Player Matchup

Surtr
Surtr
Chief Matuna
Surtr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 117L
1,465 Elo+
Party 1
Bastet
Bastet
WindowWind
Bastet
Level 122
God Stats
1W - 0L
1,275 SR
Queue Stats
95W - 68L
1,576 Elo+
Party 1
Scylla
Scylla
Xx69McLovin420X
Scylla
Level 109
God Stats
2W - 1L
1,408 SR
Queue Stats
48W - 42L
1,509 Elo+
Solo
Team Averages
Level 119
1,394 SR
1,517 Elo+

VS

Team Averages
Level 143
1,408 SR
1,446 Elo+
Awilix
Awilix
EzBakKe
Awilix
Level 148
God Stats
0W - 2L
1,556 SR
Queue Stats
25W - 30L
1,459 Elo+
Party 2
Hera
Hera
GMQ25
Hera
Level 125
God Stats
0W - 2L
1,512 SR
Queue Stats
8W - 15L
1,382 Elo+
Solo
Bacchus
Bacchus
SalteaPretzels
Bacchus
Level 155
God Stats
0W - 2L
1,156 SR
Queue Stats
22W - 28L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 9
7,550
755
6,783
10,036
8,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
WindowWind
Bastet
11
4 / 1 / 6
8,452
845
8,967
8,753
3,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 3
8,674
867
8,647
3,733
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EzBakKe
Awilix
9
2 / 7 / 2
7,301
730
2,718
10,344
3,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
GMQ25
Hera
9
0 / 1 / 2
6,410
641
6,511
7,161
2,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 2
7,439
744
4,390
10,675
10,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Awilix
EzBakKe
Awilix
2
7
2
0.43
L
Hera
GMQ25
Hera
0
1
2
1
L
2
3
2
1
W
Bastet
WindowWind
Bastet
4
1
6
7
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
13,619
22,522
Taken
28,180
13,380
Mitigated
16,186
5,189
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,783
2,760
0
1,384
10,036
8,748
56
4,113
5,923
578
20,439
L
Awilix
EzBakKe
Awilix
2,718
654
0
116
10,344
3,596
0
3,606
6,738
0
16,877
L
Hera
GMQ25
Hera
6,511
995
0
385
7,161
2,037
0
2,351
4,810
21,386
0
L
4,390
572
0
672
10,675
10,553
0
3,190
7,485
15,710
0
W
Bastet
WindowWind
Bastet
8,967
2,649
0
3,605
8,753
3,477
840
4,945
3,808
0
29,429
W
8,647
528
0
200
3,733
1,155
900
2,302
1,431
38,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
21,150
106
Minions Killed
76
0
Camps Cleared
0
555,776
Distance Traveled
528,106
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,550
755
16
2
0
185,849
2
L
Awilix
7,301
730
27
3
0
164,187
0
L
Hera
6,410
641
35
4
0
181,226
0
L
Bacchus
7,439
744
14
1
0
182,693
0
W
Bastet
8,452
845
38
4
0
198,079
4
W
Scylla
8,674
867
52
5
0
171,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role