Player Matchup

Sylvanus
Sylvanus
Gravy1255
Sylvanus
Level 89
God Stats
3W - 3L
1,484 SR
Queue Stats
41W - 40L
1,430 Elo+
Party 3
Xbalanque
Xbalanque
Im_sleeplxss
Xbalanque
Level 67
God Stats
2W - 0L
1,778 SR
Queue Stats
47W - 47L
1,438 Elo+
Party 3
Ravana
Ravana
JL-Vortex24
Ravana
Level 62
God Stats
11W - 13L
1,460 SR
Queue Stats
34W - 51L
1,379 Elo+
Party 2
Anubis
Anubis
Kileblacksocks
Anubis
Level 81
God Stats
147W - 136L
1,501 SR
Queue Stats
387W - 403L
1,376 Elo+
Solo
Discordia
Discordia
pie262
Discordia
Level 121
God Stats
4W - 0L
1,862 SR
Queue Stats
83W - 76L
1,559 Elo+
Party 2
Team Averages
Level 84
1,617 SR
1,436 Elo+

VS

Team Averages
Level 81
1,515 SR
1,407 Elo+
Medusa
Medusa
AceroIIa
Medusa
Level 89
God Stats
11W - 15L
1,451 SR
Queue Stats
187W - 187L
1,407 Elo+
Party 1
Cupid
Cupid
CraigPopivich
Cupid
Level 89
God Stats
16W - 26L
1,448 SR
Queue Stats
202W - 189L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gorbash101
Morgan Le Fay
Level 101
God Stats
4W - 5L
1,542 SR
Queue Stats
74W - 84L
1,402 Elo+
Solo
Chaac
Chaac
Jimbohalfdog
Chaac
Level 61
God Stats
15W - 8L
1,633 SR
Queue Stats
184W - 180L
1,418 Elo+
Party 1
Thanatos
Thanatos
Moxx974
Thanatos
Level 63
God Stats
4W - 13L
1,501 SR
Queue Stats
484W - 492L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gravy1255
Sylvanus
13
4 / 3 / 5
9,280
546
3,988
12,014
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Im_sleeplxss
Xbalanque
13
2 / 4 / 4
8,032
472
7,384
9,442
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
15
3 / 2 / 4
9,293
547
5,083
8,290
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 2
9,948
585
12,898
13,975
7,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
pie262
Discordia
16
10 / 3 / 2
10,731
631
15,502
8,132
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceroIIa
Medusa
13
3 / 9 / 5
7,563
445
9,688
14,750
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 6
8,741
514
5,044
10,408
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Gorbash101
Morgan Le Fay
13
1 / 6 / 5
7,683
452
3,341
10,826
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
7,678
452
6,652
16,473
13,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Moxx974
Thanatos
15
6 / 3 / 5
9,128
537
9,946
18,844
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
23
Kills
14
14
Deaths
23
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
AceroIIa
Medusa
3
9
5
0.61
L
4
1
6
7
L
Morgan Le Fay
Gorbash101
Morgan Le Fay
1
6
5
0.58
W
Sylvanus
Gravy1255
Sylvanus
4
3
5
2.17
W
Xbalanque
Im_sleeplxss
Xbalanque
2
4
4
1
W
Ravana
3
2
4
2.5
L
0
4
1
0.13
W
4
2
2
2.5
L
Thanatos
Moxx974
Thanatos
6
3
5
2.83
W
Discordia
pie262
Discordia
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,855
Damage
34,671
51,853
Taken
71,301
30,734
Mitigated
37,129
16,425
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AceroIIa
Medusa
9,688
2,952
0
1,145
14,750
5,009
366
6,494
8,256
0
52,633
L
5,044
2,640
0
1,156
10,408
6,371
0
3,116
7,292
0
45,075
L
Morgan Le Fay
Gorbash101
Morgan Le Fay
3,341
179
0
813
10,826
4,595
0
7,265
3,561
48,468
0
W
Sylvanus
Gravy1255
Sylvanus
3,988
1,257
967
3,808
12,014
13,055
792
470
11,544
24,100
0
W
Xbalanque
Im_sleeplxss
Xbalanque
7,384
4,166
127
606
9,442
3,723
1,078
279
9,163
0
52,262
W
Ravana
5,083
1,250
0
663
8,290
3,712
741
1,554
6,736
0
57,426
L
6,652
1,191
0
3,927
16,473
13,116
0
9,325
7,148
0
51,774
W
12,898
950
53
8,951
13,975
7,465
699
0
13,975
79,068
0
L
Thanatos
Moxx974
Thanatos
9,946
2,562
0
12,667
18,844
8,038
0
6,188
12,656
0
79,734
W
Discordia
pie262
Discordia
15,502
346
0
1,250
8,132
2,779
576
1,508
6,624
74,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
40,793
409
Minions Killed
429
0
Camps Cleared
0
1,609,332
Distance Traveled
1,372,429
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,563
445
65
4
0
261,723
0
L
Cupid
8,741
514
70
4
0
265,485
0
L
Morgan Le Fay
7,683
452
103
6
0
269,958
2
W
Sylvanus
9,280
546
31
2
0
280,613
6
W
Xbalanque
8,032
472
80
5
0
303,908
2
W
Ravana
9,293
547
76
4
0
349,572
0
L
Chaac
7,678
452
76
4
0
271,460
0
W
Anubis
9,948
585
120
7
0
331,740
0
L
Thanatos
9,128
537
115
7
0
303,803
1
W
Discordia
10,731
631
102
6
0
343,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role