Player Matchup

Izanami
Izanami
Rogueckt
Izanami
Level 28
God Stats
5W - 5L
1,375 SR
Queue Stats
51W - 51L
1,521 Elo+
Solo
Anubis
Anubis
majorsalt13
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
muro43
Gilgamesh
Level 48
God Stats
132W - 123L
1,554 SR
Queue Stats
158W - 163L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
ozzzy_68
Aphrodite
Level 157
God Stats
67W - 57L
1,571 SR
Queue Stats
248W - 253L
1,539 Elo+
Party 1
Fenrir
Fenrir
vChocolatin
Fenrir
Level 18
God Stats
1W - 1L
1,333 SR
Queue Stats
27W - 19L
1,451 Elo+
Solo
Team Averages
Level 56
1,467 SR
1,502 Elo+

VS

Team Averages
Level 23
1,561 SR
1,457 Elo+
Thanatos
Thanatos
Josem741
Thanatos
Level 24
God Stats
1W - 8L
1,331 SR
Queue Stats
207W - 244L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Safin13
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,258 Elo+
Solo
Maui
Maui
TheThiccest
Maui
Level 28
God Stats
1W - 2L
1,685 SR
Queue Stats
18W - 14L
1,595 Elo+
Solo
Medusa
Medusa
nikesweatshop
Medusa
Level 22
God Stats
6W - 1L
1,850 SR
Queue Stats
142W - 140L
1,509 Elo+
Solo
Janus
Janus
oksilky
Janus
Level 29
God Stats
21W - 29L
1,437 SR
Queue Stats
314W - 270L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rogueckt
Izanami
16
4 / 1 / 6
9,142
914
8,309
7,841
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
4 / 4 / 8
8,467
847
12,095
10,706
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
muro43
Gilgamesh
13
1 / 1 / 15
7,498
750
7,063
11,527
10,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
ozzzy_68
Aphrodite
14
2 / 2 / 12
7,639
764
6,654
8,651
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
10 / 1 / 7
8,926
893
11,772
9,503
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Josem741
Thanatos
14
5 / 5 / 2
8,016
802
6,151
12,887
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Safin13
Zhong Kui
13
1 / 4 / 3
6,929
693
6,404
8,664
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 5
8,314
831
3,808
12,180
9,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 2
6,803
680
6,761
9,184
3,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
oksilky
Janus
15
2 / 3 / 2
8,120
812
11,873
9,284
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
21
Kills
9
9
Deaths
21
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Josem741
Thanatos
5
5
2
1.2
W
Izanami
Rogueckt
Izanami
4
1
6
7
L
Zhong Kui
Safin13
Zhong Kui
1
4
3
0.63
L
1
3
5
1.17
W
Anubis
4
4
8
2
W
Gilgamesh
muro43
Gilgamesh
1
1
15
8.5
L
0
6
2
0.17
L
Janus
oksilky
Janus
2
3
2
1
W
Aphrodite
ozzzy_68
Aphrodite
2
2
12
4
W
Fenrir
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,893
Damage
34,997
48,228
Taken
52,199
30,283
Mitigated
28,750
15,797
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Josem741
Thanatos
6,151
1,397
0
3,162
12,887
5,584
0
2,807
10,080
0
23,220
W
Izanami
Rogueckt
Izanami
8,309
6,407
0
2,660
7,841
3,087
1,392
3,678
4,005
0
47,920
L
Zhong Kui
Safin13
Zhong Kui
6,404
846
0
1,504
8,664
6,325
0
3,721
4,943
16,085
0
L
3,808
697
1,099
989
12,180
9,487
0
6,315
5,865
8,431
0
W
Anubis
12,095
666
0
2,569
10,706
5,837
405
5,109
5,457
33,207
0
W
Gilgamesh
muro43
Gilgamesh
7,063
1,476
0
774
11,527
10,087
623
3,696
7,695
0
15,817
L
6,761
2,657
0
404
9,184
3,644
0
3,024
6,160
0
22,075
L
Janus
oksilky
Janus
11,873
244
0
1,580
9,284
3,710
0
3,952
5,332
40,500
0
W
Aphrodite
ozzzy_68
Aphrodite
6,654
96
3,850
4,958
8,651
4,037
118
5,077
3,382
20,513
0
W
Fenrir
11,772
2,027
0
986
9,503
7,235
0
3,839
5,604
1,070
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
38,182
236
Minions Killed
186
0
Camps Cleared
0
1,046,492
Distance Traveled
1,027,196
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,016
802
25
3
0
226,353
0
W
Izanami
9,142
914
104
10
0
186,695
4
L
Zhong Kui
6,929
693
36
4
0
166,304
0
L
Maui
8,314
831
7
1
0
217,825
0
W
Anubis
8,467
847
52
5
0
194,770
0
W
Gilgamesh
7,498
750
22
2
0
207,889
2
L
Medusa
6,803
680
36
4
0
180,216
0
L
Janus
8,120
812
82
8
0
236,498
1
W
Aphrodite
7,639
764
24
2
0
240,185
3
W
Fenrir
8,926
893
34
3
0
216,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role