raijin
3
7
7
0.93
L
0
5
7
0.7
W
4
4
11
2.38
W
Amaterasu
OMWTFYB_NOCAP
Amaterasu
4
4
14
2.75
W
Nu Wa
OpTicRa
Nu Wa
5
3
11
3.5
L
Agni
5
2
5
3.75
L
Charybdis
UmaPurrman
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,316
Damage
57,511
62,830
Taken
72,998
44,867
Mitigated
60,302
18,516
Healing
31,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,528
3,602
818
1,426
8,569
4,111
1,881
4,670
3,899
27,430
0
W
Thoth
 
Thoth
7,179
263
2,697
1,858
6,791
2,784
2,324
3,598
3,193
33,757
0
L
Zhong Kui
AstroDT
Zhong Kui
10,604
422
697
5,277
16,859
24,669
0
9,164
7,236
22,778
0
L
Raijin
BUTCHDOG54
Raijin
12,571
784
1,210
2,031
13,938
6,520
158
5,725
7,884
40,052
0
L
3,535
1,331
634
1,315
13,015
5,913
0
7,691
5,187
0
14,530
W
10,709
905
1,067
5,669
21,609
23,898
664
7,652
13,957
0
21,719
W
Amaterasu
OMWTFYB_NOCAP
Amaterasu
12,633
3,826
3,297
12,041
24,671
24,751
1,676
13,242
11,429
0
21,645
W
Nu Wa
OpTicRa
Nu Wa
13,462
3,745
1,366
1,401
11,358
4,758
1,720
7,534
3,824
30,899
0
L
Agni
13,521
629
1,329
1,833
8,607
3,305
0
5,159
3,401
40,165
0
L
Charybdis
UmaPurrman
Charybdis
9,085
3,087
1,224
2,966
10,411
4,460
0
6,430
3,743
0
29,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
53,701
174
Minions Killed
173
0
Camps Cleared
0
1,150,593
Distance Traveled
1,307,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,221
873
43
3
0
284,403
0
W
Thoth
10,089
721
57
4
0
264,674
0
L
Zhong Kui
9,236
660
21
2
0
228,230
0
L
Raijin
9,555
683
61
4
0
201,409
0
L
Ullr
8,110
579
15
1
0
240,620
0
W
Chaac
9,999
714
13
1
0
238,488
0
W
Amaterasu
10,690
764
12
1
0
282,247
0
W
Nu Wa
10,702
764
48
3
0
237,387
0
L
Agni
9,946
710
43
3
0
245,522
0
L
Charybdis
8,621
616
34
2
0
234,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role