Player Matchup

Janus
Janus
ArmageddontDeath
Janus
Level 111
God Stats
6W - 6L
1,454 SR
Queue Stats
322W - 313L
1,397 Elo+
Party 1
Chaac
Chaac
LolistaPerdido
Chaac
Level 88
God Stats
2W - 1L
1,250 SR
Queue Stats
77W - 54L
1,624 Elo+
Solo
Kumbhakarna
Kumbhakarna
PermDaddyClutch
Kumbhakarna
Level 123
God Stats
3W - 2L
1,715 SR
Queue Stats
173W - 163L
1,390 Elo+
Party 1
Apollo
Apollo
XoReaper
Apollo
Level 87
God Stats
1W - 1L
1,473 SR
Queue Stats
74W - 77L
1,385 Elo+
Party 1
Bacchus
Bacchus
pher02420
Bacchus
Level 111
God Stats
9W - 2L
1,612 SR
Queue Stats
247W - 250L
1,360 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,431 Elo+

VS

Team Averages
Level 96
1,472 SR
1,410 Elo+
Nu Wa
Nu Wa
BigNdontCry
Nu Wa
Level 102
God Stats
1W - 2L
1,263 SR
Queue Stats
337W - 330L
1,437 Elo+
Solo
Odin
Odin
Blacklion33
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
Dark_Spartan2121
Sun Wukong
Level 103
God Stats
2W - 1L
1,688 SR
Queue Stats
121W - 121L
1,489 Elo+
Solo
Chernobog
Chernobog
tagheart77
Chernobog
Level 109
God Stats
7W - 9L
1,415 SR
Queue Stats
379W - 386L
1,426 Elo+
Party 2
Maui
Maui
xLAZORUS
Maui
Level 126
God Stats
3W - 3L
1,495 SR
Queue Stats
327W - 313L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 12
9,803
980
10,913
8,996
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 14
9,479
948
10,114
15,004
16,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
PermDaddyClutch
Kumbhakarna
15
4 / 1 / 17
9,825
983
5,514
15,803
14,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
XoReaper
Apollo
14
6 / 2 / 10
8,914
891
12,343
10,436
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
pher02420
Bacchus
15
3 / 1 / 16
9,436
944
5,392
10,101
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,709
771
7,006
9,303
4,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 3
6,129
613
3,925
6,751
6,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Dark_Spartan2121
Sun Wukong
11
2 / 7 / 1
7,140
714
9,026
17,875
15,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
tagheart77
Chernobog
14
1 / 5 / 2
7,832
783
8,249
9,570
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
16
4 / 2 / 2
9,373
937
8,213
8,355
11,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
24
Kills
8
8
Deaths
24
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
1
6
4
0.5
L
0
4
3
0.38
L
Sun Wukong
Dark_Spartan2121
Sun Wukong
2
7
1
0.36
W
3
1
14
10
W
Kumbhakarna
PermDaddyClutch
Kumbhakarna
4
1
17
12.5
W
Apollo
XoReaper
Apollo
6
2
10
5.5
W
Bacchus
pher02420
Bacchus
3
1
16
11
L
Chernobog
tagheart77
Chernobog
1
5
2
0.4
L
Maui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,276
Damage
36,419
60,340
Taken
51,854
56,058
Mitigated
42,169
29,138
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,913
1,891
2,656
3,160
8,996
4,440
1,708
3,961
5,035
26,624
0
L
7,006
1,409
0
283
9,303
4,012
0
4,256
5,047
14,709
0
L
3,925
946
0
537
6,751
6,714
0
2,608
4,143
3,613
3,578
L
Sun Wukong
Dark_Spartan2121
Sun Wukong
9,026
649
67
2,952
17,875
15,061
0
6,086
11,789
0
17,242
W
10,114
2,026
490
6,940
15,004
16,533
1,291
4,190
10,814
0
24,876
W
Kumbhakarna
PermDaddyClutch
Kumbhakarna
5,514
484
1,942
5,602
15,803
14,665
609
2,743
13,060
10,450
0
W
Apollo
XoReaper
Apollo
12,343
8,678
2,280
3,555
10,436
6,093
3,844
3,868
6,568
0
19,219
W
Bacchus
pher02420
Bacchus
5,392
910
817
1,696
10,101
14,327
523
2,458
7,643
12,288
0
L
Chernobog
tagheart77
Chernobog
8,249
5,083
242
939
9,570
4,870
0
5,093
4,477
0
20,749
L
Maui
8,213
1,486
902
1,964
8,355
11,512
0
3,776
4,579
15,277
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
38,183
113
Minions Killed
89
0
Camps Cleared
0
971,273
Distance Traveled
632,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,803
980
34
3
0
146,245
0
L
Nu Wa
7,709
771
23
2
0
109,983
0
L
Odin
6,129
613
4
0
0
100,510
0
L
Sun Wukong
7,140
714
9
1
0
143,271
0
W
Chaac
9,479
948
33
3
0
212,759
0
W
Kumbhakarna
9,825
983
13
1
0
210,702
0
W
Apollo
8,914
891
18
2
0
196,324
0
W
Bacchus
9,436
944
15
2
0
205,243
0
L
Chernobog
7,832
783
39
4
0
124,981
0
L
Maui
9,373
937
14
1
0
153,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role