Player Matchup

Sobek
Sobek
SloththeSid1
Sobek
Level 7
God Stats
3W - 6L
1,082 SR
Queue Stats
16W - 36L
1,025 Elo+
Party 1
Heimdallr
Heimdallr
Swagni234124
Heimdallr
Level 24
God Stats
2W - 1L
1,862 SR
Queue Stats
11W - 13L
1,122 Elo+
Party 1
Tiamat
Tiamat
TerrorChicken1
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,106 Elo+
Party 1
Team Averages
Level 23
1,481 SR
1,084 Elo+

VS

Team Averages
Level 50
1,481 SR
1,341 Elo+
Nu Wa
Nu Wa
G0thBnnyxx
Nu Wa
Level 17
God Stats
19W - 16L
1,386 SR
Queue Stats
26W - 25L
1,290 Elo+
Party 2
Izanami
Izanami
Retroactiv3
Izanami
Level 65
God Stats
7W - 9L
1,532 SR
Queue Stats
47W - 61L
1,392 Elo+
Solo
Achilles
Achilles
TheRealTrippin
Achilles
Level 67
God Stats
3W - 1L
1,526 SR
Queue Stats
50W - 43L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,262
726
1,921
7,640
5,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Swagni234124
Heimdallr
10
0 / 3 / 1
7,172
717
2,637
9,568
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 1
7,313
731
4,337
9,849
4,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 1 / 5
8,149
815
4,244
2,921
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Retroactiv3
Izanami
13
4 / 0 / 6
9,530
953
10,324
6,057
2,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
4 / 2 / 6
9,253
925
6,807
9,816
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
5
4.5
W
Izanami
Retroactiv3
Izanami
4
0
6
7
L
1
2
2
1
L
Heimdallr
Swagni234124
Heimdallr
0
3
1
0.17
L
2
5
1
0.5
W
Achilles
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,895
Damage
21,375
27,057
Taken
18,794
13,907
Mitigated
9,753
2,445
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,244
1,349
0
265
2,921
1,054
543
1,544
1,377
12,878
0
W
Izanami
Retroactiv3
Izanami
10,324
6,671
232
2,409
6,057
2,446
1,149
1,698
4,359
0
70,456
L
1,921
190
0
1,856
7,640
5,571
0
1,207
6,267
11,875
0
L
Heimdallr
Swagni234124
Heimdallr
2,637
902
0
56
9,568
3,627
0
1,910
7,542
0
26,967
L
4,337
443
0
533
9,849
4,709
117
1,947
7,692
17,926
0
W
Achilles
6,807
2,063
0
2,538
9,816
6,253
559
3,417
6,399
0
21,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
26,932
75
Minions Killed
142
0
Camps Cleared
0
486,135
Distance Traveled
601,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,149
815
20
2
0
166,249
0
W
Izanami
9,530
953
89
9
0
196,531
0
L
Sobek
7,262
726
13
1
0
165,714
0
L
Heimdallr
7,172
717
42
4
0
151,353
0
L
Tiamat
7,313
731
20
2
0
169,068
0
W
Achilles
9,253
925
33
3
0
238,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role