Player Matchup

Raijin
Raijin
CooooomLord
Raijin
Level 100
God Stats
4W - 1L
1,616 SR
Queue Stats
49W - 49L
1,454 Elo+
Party 1
Hercules
Hercules
LordOtsut
Hercules
Level 67
God Stats
2W - 1L
1,549 SR
Queue Stats
42W - 51L
1,378 Elo+
Party 1
Skadi
Skadi
OnGaud
Skadi
Level 103
God Stats
1W - 0L
1,667 SR
Queue Stats
91W - 92L
1,468 Elo+
Party 1
Arachne
Arachne
bigdereckh
Arachne
Level 149
God Stats
9W - 4L
1,683 SR
Queue Stats
156W - 150L
1,499 Elo+
Party 1
Maui
Maui
dienomight3
Maui
Level 148
God Stats
8W - 5L
1,533 SR
Queue Stats
102W - 82L
1,553 Elo+
Party 1
Team Averages
Level 113
1,610 SR
1,471 Elo+

VS

Team Averages
Level 98
1,585 SR
1,502 Elo+
Jing Wei
Jing Wei
Dude460
Jing Wei
Level 107
God Stats
10W - 12L
1,458 SR
Queue Stats
205W - 178L
1,541 Elo+
Party 2
Thor
Thor
Eagle93
Thor
Level 102
God Stats
14W - 20L
1,503 SR
Queue Stats
125W - 114L
1,507 Elo+
Party 2
Geb
Geb
FeenieBean
Geb
Level 106
God Stats
3W - 1L
1,923 SR
Queue Stats
137W - 140L
1,449 Elo+
Solo
Amaterasu
Amaterasu
ZaylienProdigy
Amaterasu
Level 69
God Stats
1W - 2L
1,542 SR
Queue Stats
179W - 146L
1,502 Elo+
Solo
Hel
Hel
robertmorgan1107
Hel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 1 / 2
9,063
604
10,000
9,815
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
LordOtsut
Hercules
12
2 / 0 / 0
7,461
497
2,397
8,037
7,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
OnGaud
Skadi
13
2 / 0 / 0
8,042
536
5,497
6,121
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
bigdereckh
Arachne
14
3 / 1 / 2
8,458
564
8,607
14,257
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 7
8,127
542
4,737
10,161
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dude460
Jing Wei
12
0 / 1 / 0
7,069
471
4,085
8,250
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Eagle93
Thor
11
0 / 5 / 1
6,363
424
2,133
13,537
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 2 / 1
6,529
435
3,831
10,627
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
ZaylienProdigy
Amaterasu
15
2 / 1 / 0
9,228
615
5,549
10,426
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
7,303
487
7,224
9,693
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
2
2
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
1
2
8
L
Jing Wei
Dude460
Jing Wei
0
1
0
0
L
Thor
Eagle93
Thor
0
5
1
0.1
L
0
2
1
0.25
W
Hercules
LordOtsut
Hercules
2
0
0
2
W
Skadi
OnGaud
Skadi
2
0
0
2
L
Amaterasu
ZaylienProdigy
Amaterasu
2
1
0
2
W
Arachne
bigdereckh
Arachne
3
1
2
4
W
0
0
7
3.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,238
Damage
22,822
48,391
Taken
52,533
29,227
Mitigated
25,614
19,415
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,000
453
0
2,910
9,815
3,979
72
5,240
4,228
73,010
0
L
Jing Wei
Dude460
Jing Wei
4,085
3,100
0
1,935
8,250
3,238
0
1,216
7,034
0
59,838
L
Thor
Eagle93
Thor
2,133
93
0
956
13,537
5,241
0
3,430
10,107
0
43,167
L
3,831
218
0
1,682
10,627
6,603
0
4,976
5,651
20,798
0
W
Hercules
LordOtsut
Hercules
2,397
1,077
0
3,029
8,037
7,501
0
1,168
6,296
0
30,195
W
Skadi
OnGaud
Skadi
5,497
2,833
0
1,295
6,121
2,462
811
155
5,966
0
68,519
L
Amaterasu
ZaylienProdigy
Amaterasu
5,549
2,158
0
3,167
10,426
6,946
384
527
9,899
0
62,681
W
Arachne
bigdereckh
Arachne
8,607
5,688
0
9,906
14,257
6,021
0
1,383
12,741
0
73,521
W
4,737
1,113
0
2,275
10,161
9,264
0
3,253
6,739
24,439
0
L
7,224
0
613
1,947
9,693
3,586
0
4,588
5,105
62,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
36,492
439
Minions Killed
429
0
Camps Cleared
0
1,534,932
Distance Traveled
1,595,726
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,063
604
145
10
0
327,657
2
L
Jing Wei
7,069
471
102
7
0
323,053
0
L
Thor
6,363
424
65
4
0
292,027
1
L
Geb
6,529
435
18
1
0
328,597
3
W
Hercules
7,461
497
49
3
0
289,206
2
W
Skadi
8,042
536
117
8
0
283,754
4
L
Amaterasu
9,228
615
118
8
0
356,353
2
W
Arachne
8,458
564
102
7
0
346,167
2
W
Maui
8,127
542
26
2
0
288,148
3
L
Hel
7,303
487
126
8
0
295,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role