Player Matchup

Anhur
Anhur
BL1NK24
Anhur
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 106L
1,567 Elo+
Solo
Zeus
Zeus
DALARKS
Zeus
Level 140
God Stats
11W - 12L
1,475 SR
Queue Stats
503W - 505L
1,465 Elo+
Solo
Thor
Thor
Goldmace
Thor
Level 106
God Stats
3W - 3L
1,489 SR
Queue Stats
119W - 97L
1,496 Elo+
Party 1
Nemesis
Nemesis
Rosete92
Nemesis
Level 105
God Stats
1W - 1L
1,211 SR
Queue Stats
468W - 428L
1,603 Elo+
Solo
Cabrakan
Cabrakan
atyckoski
Cabrakan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
395W - 355L
1,515 Elo+
Party 1
Team Averages
Level 108
1,435 SR
1,529 Elo+

VS

Team Averages
Level 110
1,502 SR
1,487 Elo+
Cupid
Cupid
Cash Cardin
Cupid
Level 69
God Stats
5W - 7L
1,690 SR
Queue Stats
108W - 99L
1,502 Elo+
Party 2
Medusa
Medusa
DedicatedList11
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,477 Elo+
Party 2
Ymir
Ymir
MoonManXXV
Ymir
Level 78
God Stats
17W - 21L
1,459 SR
Queue Stats
204W - 190L
1,433 Elo+
Solo
Cthulhu
Cthulhu
YvngTAXFRAUD
Cthulhu
Level 129
God Stats
0W - 1L
1,248 SR
Queue Stats
166W - 159L
1,529 Elo+
Party 2
Arachne
Arachne
wildfemale
Arachne
Level 148
God Stats
1W - 4L
1,616 SR
Queue Stats
204W - 205L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BL1NK24
Anhur
17
2 / 6 / 5
11,167
508
12,395
16,623
7,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
DALARKS
Zeus
16
3 / 7 / 6
10,527
479
15,327
11,915
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
16
6 / 0 / 6
11,552
525
11,115
17,080
19,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Rosete92
Nemesis
19
6 / 1 / 6
11,923
542
22,129
22,047
11,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
atyckoski
Cabrakan
15
1 / 7 / 7
10,331
470
10,208
24,862
30,545
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,472
476
12,146
15,748
6,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 1
11,209
510
10,713
16,707
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 3
9,383
427
5,349
16,260
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
YvngTAXFRAUD
Cthulhu
17
6 / 4 / 4
11,561
526
20,187
24,760
29,161
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
wildfemale
Arachne
20
8 / 3 / 3
13,014
592
16,439
24,464
12,104
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
18
Kills
21
21
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
BL1NK24
Anhur
2
6
5
0.75
L
3
4
2
1
W
Zeus
DALARKS
Zeus
3
7
6
0.86
L
3
5
1
0.7
W
Thor
6
0
6
9
L
1
3
3
0.83
W
Nemesis
Rosete92
Nemesis
6
1
6
9
L
Cthulhu
YvngTAXFRAUD
Cthulhu
6
4
4
2
W
Cabrakan
atyckoski
Cabrakan
1
7
7
0.64
L
Arachne
wildfemale
Arachne
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,174
Damage
64,834
92,527
Taken
97,939
74,354
Mitigated
71,576
20,650
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BL1NK24
Anhur
12,395
4,462
0
3,685
16,623
7,744
957
1,635
14,988
0
77,879
L
12,146
8,198
0
6,122
15,748
6,525
87
1,900
13,848
0
75,870
W
Zeus
DALARKS
Zeus
15,327
1,769
0
438
11,915
4,662
533
2,272
9,643
78,738
0
L
10,713
4,997
0
2,130
16,707
7,324
942
5,874
10,821
26
82,277
W
Thor
11,115
1,893
0
4,990
17,080
19,413
84
5,934
11,146
130
32,384
L
5,349
546
78
2,050
16,260
16,462
196
3,820
12,100
31,901
0
W
Nemesis
Rosete92
Nemesis
22,129
10,521
0
5,777
22,047
11,990
0
3,792
18,255
0
140,984
L
Cthulhu
YvngTAXFRAUD
Cthulhu
20,187
2,312
76
3,134
24,760
29,161
90
10,414
14,024
76,449
1,556
W
Cabrakan
atyckoski
Cabrakan
10,208
1,581
0
5,760
24,862
30,545
74
11,545
13,228
60,528
828
L
Arachne
wildfemale
Arachne
16,439
11,221
0
6,510
24,464
12,104
2,059
3,085
21,379
0
156,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
55,639
547
Minions Killed
590
0
Camps Cleared
0
2,065,430
Distance Traveled
2,016,695
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,167
508
143
7
0
326,999
0
L
Cupid
10,472
476
126
6
0
399,710
8
W
Zeus
10,527
479
129
6
0
407,870
0
L
Medusa
11,209
510
150
7
0
398,707
0
W
Thor
11,552
525
34
2
0
452,603
6
L
Ymir
9,383
427
44
2
0
340,709
7
W
Nemesis
11,923
542
165
8
0
516,511
8
L
Cthulhu
11,561
526
104
5
0
397,136
1
W
Cabrakan
10,331
470
76
3
0
361,447
0
L
Arachne
13,014
592
166
8
0
480,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role