Player Matchup

Cabrakan
Cabrakan
Gold V
PAXD93
Cabrakan
Gold V
Level 59
God Stats
10W - 7L
1,573 SR
Queue Stats
195W - 230L
1,349 MMR
Solo
Danzaburou
Danzaburou
Gold IV
PUNISHER175
Danzaburou
Gold IV
Level 162
God Stats
1W - 2L
1,521 SR
Queue Stats
83W - 91L
1,343 MMR
Solo
Charon
Charon
Silver IV
TTH_Stroke
Charon
Silver IV
Level 88
God Stats
5W - 4L
1,519 SR
Queue Stats
14W - 22L
1,334 MMR
Solo
Scylla
Scylla
Gold V
frostychillsz
Scylla
Gold V
Level 107
God Stats
7W - 7L
1,511 SR
Queue Stats
77W - 81L
1,332 MMR
Solo
Amaterasu
Amaterasu
Gold III
kurromi
Amaterasu
Gold III
Level 123
God Stats
16W - 9L
1,788 SR
Queue Stats
478W - 479L
1,345 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,582 SR
1,341 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,554 SR
1,330 MMR
Pele
Pele
Gold V
Alan6612
Pele
Gold V
Level 128
God Stats
4W - 6L
1,505 SR
Queue Stats
80W - 87L
1,339 MMR
Solo
Kukulkan
Kukulkan
Silver II
F4C3xL355
Kukulkan
Silver II
Level 126
God Stats
1W - 1L
1,573 SR
Queue Stats
18W - 23L
1,551 MMR
Party 1
Bellona
Bellona
Gold V
Veeloy
Bellona
Gold V
Level 212
God Stats
98W - 84L
1,596 SR
Queue Stats
745W - 752L
1,162 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
fr4nco0422-XD
Kumbhakarna
Silver II
Level 114
God Stats
4W - 5L
1,599 SR
Queue Stats
38W - 51L
1,318 MMR
Solo
Izanami
Izanami
Silver I
goBACKtodaLOBBY
Izanami
Silver I
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PAXD93
Cabrakan
12
3 / 5 / 4
7,769
518
4,351
15,418
10,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PUNISHER175
Danzaburou
16
8 / 0 / 1
10,396
693
12,356
10,644
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
TTH_Stroke
Charon
11
1 / 1 / 8
7,671
511
6,578
14,222
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 3 / 5
8,500
567
7,676
10,687
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
kurromi
Amaterasu
14
1 / 3 / 3
8,266
551
6,887
14,764
11,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosSun WukongKaliAres

VS

Bans
BastetAo KuangAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 4 / 3
7,727
515
9,464
13,939
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
F4C3xL355
Kukulkan
14
3 / 1 / 6
8,704
580
13,169
7,205
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Veeloy
Bellona
15
6 / 3 / 1
9,604
640
14,217
17,673
15,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
fr4nco0422-XD
Kumbhakarna
11
1 / 3 / 4
7,213
481
4,406
11,981
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 1
6,742
449
5,192
8,586
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
12
12
Deaths
14
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
2
4
3
0.88
L
Kukulkan
F4C3xL355
Kukulkan
3
1
6
6
W
Cabrakan
PAXD93
Cabrakan
3
5
4
1
W
Danzaburou
PUNISHER175
Danzaburou
8
0
1
8.5
W
Charon
TTH_Stroke
Charon
1
1
8
5
L
Bellona
Veeloy
Bellona
6
3
1
2.17
L
Kumbhakarna
fr4nco0422-XD
Kumbhakarna
1
3
4
1
W
0
3
5
0.83
L
0
3
1
0.17
W
Amaterasu
kurromi
Amaterasu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
46,448
65,735
Taken
59,384
43,318
Mitigated
35,429
16,973
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,464
2,480
0
1,657
13,939
5,072
0
4,481
9,344
0
66,776
L
Kukulkan
F4C3xL355
Kukulkan
13,169
684
0
500
7,205
2,615
0
3,322
3,713
74,410
0
W
Cabrakan
PAXD93
Cabrakan
4,351
979
0
1,647
15,418
10,200
0
4,992
10,426
42,043
0
W
Danzaburou
PUNISHER175
Danzaburou
12,356
5,742
0
5,501
10,644
4,854
816
2,031
8,613
0
94,166
W
Charon
TTH_Stroke
Charon
6,578
1,333
0
3,222
14,222
13,168
325
6,254
7,968
17,795
639
L
Bellona
Veeloy
Bellona
14,217
6,188
0
6,281
17,673
15,542
405
4,300
13,277
0
82,634
L
Kumbhakarna
fr4nco0422-XD
Kumbhakarna
4,406
810
0
2,387
11,981
9,473
15
3,943
7,920
12,756
0
W
7,676
817
0
1,175
10,687
3,986
689
3,536
7,151
67,624
0
L
5,192
3,818
0
2,386
8,586
2,727
0
1,422
7,164
0
46,589
W
Amaterasu
kurromi
Amaterasu
6,887
3,748
0
5,428
14,764
11,110
878
762
14,002
0
62,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
39,990
432
Minions Killed
457
0
Camps Cleared
0
1,433,846
Distance Traveled
1,483,080
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,727
515
85
6
0
350,696
0
L
Kukulkan
8,704
580
130
9
0
308,929
2
W
Cabrakan
7,769
518
61
4
0
289,435
2
W
Danzaburou
10,396
693
138
9
0
290,382
3
W
Charon
7,671
511
30
2
0
310,462
1
L
Bellona
9,604
640
125
8
0
293,653
4
L
Kumbhakarna
7,213
481
17
1
0
323,746
0
W
Scylla
8,500
567
101
7
0
280,506
0
L
Izanami
6,742
449
100
7
0
206,056
0
W
Amaterasu
8,266
551
102
7
0
263,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role