Player Matchup

Zhong Kui
Zhong Kui
Chargersniper21
Zhong Kui
Level 119
God Stats
7W - 5L
1,475 SR
Queue Stats
188W - 169L
1,474 Elo+
Solo
Neith
Neith
GodFatherLoki
Neith
Level 125
God Stats
2W - 1L
1,263 SR
Queue Stats
44W - 33L
1,545 Elo+
Party 1
Horus
Horus
Hadeezy
Horus
Level 157
God Stats
1W - 0L
1,758 SR
Queue Stats
20W - 17L
1,474 Elo+
Party 1
Nox
Nox
MushuTheFish
Nox
Level 126
God Stats
5W - 2L
1,292 SR
Queue Stats
176W - 160L
1,535 Elo+
Solo
Bastet
Bastet
sosasamaaa
Bastet
Level 159
God Stats
3W - 1L
1,744 SR
Queue Stats
81W - 69L
1,522 Elo+
Party 1
Team Averages
Level 137
1,506 SR
1,510 Elo+

VS

Team Averages
Level 98
1,480 SR
1,551 Elo+
Ganesha
Ganesha
ArunDragonier
Ganesha
Level 61
God Stats
0W - 3L
1,213 SR
Queue Stats
59W - 68L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
AyyItsLoki
Baba Yaga
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
Cease_System32-
Erlang Shen
Level 114
God Stats
7W - 8L
1,376 SR
Queue Stats
308W - 303L
1,538 Elo+
Solo
Ishtar
Ishtar
LEBORIS
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 47L
1,578 Elo+
Solo
Bakasura
Bakasura
yktv et
Bakasura
Level 127
God Stats
8W - 3L
1,809 SR
Queue Stats
220W - 172L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chargersniper21
Zhong Kui
12
3 / 2 / 3
7,699
700
8,861
7,963
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 4
7,352
668
5,361
3,378
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Horus
Hadeezy
Horus
10
4 / 1 / 4
6,827
621
4,700
9,637
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 0 / 3
7,087
644
5,648
5,126
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
sosasamaaa
Bastet
12
3 / 0 / 5
6,930
630
8,955
10,811
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 1
5,769
524
3,853
10,538
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
AyyItsLoki
Baba Yaga
9
0 / 3 / 1
5,137
467
6,568
8,752
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Cease_System32-
Erlang Shen
10
1 / 3 / 1
6,138
558
3,464
10,685
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
LEBORIS
Ishtar
10
0 / 2 / 0
5,861
533
2,264
8,855
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
yktv et
Bakasura
12
2 / 3 / 0
6,486
590
6,566
13,108
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
1
0.17
L
Baba Yaga
AyyItsLoki
Baba Yaga
0
3
1
0.17
L
Erlang Shen
Cease_System32-
Erlang Shen
1
3
1
0.5
W
Zhong Kui
Chargersniper21
Zhong Kui
3
2
3
2.25
W
2
0
4
4
W
Horus
Hadeezy
Horus
4
1
4
6
L
Ishtar
LEBORIS
Ishtar
0
2
0
0
W
2
0
3
3.5
W
Bastet
sosasamaaa
Bastet
3
0
5
5.5
L
Bakasura
yktv et
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,525
Damage
22,715
36,915
Taken
51,938
22,558
Mitigated
26,047
12,222
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,853
625
0
2,628
10,538
8,529
0
1,891
8,577
20,411
0
L
Baba Yaga
AyyItsLoki
Baba Yaga
6,568
741
0
1,950
8,752
3,214
0
2,699
5,895
31,094
0
L
Erlang Shen
Cease_System32-
Erlang Shen
3,464
2,136
0
4,952
10,685
5,460
385
6,093
4,584
0
37,933
W
Zhong Kui
Chargersniper21
Zhong Kui
8,861
3,235
0
2,508
7,963
6,472
505
1,124
6,349
49,532
8,865
W
5,361
1,640
0
1,491
3,378
1,269
0
224
3,154
0
56,500
W
Horus
Hadeezy
Horus
4,700
1,962
500
3,531
9,637
8,732
42
3,487
5,433
0
16,672
L
Ishtar
LEBORIS
Ishtar
2,264
971
0
3,080
8,855
3,191
0
0
8,855
0
41,795
W
5,648
410
0
738
5,126
2,203
0
2,776
2,100
51,151
0
W
Bastet
sosasamaaa
Bastet
8,955
2,756
0
3,454
10,811
3,882
0
2,810
7,266
0
59,897
L
Bakasura
yktv et
Bakasura
6,566
3,865
0
4,174
13,108
5,653
0
2,619
10,387
0
45,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
29,391
404
Minions Killed
321
0
Camps Cleared
0
1,120,578
Distance Traveled
1,198,608
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,769
524
3
0
0
232,192
0
L
Baba Yaga
5,137
467
65
6
0
232,289
0
L
Erlang Shen
6,138
558
60
5
0
235,227
2
W
Zhong Kui
7,699
700
98
9
0
170,234
0
W
Neith
7,352
668
104
9
0
190,692
2
W
Horus
6,827
621
23
2
0
246,255
2
L
Ishtar
5,861
533
93
8
0
213,610
2
W
Nox
7,087
644
97
9
0
230,994
0
W
Bastet
6,930
630
82
7
0
282,403
1
L
Bakasura
6,486
590
100
9
0
285,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role