Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Sweet-_-cherry22
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,412 Elo+
Solo
Ix Chel
Ix Chel
TheSpaceBadger
Ix Chel
Level 184
God Stats
0W - 1L
1,656 SR
Queue Stats
96W - 91L
1,578 Elo+
Party 2
Zeus
Zeus
athcommando
Zeus
Level 26
God Stats
2W - 2L
1,598 SR
Queue Stats
63W - 90L
1,436 Elo+
Solo
Chiron
Chiron
xOptics--
Chiron
Level 145
God Stats
2W - 2L
1,659 SR
Queue Stats
94W - 86L
1,561 Elo+
Party 2
Team Averages
Level 126
1,583 SR
1,497 Elo+

VS

Team Averages
Level 132
1,514 SR
1,478 Elo+
Zeus
Zeus
Bananaa17
Zeus
Level 96
God Stats
3W - 2L
1,626 SR
Queue Stats
120W - 111L
1,450 Elo+
Party 1
Terra
Terra
Giacente_Leone
Terra
Level 224
God Stats
6W - 4L
1,189 SR
Queue Stats
560W - 555L
1,484 Elo+
Solo
Hercules
Hercules
PRM_Nichel-Sama
Hercules
Level 124
God Stats
3W - 1L
1,615 SR
Queue Stats
136W - 133L
1,519 Elo+
Solo
Cerberus
Cerberus
caasperklk
Cerberus
Level 83
God Stats
1W - 1L
1,641 SR
Queue Stats
99W - 85L
1,452 Elo+
Party 1
Chronos
Chronos
vitruve
Chronos
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 264L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
3 / 4 / 2
7,729
773
9,654
9,568
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 3
7,356
736
6,298
10,692
6,375
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 7
9,049
905
16,309
9,229
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 4
8,054
805
11,361
8,662
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
xOptics--
Chiron
12
1 / 3 / 3
7,066
707
6,873
7,718
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 3 / 10
8,608
861
11,543
10,082
4,216
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 13
8,740
874
4,297
12,540
10,804
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
16
7 / 0 / 11
8,825
883
9,430
21,542
16,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
caasperklk
Cerberus
12
0 / 3 / 14
7,469
747
6,324
14,327
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
vitruve
Chronos
15
5 / 4 / 7
8,722
872
10,536
9,696
4,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
11
Kills
21
21
Deaths
11
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
4
2
1
W
Zeus
6
3
10
3.67
W
3
1
13
9.5
W
Hercules
7
0
11
12.5
L
1
6
3
0.42
L
3
3
7
2.17
L
3
5
4
1
W
Cerberus
caasperklk
Cerberus
0
3
14
2.33
W
Chronos
vitruve
Chronos
5
4
7
2.13
L
Chiron
xOptics--
Chiron
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,495
Damage
42,130
45,869
Taken
68,187
23,091
Mitigated
44,353
12,258
Healing
36,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,654
1,171
340
1,922
9,568
4,092
204
8,139
1,429
17,241
0
W
Zeus
11,543
2,578
961
2,953
10,082
4,216
91
6,017
4,049
27,966
0
W
4,297
225
5,247
5,113
12,540
10,804
429
5,655
6,880
8,323
0
W
Hercules
9,430
2,621
1,111
12,857
21,542
16,760
382
9,400
12,142
0
13,871
L
6,298
1,617
350
1,451
10,692
6,375
0
6,638
4,054
0
9,180
L
16,309
2,378
3,347
2,695
9,229
6,225
156
7,168
2,061
33,936
0
L
11,361
2,587
0
250
8,662
3,568
0
5,200
3,462
19,481
0
W
Cerberus
caasperklk
Cerberus
6,324
202
1,970
4,800
14,327
8,293
0
9,267
5,048
10,434
0
W
Chronos
vitruve
Chronos
10,536
3,771
581
1,226
9,696
4,280
0
6,948
2,744
24,510
0
L
Chiron
xOptics--
Chiron
6,873
618
944
959
7,718
2,831
0
5,555
2,163
0
14,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
42,364
96
Minions Killed
101
0
Camps Cleared
0
853,603
Distance Traveled
957,243
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,729
773
16
2
0
175,397
0
W
Zeus
8,608
861
36
4
0
170,375
0
W
Terra
8,740
874
5
1
0
216,424
0
W
Hercules
8,825
883
16
2
0
227,356
0
L
Set
7,356
736
4
0
0
165,235
0
L
Ix Chel
9,049
905
42
4
0
189,445
0
L
Zeus
8,054
805
18
2
0
157,450
4
W
Cerberus
7,469
747
11
1
0
184,829
0
W
Chronos
8,722
872
33
3
0
158,259
0
L
Chiron
7,066
707
16
2
0
166,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role