Player Matchup

Susano
Susano
 
Susano
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AbuSigara
Izanami
Level 6
God Stats
1W - 5L
1,238 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 2
Anubis
Anubis
RustyKnife431
Anubis
Level 85
God Stats
1W - 2L
1,414 SR
Queue Stats
17W - 19L
1,454 Elo+
Party 2
Horus
Horus
SoloSupOnly
Horus
Level 14
God Stats
2W - 3L
1,538 SR
Queue Stats
3W - 10L
1,358 Elo+
Party 2
Bellona
Bellona
cottonswabs
Bellona
Level 26
God Stats
1W - 3L
1,365 SR
Queue Stats
15W - 34L
1,175 Elo+
Party 2
Team Averages
Level 43
1,411 SR
1,338 Elo+

VS

Team Averages
Level 48
1,546 SR
1,468 Elo+
Ymir
Ymir
Cachaplinas123
Ymir
Level 105
God Stats
5W - 6L
1,645 SR
Queue Stats
667W - 626L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Mahoonie6
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Vulcan
Vulcan
crunkdaddyhamp77
Vulcan
Level 41
God Stats
4W - 7L
1,602 SR
Queue Stats
110W - 123L
1,393 Elo+
Solo
Chaac
Chaac
cryzofxp
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Rama
Rama
gordocoqueto
Rama
Level 22
God Stats
8W - 12L
1,483 SR
Queue Stats
141W - 148L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 0 / 6
7,704
550
6,108
6,770
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
AbuSigara
Izanami
10
2 / 6 / 0
6,079
434
7,773
11,197
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
10 / 0 / 2
8,857
633
8,561
4,544
2,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
6,600
471
2,974
12,376
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
cottonswabs
Bellona
13
2 / 0 / 3
8,118
580
7,506
10,783
10,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,681
477
5,682
13,006
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Mahoonie6
Sun Wukong
12
0 / 4 / 0
6,614
472
3,130
10,201
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 0
6,368
455
2,427
8,054
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
cryzofxp
Chaac
11
1 / 5 / 3
6,593
471
7,357
13,932
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
7 / 1 / 1
7,836
560
7,924
7,557
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
19
Kills
8
8
Deaths
19
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
6
7
W
Izanami
AbuSigara
Izanami
2
6
0
0.33
L
0
3
7
1.17
L
Sun Wukong
Mahoonie6
Sun Wukong
0
4
0
0
W
10
0
2
11
W
1
2
2
1
W
Bellona
cottonswabs
Bellona
2
0
3
3.5
L
0
6
0
0
L
Chaac
cryzofxp
Chaac
1
5
3
0.5
L
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
26,520
45,670
Taken
52,750
31,092
Mitigated
29,499
15,350
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,108
1,728
0
486
6,770
2,701
0
170
6,600
0
55,218
W
Izanami
AbuSigara
Izanami
7,773
5,921
0
758
11,197
4,937
8
2,748
8,449
0
45,145
L
5,682
1,298
579
2,300
13,006
11,172
0
1,613
11,393
15,211
0
L
Sun Wukong
Mahoonie6
Sun Wukong
3,130
620
0
1,586
10,201
6,854
0
331
9,870
0
38,721
W
8,561
175
0
3,225
4,544
2,104
479
2,932
1,612
54,571
0
W
2,974
2,046
2,024
5,668
12,376
10,395
0
2,259
10,117
0
13,970
W
Bellona
cottonswabs
Bellona
7,506
2,556
0
3,189
10,783
10,955
37
0
10,783
0
52,207
L
2,427
517
0
250
8,054
2,066
0
5,339
2,715
33,066
0
L
Chaac
cryzofxp
Chaac
7,357
1,826
0
1,836
13,932
6,784
0
631
13,301
0
51,082
L
7,924
6,512
0
3,143
7,557
2,623
397
647
6,910
0
55,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
34,092
340
Minions Killed
296
0
Camps Cleared
0
1,478,946
Distance Traveled
1,270,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,704
550
85
6
0
331,790
0
W
Izanami
6,079
434
62
4
0
263,187
0
L
Ymir
6,681
477
20
1
0
244,357
0
L
Sun Wukong
6,614
472
53
4
0
268,455
0
W
Anubis
8,857
633
87
6
0
273,709
0
W
Horus
6,600
471
17
1
0
300,869
0
W
Bellona
8,118
580
89
6
0
309,391
0
L
Vulcan
6,368
455
54
4
0
225,433
0
L
Chaac
6,593
471
67
5
0
295,095
0
L
Rama
7,836
560
102
7
0
236,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role