Player Matchup

Thor
Thor
AchilisKIC
Thor
Level 129
God Stats
6W - 7L
1,806 SR
Queue Stats
47W - 58L
1,581 Elo+
Party 1
The Morrigan
The Morrigan
IcyhotKIC
The Morrigan
Level 143
God Stats
0W - 2L
1,703 SR
Queue Stats
14W - 27L
1,758 Elo+
Party 1
Nemesis
Nemesis
Murrayking222
Nemesis
Level 20
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 5L
1,740 Elo+
Party 1
Ares
Ares
Noswad213
Ares
Level 43
God Stats
7W - 6L
1,750 SR
Queue Stats
72W - 144L
1,410 Elo+
Party 1
Izanami
Izanami
jingwack
Izanami
Level 159
God Stats
3W - 3L
1,305 SR
Queue Stats
43W - 50L
1,558 Elo+
Party 1
Team Averages
Level 99
1,658 SR
1,609 Elo+

VS

Team Averages
Level 114
1,637 SR
1,556 Elo+
Pele
Pele
ManiaqT
Pele
Level 90
God Stats
8W - 14L
1,525 SR
Queue Stats
103W - 102L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
NinjaGuava
Ao Kuang
Level 120
God Stats
10W - 5L
1,579 SR
Queue Stats
52W - 43L
1,512 Elo+
Solo
Hachiman
Hachiman
PaquitaSWAGGY
Hachiman
Level 128
God Stats
1W - 1L
1,524 SR
Queue Stats
66W - 59L
1,546 Elo+
Solo
Ix Chel
Ix Chel
Warhorse99
Ix Chel
Level 122
God Stats
17W - 5L
1,792 SR
Queue Stats
116W - 82L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
relindrani
Kumbhakarna
Level 109
God Stats
3W - 0L
1,766 SR
Queue Stats
248W - 194L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,862
528
3,946
12,833
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
IcyhotKIC
The Morrigan
10
1 / 7 / 0
6,008
462
3,270
9,595
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
12
0 / 3 / 0
6,422
494
4,064
10,409
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
9
0 / 5 / 1
6,012
462
4,246
11,789
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
jingwack
Izanami
13
3 / 1 / 0
7,556
581
6,920
8,780
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ManiaqT
Pele
14
3 / 0 / 3
8,555
658
7,045
10,882
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
NinjaGuava
Ao Kuang
16
5 / 0 / 3
9,072
698
4,251
10,552
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
PaquitaSWAGGY
Hachiman
12
1 / 2 / 1
7,242
557
6,669
7,608
2,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Warhorse99
Ix Chel
14
9 / 1 / 1
8,814
678
14,799
5,328
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
relindrani
Kumbhakarna
10
0 / 2 / 8
6,811
524
3,310
12,143
8,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
18
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
The Morrigan
IcyhotKIC
The Morrigan
1
7
0
0.14
W
Pele
ManiaqT
Pele
3
0
3
4.5
L
Nemesis
0
3
0
0
W
Ao Kuang
NinjaGuava
Ao Kuang
5
0
3
6.5
L
Ares
0
5
1
0.1
W
Hachiman
PaquitaSWAGGY
Hachiman
1
2
1
0.75
W
Ix Chel
Warhorse99
Ix Chel
9
1
1
9.5
L
Izanami
jingwack
Izanami
3
1
0
3
W
Kumbhakarna
relindrani
Kumbhakarna
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
36,074
53,406
Taken
46,513
28,237
Mitigated
23,392
8,248
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,946
1,440
0
734
12,833
5,197
0
5,183
7,526
0
57,809
L
The Morrigan
IcyhotKIC
The Morrigan
3,270
515
0
680
9,595
4,111
0
7,604
1,687
37,011
0
W
Pele
ManiaqT
Pele
7,045
1,713
0
1,249
10,882
5,903
967
1,874
9,008
504
67,616
L
Nemesis
4,064
1,099
0
1,876
10,409
6,823
0
753
9,656
0
46,329
W
Ao Kuang
NinjaGuava
Ao Kuang
4,251
569
0
6,209
10,552
4,168
1,011
448
10,104
81,618
1,322
L
Ares
4,246
227
0
1,720
11,789
8,971
0
7,106
4,533
19,674
0
W
Hachiman
PaquitaSWAGGY
Hachiman
6,669
3,927
0
3,074
7,608
2,249
0
406
7,202
0
54,857
W
Ix Chel
Warhorse99
Ix Chel
14,799
1,405
1,512
2,189
5,328
2,288
340
2,118
3,210
67,117
0
L
Izanami
jingwack
Izanami
6,920
4,630
0
3,238
8,780
3,135
189
1,252
7,528
0
64,136
W
Kumbhakarna
relindrani
Kumbhakarna
3,310
559
0
1,900
12,143
8,784
30
2,670
9,473
11,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
40,494
383
Minions Killed
451
0
Camps Cleared
0
1,234,034
Distance Traveled
1,333,213
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,862
528
85
7
0
275,185
1
L
The Morrigan
6,008
462
66
5
0
220,498
0
W
Pele
8,555
658
107
8
0
257,023
0
L
Nemesis
6,422
494
80
6
0
243,834
1
W
Ao Kuang
9,072
698
126
10
0
304,039
0
L
Ares
6,012
462
26
2
0
245,900
0
W
Hachiman
7,242
557
99
8
0
231,726
2
W
Ix Chel
8,814
678
115
9
0
259,666
4
L
Izanami
7,556
581
126
10
0
248,617
0
W
Kumbhakarna
6,811
524
4
0
0
280,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role