Player Matchup

Neith
Neith
 
Neith
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JustCaveman
Geb
Level 97
God Stats
9W - 8L
1,492 SR
Queue Stats
49W - 70L
1,324 Elo+
Party 1
Baba Yaga
Baba Yaga
KingAli444
Baba Yaga
Level 124
God Stats
18W - 14L
1,684 SR
Queue Stats
160W - 175L
1,440 Elo+
Solo
Discordia
Discordia
csc528
Discordia
Level 144
God Stats
9W - 6L
1,492 SR
Queue Stats
97W - 119L
1,373 Elo+
Party 1
Team Averages
Level 138
1,534 SR
1,428 Elo+

VS

Team Averages
Level 98
1,520 SR
1,457 Elo+
Anubis
Anubis
Azoth39
Anubis
Level 57
God Stats
86W - 99L
1,421 SR
Queue Stats
199W - 222L
1,404 Elo+
Solo
Charybdis
Charybdis
FirstSWAGGER
Charybdis
Level 101
God Stats
18W - 15L
1,679 SR
Queue Stats
190W - 204L
1,486 Elo+
Solo
Surtr
Surtr
Minizmy
Surtr
Level 65
God Stats
20W - 13L
1,600 SR
Queue Stats
468W - 507L
1,495 Elo+
Solo
Lancelot
Lancelot
The Killtrigger
Lancelot
Level 106
God Stats
22W - 31L
1,425 SR
Queue Stats
119W - 117L
1,453 Elo+
Solo
Nox
Nox
YoUrSw33tNeS
Nox
Level 159
God Stats
52W - 57L
1,477 SR
Queue Stats
277W - 271L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 3
8,364
1,195
6,937
5,450
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
 
Hun Batz
12
0 / 0 / 2
7,879
1,126
1,119
3,148
2,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 2
7,102
1,015
2,281
8,573
5,631
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
KingAli444
Baba Yaga
13
3 / 0 / 2
8,358
1,194
5,740
2,624
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
csc528
Discordia
13
1 / 1 / 4
8,170
1,167
8,996
3,970
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azoth39
Anubis
12
0 / 2 / 1
7,168
1,024
4,287
6,111
3,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
FirstSWAGGER
Charybdis
13
1 / 2 / 1
8,261
1,180
5,869
8,526
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Minizmy
Surtr
11
0 / 0 / 0
5,137
734
0
0
0
Lancelot
14
1 / 2 / 2
8,061
1,152
5,192
7,860
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 0 / 1
8,377
1,197
3,291
5,204
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
6
Kills
4
4
Deaths
6
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
W
Hun Batz
 
Hun Batz
0
0
2
1
L
Anubis
Azoth39
Anubis
0
2
1
0.25
L
Charybdis
FirstSWAGGER
Charybdis
1
2
1
0.75
W
0
3
2
0.33
W
Baba Yaga
KingAli444
Baba Yaga
3
0
2
4
L
Surtr
Minizmy
Surtr
0
0
0
0
L
Lancelot
1
2
2
1
L
2
0
1
2.5
W
Discordia
csc528
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
18,639
23,765
Taken
27,701
12,520
Mitigated
13,726
4,066
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,937
1,959
0
1,811
5,450
1,873
0
1,651
3,499
0
18,831
W
Hun Batz
 
Hun Batz
1,119
0
375
640
3,148
2,723
0
983
2,165
0
12,809
L
Anubis
Azoth39
Anubis
4,287
173
96
1,896
6,111
3,176
0
4,208
1,903
18,866
0
L
Charybdis
FirstSWAGGER
Charybdis
5,869
3,429
0
654
8,526
4,483
0
5,058
3,468
0
26,784
W
2,281
190
0
572
8,573
5,631
0
2,302
5,971
4,919
0
W
Baba Yaga
KingAli444
Baba Yaga
5,740
246
110
476
2,624
1,079
0
577
2,047
18,745
0
L
Surtr
Minizmy
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
5,192
160
276
204
7,860
3,728
0
4,609
3,251
0
9,168
L
3,291
346
0
0
5,204
2,339
0
2,992
2,062
21,763
0
W
Discordia
csc528
Discordia
8,996
450
0
82
3,970
1,214
0
2,065
1,905
28,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
37,004
173
Minions Killed
142
6
Camps Cleared
6
737,412
Distance Traveled
519,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,364
1,195
46
7
2
150,928
0
W
Hun Batz
7,879
1,126
34
5
2
136,707
0
L
Anubis
7,168
1,024
25
4
0
80,617
0
L
Charybdis
8,261
1,180
48
7
4
130,172
0
W
Geb
7,102
1,015
1
0
0
132,894
0
W
Baba Yaga
8,358
1,194
37
5
1
159,075
0
L
Surtr
5,137
734
0
0
0
0
0
L
Lancelot
8,061
1,152
14
2
2
167,616
0
L
Nox
8,377
1,197
55
8
0
141,171
0
W
Discordia
8,170
1,167
55
8
1
157,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role