Player Matchup

Agni
Agni
Ankø
Agni
Level 20
God Stats
0W - 1L
1,862 SR
Queue Stats
7W - 7L
1,428 Elo+
Party 1
Horus
Horus
HardCarryBots
Horus
Level 68
God Stats
7W - 2L
1,630 SR
Queue Stats
131W - 101L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
JUGGEERR
Cthulhu
Level 150
God Stats
3W - 4L
1,505 SR
Queue Stats
167W - 139L
1,597 Elo+
Party 1
Team Averages
Level 79
1,666 SR
1,543 Elo+

VS

Team Averages
Level 105
1,532 SR
1,536 Elo+
Jormungandr
Jormungandr
AstroJugs
Jormungandr
Level 147
God Stats
5W - 4L
1,563 SR
Queue Stats
175W - 157L
1,610 Elo+
Party 2
Scylla
Scylla
Fatnutz1
Scylla
Level 68
God Stats
40W - 38L
1,458 SR
Queue Stats
174W - 167L
1,543 Elo+
Party 2
Loki
Loki
JD14SB
Loki
Level 100
God Stats
6W - 3L
1,575 SR
Queue Stats
264W - 254L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ankø
Agni
10
0 / 2 / 1
7,717
702
6,032
6,324
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 0
7,747
704
4,932
7,676
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
JUGGEERR
Cthulhu
10
0 / 2 / 1
7,609
692
5,871
11,040
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstroJugs
Jormungandr
12
3 / 0 / 2
8,496
772
10,318
9,136
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Fatnutz1
Scylla
12
2 / 0 / 2
8,277
752
8,724
4,425
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
JD14SB
Loki
10
0 / 1 / 4
7,602
691
2,128
7,534
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
Ankø
Agni
0
2
1
0.25
W
Jormungandr
AstroJugs
Jormungandr
3
0
2
4
W
Scylla
Fatnutz1
Scylla
2
0
2
3
L
1
1
0
1
W
Loki
JD14SB
Loki
0
1
4
2
L
Cthulhu
JUGGEERR
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,835
Damage
21,170
25,040
Taken
21,095
15,834
Mitigated
12,191
7,233
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ankø
Agni
6,032
318
0
429
6,324
2,487
0
4,242
1,712
34,822
0
W
Jormungandr
AstroJugs
Jormungandr
10,318
1,474
0
1,796
9,136
8,195
66
4,996
3,825
31,505
0
W
Scylla
Fatnutz1
Scylla
8,724
351
0
452
4,425
1,851
110
3,261
1,164
35,599
0
L
4,932
1,057
960
2,609
7,676
6,505
0
5,352
1,572
0
12,742
W
Loki
JD14SB
Loki
2,128
229
0
1,659
7,534
2,145
391
4,043
3,054
0
20,316
L
Cthulhu
JUGGEERR
Cthulhu
5,871
719
150
3,085
11,040
6,842
0
7,484
2,665
26,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,073
Gold Earned
24,375
114
Minions Killed
130
0
Camps Cleared
0
646,882
Distance Traveled
691,087
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,717
702
65
6
0
212,651
1
W
Jormungandr
8,496
772
36
3
0
229,865
0
W
Scylla
8,277
752
63
6
0
229,887
0
L
Horus
7,747
704
18
2
0
210,812
0
W
Loki
7,602
691
31
3
0
231,335
0
L
Cthulhu
7,609
692
31
3
0
223,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role