Player Matchup

He Bo
He Bo
BouJee_Joe
He Bo
Level 125
God Stats
0W - 1L
1,832 SR
Queue Stats
9W - 22L
1,277 Elo+
Party 2
Atlas
Atlas
DJ-Fonce
Atlas
Level 108
God Stats
0W - 2L
1,435 SR
Queue Stats
9W - 20L
1,422 Elo+
Party 2
King Arthur
King Arthur
Kayfrmdahbay
King Arthur
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 21L
1,076 Elo+
Party 2
Izanami
Izanami
McNoggin102
Izanami
Level 22
God Stats
3W - 7L
1,403 SR
Queue Stats
13W - 37L
1,194 Elo+
Party 2
Thor
Thor
NeneRamos_
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 23L
1,500 Elo+
Party 2
Team Averages
Level 56
1,534 SR
1,294 Elo+

VS

Team Averages
Level 94
1,471 SR
1,411 Elo+
Jormungandr
Jormungandr
AlbinoWaffle
Jormungandr
Level 57
God Stats
3W - 2L
1,354 SR
Queue Stats
44W - 58L
1,448 Elo+
Party 1
Mulan
Mulan
FallQuill189067
Mulan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,260 Elo+
Party 3
Aphrodite
Aphrodite
MommyCuumm
Aphrodite
Level 78
God Stats
11W - 14L
1,483 SR
Queue Stats
34W - 41L
1,414 Elo+
Solo
Yu Huang
Yu Huang
PackedCarnival5
Yu Huang
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
zyphercode
Xbalanque
Level 63
God Stats
13W - 16L
1,516 SR
Queue Stats
37W - 55L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
0 / 2 / 1
6,731
673
6,157
6,478
2,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
DJ-Fonce
Atlas
13
1 / 3 / 1
6,631
663
7,934
11,468
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Kayfrmdahbay
King Arthur
11
1 / 7 / 0
6,521
652
3,136
11,123
8,416
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
McNoggin102
Izanami
13
0 / 6 / 1
6,975
698
5,953
10,932
4,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,175
618
2,860
9,699
7,926
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlbinoWaffle
Jormungandr
13
3 / 0 / 13
7,640
764
7,593
8,290
5,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 14
7,575
758
4,635
5,388
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
MommyCuumm
Aphrodite
15
6 / 0 / 11
8,495
850
10,088
6,690
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
15
7 / 1 / 8
8,085
809
11,083
7,736
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
zyphercode
Xbalanque
14
3 / 1 / 11
7,759
776
9,015
7,754
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
79
2
Kills
22
22
Deaths
2
3
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlbinoWaffle
Jormungandr
3
0
13
9.5
L
He Bo
0
2
1
0.25
L
Atlas
DJ-Fonce
Atlas
1
3
1
0.5
W
3
0
14
10
L
King Arthur
Kayfrmdahbay
King Arthur
1
7
0
0.14
L
Izanami
McNoggin102
Izanami
0
6
1
0.08
W
Aphrodite
MommyCuumm
Aphrodite
6
0
11
11.5
L
0
4
0
0
W
Yu Huang
7
1
8
11
W
Xbalanque
zyphercode
Xbalanque
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
42,414
49,700
Taken
35,858
29,180
Mitigated
20,181
1,380
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlbinoWaffle
Jormungandr
7,593
2,438
0
0
8,290
5,491
504
2,166
6,124
24,649
0
L
He Bo
6,157
180
0
497
6,478
2,431
68
3,749
2,640
18,907
0
L
Atlas
DJ-Fonce
Atlas
7,934
2,472
0
750
11,468
5,958
0
7,461
3,863
20,304
0
W
4,635
817
0
1,149
5,388
3,768
840
2,240
3,148
0
11,387
L
King Arthur
Kayfrmdahbay
King Arthur
3,136
160
0
0
11,123
8,416
0
6,425
4,456
0
13,134
L
Izanami
McNoggin102
Izanami
5,953
4,036
0
133
10,932
4,449
1,096
6,138
4,635
0
25,310
W
Aphrodite
MommyCuumm
Aphrodite
10,088
2,104
4,388
5,728
6,690
3,935
649
2,840
3,850
31,294
0
L
2,860
465
0
0
9,699
7,926
0
4,991
4,609
0
6,983
W
Yu Huang
11,083
1,176
0
800
7,736
3,708
367
3,588
4,148
22,447
0
W
Xbalanque
zyphercode
Xbalanque
9,015
6,172
0
1,108
7,754
3,279
1,170
3,257
4,497
0
23,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
39,554
145
Minions Killed
167
0
Camps Cleared
0
907,172
Distance Traveled
990,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,640
764
35
4
0
200,091
0
L
He Bo
6,731
673
45
5
0
189,440
0
L
Atlas
6,631
663
23
2
0
182,042
0
W
Mulan
7,575
758
13
1
0
201,361
2
L
King Arthur
6,521
652
14
1
0
174,241
0
L
Izanami
6,975
698
50
5
0
179,445
0
W
Aphrodite
8,495
850
47
5
0
185,440
0
L
Thor
6,175
618
13
1
0
182,004
0
W
Yu Huang
8,085
809
35
4
0
204,258
0
W
Xbalanque
7,759
776
37
4
0
199,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role