Player Matchup

Arachne
Arachne
HimWhoLaughs
Arachne
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 54L
1,421 Elo+
Party 3
Hera
Hera
Not Jazmyn
Hera
Level 60
God Stats
23W - 30L
1,462 SR
Queue Stats
88W - 117L
1,396 Elo+
Party 3
Surtr
Surtr
ResIaying
Surtr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
SavGo
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 3
Awilix
Awilix
TZx3 Sazell4707
Awilix
Level 46
God Stats
3W - 3L
1,549 SR
Queue Stats
87W - 122L
1,407 Elo+
Party 3
Team Averages
Level 28
1,502 SR
1,389 Elo+

VS

Team Averages
Level 44
1,575 SR
1,373 Elo+
Thanatos
Thanatos
Azurrre
Thanatos
Level 49
God Stats
11W - 11L
1,214 SR
Queue Stats
23W - 21L
1,145 Elo+
Party 1
Khepri
Khepri
BigJuicyNoobs
Khepri
Level 78
God Stats
2W - 3L
1,875 SR
Queue Stats
230W - 224L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
GucciHammer
Sun Wukong
Level 25
God Stats
20W - 13L
1,564 SR
Queue Stats
53W - 54L
1,425 Elo+
Party 2
Anubis
Anubis
Sobaan
Anubis
Level 27
God Stats
5W - 6L
1,471 SR
Queue Stats
24W - 25L
1,455 Elo+
Party 2
Arachne
Arachne
Xehツツ
Arachne
Level 42
God Stats
6W - 1L
1,750 SR
Queue Stats
41W - 32L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HimWhoLaughs
Arachne
15
6 / 6 / 1
9,123
537
13,605
22,775
9,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 0
10,009
589
14,619
10,961
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
ResIaying
Surtr
15
0 / 4 / 2
9,026
531
10,753
18,155
14,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
SavGo
Yemoja
13
0 / 5 / 0
7,489
441
3,575
13,999
9,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 0 / 0
5,001
294
0
0
0
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azurrre
Thanatos
17
4 / 2 / 3
10,399
612
9,446
15,268
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 4
9,217
542
4,737
11,373
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
GucciHammer
Sun Wukong
16
2 / 1 / 5
9,690
570
11,573
17,132
22,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Sobaan
Anubis
17
9 / 3 / 3
10,882
640
14,784
11,857
6,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Xehツツ
Arachne
14
1 / 4 / 3
8,861
521
5,988
15,116
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
11
Kills
19
19
Deaths
11
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azurrre
Thanatos
4
2
3
2.75
W
3
1
4
5
W
Sun Wukong
GucciHammer
Sun Wukong
2
1
5
4.5
L
Arachne
HimWhoLaughs
Arachne
6
6
1
1.08
L
5
4
0
1.25
L
Surtr
ResIaying
Surtr
0
4
2
0.25
L
Yemoja
SavGo
Yemoja
0
5
0
0
W
Anubis
Sobaan
Anubis
9
3
3
3.5
L
0
0
0
0
W
Arachne
Xehツツ
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,552
Damage
46,528
65,890
Taken
70,746
36,053
Mitigated
52,224
13,461
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azurrre
Thanatos
9,446
3,904
0
10,611
15,268
6,336
0
4,668
10,600
0
98,951
W
4,737
657
22
1,622
11,373
11,009
446
5,992
5,381
39,113
0
W
Sun Wukong
GucciHammer
Sun Wukong
11,573
3,289
0
3,535
17,132
22,292
256
907
16,225
631
74,347
L
Arachne
HimWhoLaughs
Arachne
13,605
9,895
0
5,848
22,775
9,210
429
6,454
16,321
0
87,131
L
14,619
3,846
0
1,060
10,961
3,351
1,151
4,243
6,718
85,477
0
L
Surtr
ResIaying
Surtr
10,753
4,820
0
5,935
18,155
14,271
66
3,808
14,347
650
72,225
L
Yemoja
SavGo
Yemoja
3,575
1,595
432
186
13,999
9,221
203
5,647
8,352
32,970
0
W
Anubis
Sobaan
Anubis
14,784
1,259
0
6,692
11,857
6,337
1,026
4,818
7,039
83,616
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Xehツツ
Arachne
5,988
4,646
0
1,302
15,116
6,250
0
3,604
11,512
0
69,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
49,049
411
Minions Killed
551
0
Camps Cleared
0
1,303,766
Distance Traveled
1,728,259
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,399
612
125
7
0
396,272
0
W
Khepri
9,217
542
62
4
0
327,741
0
W
Sun Wukong
9,690
570
118
7
0
304,161
2
L
Arachne
9,123
537
119
7
0
358,399
0
L
Hera
10,009
589
135
8
0
341,378
2
L
Surtr
9,026
531
115
7
0
318,735
0
L
Yemoja
7,489
441
42
2
0
271,908
0
W
Anubis
10,882
640
136
8
0
315,980
2
L
Awilix
5,001
294
0
0
0
13,346
0
W
Arachne
8,861
521
110
6
0
384,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role