Player Matchup

Thor
Thor
Enkidnu-
Thor
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
SirIckyThiccy
Ne Zha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,162 Elo+
Party 1
Loki
Loki
pro_player1245
Loki
Level 159
God Stats
0W - 6L
1,486 SR
Queue Stats
23W - 28L
1,555 Elo+
Party 1
Team Averages
Level 124
1,495 SR
1,448 Elo+

VS

Team Averages
Level 120
1,630 SR
1,572 Elo+
Aphrodite
Aphrodite
Little mud
Aphrodite
Level 50
God Stats
7W - 6L
1,602 SR
Queue Stats
59W - 54L
1,585 Elo+
Party 2
Bakasura
Bakasura
PENRAY
Bakasura
Level 158
God Stats
83W - 68L
1,659 SR
Queue Stats
692W - 652L
1,587 Elo+
Party 2
Hercules
Hercules
fhoca
Hercules
Level 151
God Stats
27W - 24L
1,629 SR
Queue Stats
113W - 103L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 3 / 4
10,765
673
10,989
18,064
20,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 3
10,550
659
9,449
14,324
10,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 8 / 3
11,919
745
11,911
17,287
7,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Little mud
Aphrodite
14
2 / 3 / 10
11,745
734
9,311
11,764
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
PENRAY
Bakasura
17
10 / 3 / 6
13,686
855
22,854
22,337
14,215
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
fhoca
Hercules
17
5 / 0 / 8
12,943
809
10,239
13,493
20,499
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
17
17
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
4
1
W
Aphrodite
Little mud
Aphrodite
2
3
10
2.33
W
Bakasura
PENRAY
Bakasura
10
3
6
4.33
L
2
6
3
0.58
W
Hercules
fhoca
Hercules
5
0
8
9
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
42,404
49,675
Taken
47,594
37,800
Mitigated
39,456
6,037
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,989
2,016
0
2,842
18,064
20,196
0
3,946
12,696
2,355
37,187
W
Aphrodite
Little mud
Aphrodite
9,311
218
5,600
6,575
11,764
4,742
251
563
11,201
32,407
0
W
Bakasura
PENRAY
Bakasura
22,854
16,685
0
7,650
22,337
14,215
2,337
516
21,821
0
78,638
L
9,449
2,589
0
1,209
14,324
10,223
0
3,096
10,611
0
32,027
W
Hercules
fhoca
Hercules
10,239
1,982
0
3,401
13,493
20,499
268
391
13,102
2,277
35,112
L
11,911
2,428
0
1,986
17,287
7,381
0
3,100
13,411
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
38,374
141
Minions Killed
176
0
Camps Cleared
0
818,450
Distance Traveled
948,475
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,765
673
40
3
0
269,368
0
W
Aphrodite
11,745
734
36
2
0
300,233
0
W
Bakasura
13,686
855
111
7
0
314,938
0
L
Ne Zha
10,550
659
38
2
0
260,302
0
W
Hercules
12,943
809
29
2
0
333,304
4
L
Loki
11,919
745
63
4
0
288,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role