Player Matchup

Zeus
Zeus
F1akJackeT
Zeus
Level 159
God Stats
4W - 0L
1,785 SR
Queue Stats
55W - 43L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
RagingFragrance
Nu Wa
Level 98
God Stats
5W - 1L
1,628 SR
Queue Stats
181W - 172L
1,637 Elo+
Party 2
Sol
Sol
SirCrunchalot
Sol
Level 145
God Stats
4W - 1L
1,690 SR
Queue Stats
101W - 59L
1,659 Elo+
Party 2
Ares
Ares
iCheeky
Ares
Level 192
God Stats
2W - 0L
1,507 SR
Queue Stats
121W - 92L
1,634 Elo+
Party 2
Rama
Rama
nazeral
Rama
Level 163
God Stats
3W - 7L
1,184 SR
Queue Stats
751W - 604L
1,600 Elo+
Party 2
Team Averages
Level 151
1,559 SR
1,616 Elo+

VS

Team Averages
Level 164
1,621 SR
1,587 Elo+
Khepri
Khepri
 
Khepri
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Articz11
Bakasura
Level 137
God Stats
1W - 1L
1,758 SR
Queue Stats
23W - 29L
1,494 Elo+
Solo
Anhur
Anhur
Efflict1m
Anhur
Level 172
God Stats
0W - 2L
1,521 SR
Queue Stats
106W - 89L
1,590 Elo+
Solo
Hachiman
Hachiman
Fuzzlle
Hachiman
Level 156
God Stats
1W - 3L
1,825 SR
Queue Stats
190W - 143L
1,668 Elo+
Party 1
Heimdallr
Heimdallr
SilentReborn54
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 54L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,104
1,015
9,427
3,772
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 8
7,495
1,071
7,208
4,606
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
4 / 0 / 8
7,870
1,124
7,300
5,258
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
iCheeky
Ares
12
2 / 2 / 8
7,538
1,077
3,253
9,778
11,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
nazeral
Rama
13
3 / 1 / 8
7,454
1,065
5,379
5,723
2,959
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 2 / 3
7,020
1,003
5,106
6,536
6,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Articz11
Bakasura
10
0 / 3 / 0
5,736
819
3,092
8,760
6,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Efflict1m
Anhur
9
0 / 2 / 0
5,428
775
1,329
4,957
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Fuzzlle
Hachiman
12
1 / 4 / 3
6,391
913
6,488
7,956
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
SilentReborn54
Heimdallr
13
3 / 3 / 0
6,672
953
3,903
6,285
2,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
14
Kills
6
6
Deaths
14
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
3
1.75
L
Bakasura
Articz11
Bakasura
0
3
0
0
L
Anhur
Efflict1m
Anhur
0
2
0
0
W
2
2
9
3.25
L
Hachiman
Fuzzlle
Hachiman
1
4
3
0.63
W
3
1
8
7
L
Heimdallr
SilentReborn54
Heimdallr
3
3
0
1
W
4
0
8
8
W
Ares
iCheeky
Ares
2
2
8
3
W
Rama
nazeral
Rama
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
19,918
29,137
Taken
34,494
21,363
Mitigated
21,040
6,876
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,106
115
1,031
2,035
6,536
6,492
0
3,894
2,320
12,806
0
L
Bakasura
Articz11
Bakasura
3,092
1,541
426
3,233
8,760
6,321
0
6,912
1,254
0
4,601
L
Anhur
Efflict1m
Anhur
1,329
993
496
1,329
4,957
2,038
0
3,668
1,061
0
7,164
W
9,427
345
803
110
3,772
2,053
55
1,093
2,609
19,219
0
L
Hachiman
Fuzzlle
Hachiman
6,488
2,866
0
1,835
7,956
3,645
0
5,663
2,041
0
13,770
W
7,208
2,515
301
164
4,606
2,543
876
741
3,821
14,233
0
L
Heimdallr
SilentReborn54
Heimdallr
3,903
1,149
0
350
6,285
2,544
0
5,393
630
0
9,742
W
7,300
1,276
0
2,141
5,258
2,711
2,273
1,296
3,662
18,284
0
W
Ares
iCheeky
Ares
3,253
177
208
1,839
9,778
11,097
172
1,150
8,123
5,698
0
W
Rama
nazeral
Rama
5,379
3,678
261
1,049
5,723
2,959
1,611
826
4,707
0
12,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
31,247
103
Minions Killed
69
0
Camps Cleared
0
692,016
Distance Traveled
607,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,020
1,003
5
1
0
163,136
0
L
Bakasura
5,736
819
18
3
0
132,359
0
L
Anhur
5,428
775
15
2
0
79,398
0
W
Zeus
7,104
1,015
27
4
0
129,752
0
L
Hachiman
6,391
913
17
2
0
121,345
0
W
Nu Wa
7,495
1,071
17
2
0
125,405
0
L
Heimdallr
6,672
953
14
2
0
110,780
0
W
Sol
7,870
1,124
35
5
0
145,502
0
W
Ares
7,538
1,077
3
0
0
148,756
0
W
Rama
7,454
1,065
21
3
0
142,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role