Player Matchup

Sun Wukong
Sun Wukong
MadManMaunz1528
Sun Wukong
Level 87
God Stats
3W - 2L
1,694 SR
Queue Stats
6W - 10L
1,394 Elo+
Party 2
Cernunnos
Cernunnos
Tdog2269
Cernunnos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 2
Cerberus
Cerberus
TenTabias 117
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 2
Team Averages
Level 43
1,565 SR
1,394 Elo+

VS

Team Averages
Level 59
1,465 SR
1,463 Elo+
Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
I215aphilly8edl
Arachne
Level 43
God Stats
3W - 4L
1,396 SR
Queue Stats
81W - 85L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadManMaunz1528
Sun Wukong
13
1 / 2 / 1
9,582
684
9,672
16,235
11,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Tdog2269
Cernunnos
10
1 / 10 / 0
8,958
640
5,232
16,738
5,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
TenTabias 117
Cerberus
12
2 / 8 / 1
9,618
687
7,854
22,413
15,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
10 / 1 / 8
12,624
902
18,225
10,463
3,470
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
13
3 / 0 / 13
10,946
782
18,200
8,765
2,969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 4 / 11
11,592
828
13,245
15,328
7,794
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
20
20
Deaths
5
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
1
8
14
W
Merlin
 
Merlin
3
0
13
9.5
W
7
4
11
3.13
L
Sun Wukong
MadManMaunz1528
Sun Wukong
1
2
1
0.75
L
Cernunnos
Tdog2269
Cernunnos
1
10
0
0.1
L
Cerberus
TenTabias 117
Cerberus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
49,670
55,386
Taken
34,556
32,216
Mitigated
14,233
7,984
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,225
14,618
0
2,379
10,463
3,470
1,739
3,616
6,847
0
61,171
W
Merlin
 
Merlin
18,200
1,050
447
556
8,765
2,969
34
1,257
7,508
55,242
0
W
13,245
10,662
0
2,287
15,328
7,794
1,389
2,843
12,485
0
32,590
L
Sun Wukong
MadManMaunz1528
Sun Wukong
9,672
1,280
0
4,631
16,235
11,397
0
7,050
9,185
0
54,080
L
Cernunnos
Tdog2269
Cernunnos
5,232
2,102
0
244
16,738
5,630
0
3,952
12,786
0
20,010
L
Cerberus
TenTabias 117
Cerberus
7,854
362
0
3,109
22,413
15,189
0
7,571
14,736
26,930
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,158
Gold Earned
35,162
169
Minions Killed
149
0
Camps Cleared
0
675,594
Distance Traveled
764,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,624
902
64
5
0
253,064
0
W
Merlin
10,946
782
56
4
0
241,334
0
W
Arachne
11,592
828
29
2
0
269,874
0
L
Sun Wukong
9,582
684
94
7
0
264,550
0
L
Cernunnos
8,958
640
26
2
0
197,676
0
L
Cerberus
9,618
687
49
4
0
213,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role