Player Matchup

Discordia
Discordia
D4rkN3xus
Discordia
Level 79
God Stats
1W - 0L
1,717 SR
Queue Stats
17W - 17L
1,377 Elo+
Party 1
Pele
Pele
EvilMastery
Pele
Level 42
God Stats
4W - 3L
1,505 SR
Queue Stats
17W - 17L
1,377 Elo+
Party 1
Chang'e
Chang'e
RoBsenFTW
Chang'e
Level 41
God Stats
10W - 13L
1,416 SR
Queue Stats
10W - 18L
1,302 Elo+
Solo
Poseidon
Poseidon
Stevo_1984_UK
Poseidon
Level 40
God Stats
3W - 5L
1,288 SR
Queue Stats
6W - 20L
1,145 Elo+
Solo
Gilgamesh
Gilgamesh
babarum
Gilgamesh
Level 61
God Stats
33W - 51L
1,440 SR
Queue Stats
166W - 196L
1,469 Elo+
Solo
Team Averages
Level 53
1,473 SR
1,334 Elo+

VS

Team Averages
Level 111
1,564 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cytrus3
Sylvanus
Level 149
God Stats
1W - 3L
1,713 SR
Queue Stats
142W - 140L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
DARKGODROMEO
Danzaburou
Level 76
God Stats
35W - 38L
1,650 SR
Queue Stats
566W - 609L
1,517 Elo+
Solo
Mercury
Mercury
TAYLO-TEER
Mercury
Level 127
God Stats
6W - 5L
1,575 SR
Queue Stats
194W - 197L
1,471 Elo+
Solo
Hel
Hel
iTz_YiiSuS
Hel
Level 154
God Stats
0W - 2L
1,384 SR
Queue Stats
187W - 201L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D4rkN3xus
Discordia
15
4 / 3 / 5
9,692
485
11,596
12,090
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 4 / 4
11,133
557
17,743
20,170
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
RoBsenFTW
Chang'e
12
0 / 4 / 5
8,757
438
3,877
17,642
5,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Stevo_1984_UK
Poseidon
13
0 / 1 / 0
8,963
448
1,105
4,771
1,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
babarum
Gilgamesh
16
5 / 0 / 6
10,404
520
16,872
12,771
15,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 8 / 1
8,494
425
7,944
23,354
10,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Cytrus3
Sylvanus
11
0 / 3 / 3
7,877
394
6,271
17,101
15,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DARKGODROMEO
Danzaburou
16
1 / 0 / 3
9,560
478
7,756
12,244
5,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
TAYLO-TEER
Mercury
17
1 / 1 / 2
10,543
527
4,479
13,462
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
6 / 4 / 3
10,424
521
14,123
13,905
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
12
12
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
1
0.56
L
Sylvanus
Cytrus3
Sylvanus
0
3
3
0.5
W
Discordia
D4rkN3xus
Discordia
4
3
5
2.17
L
Danzaburou
DARKGODROMEO
Danzaburou
1
0
3
2.5
W
7
4
4
2.25
W
Chang'e
RoBsenFTW
Chang'e
0
4
5
0.63
W
Poseidon
Stevo_1984_UK
Poseidon
0
1
0
0
L
Mercury
TAYLO-TEER
Mercury
1
1
2
2
W
Gilgamesh
babarum
Gilgamesh
5
0
6
8
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
40,573
67,444
Taken
80,066
33,140
Mitigated
43,371
20,055
Healing
32,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,944
1,964
0
8,192
23,354
10,221
0
3,740
19,614
0
51,230
L
Sylvanus
Cytrus3
Sylvanus
6,271
1,969
1,039
4,609
17,101
15,113
0
3,972
13,129
30,506
11,255
W
Discordia
D4rkN3xus
Discordia
11,596
672
0
4,880
12,090
3,821
1,304
6,211
5,879
67,734
0
L
Danzaburou
DARKGODROMEO
Danzaburou
7,756
3,549
0
5,222
12,244
5,709
1,385
2,360
9,874
0
79,404
W
17,743
4,122
0
2,130
20,170
7,839
1,999
7,830
12,340
0
108,246
W
Chang'e
RoBsenFTW
Chang'e
3,877
494
3,902
6,917
17,642
5,130
0
4,193
13,449
20,847
0
W
Poseidon
Stevo_1984_UK
Poseidon
1,105
0
0
150
4,771
1,267
0
0
4,771
50,432
0
L
Mercury
TAYLO-TEER
Mercury
4,479
2,331
0
5,651
13,462
6,118
0
2,624
10,798
0
78,477
W
Gilgamesh
babarum
Gilgamesh
16,872
5,429
0
2,076
12,771
15,083
742
2,901
9,870
1,548
75,124
L
14,123
1,661
2,144
5,267
13,905
6,210
762
4,895
9,010
75,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
46,898
448
Minions Killed
488
0
Camps Cleared
0
1,913,107
Distance Traveled
1,740,045
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,494
425
65
3
0
382,811
6
L
Sylvanus
7,877
394
62
3
0
266,655
5
W
Discordia
9,692
485
102
5
0
386,718
2
L
Danzaburou
9,560
478
120
6
0
329,017
7
W
Pele
11,133
557
128
6
0
442,449
0
W
Chang'e
8,757
438
18
1
0
342,727
10
W
Poseidon
8,963
448
98
5
0
372,826
0
L
Mercury
10,543
527
127
6
0
445,594
5
W
Gilgamesh
10,404
520
102
5
0
368,387
0
L
Hel
10,424
521
114
6
0
315,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role