Player Matchup

King Arthur
King Arthur
Bronze V
PureViper2563
King Arthur
Bronze V
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 36L
967 MMR
Solo
Neith
Neith
Bronze II
THExTRUTH814
Neith
Bronze II
Level 127
God Stats
5W - 12L
1,392 SR
Queue Stats
33W - 57L
535 MMR
Party 2
Hera
Hera
Silver I
Yeauh
Hera
Silver I
Level 64
God Stats
8W - 7L
1,553 SR
Queue Stats
120W - 144L
1,350 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,482 SR
951 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,476 SR
834 MMR
Kukulkan
Kukulkan
Silver V
Champabay420
Kukulkan
Silver V
Level 46
God Stats
10W - 6L
1,516 SR
Queue Stats
20W - 23L
997 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
EpicBatman666
Cthulhu
Bronze I
Level 68
God Stats
11W - 16L
1,385 SR
Queue Stats
146W - 268L
560 MMR
Solo
Hachiman
Hachiman
Silver V
KingWillOg
Hachiman
Silver V
Level 100
God Stats
7W - 8L
1,527 SR
Queue Stats
24W - 31L
945 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PureViper2563
King Arthur
12
4 / 6 / 2
9,963
766
7,661
20,255
17,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 3
8,650
665
8,385
14,079
5,106
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Yeauh
Hera
12
2 / 9 / 3
9,542
734
16,650
13,977
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BacchusAnubisKuzenboMartichorasVulcan

VS

Bans
AtlasAchillesIzanamiGuan YuCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Champabay420
Kukulkan
15
8 / 2 / 11
12,277
944
13,194
9,240
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
2 / 3 / 14
10,522
809
4,984
15,347
14,497
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
KingWillOg
Hachiman
16
12 / 1 / 9
13,222
1,017
24,909
16,077
6,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
22
22
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Champabay420
Kukulkan
8
2
11
6.75
W
Cthulhu
2
3
14
3
W
Hachiman
KingWillOg
Hachiman
12
1
9
16.5
L
King Arthur
PureViper2563
King Arthur
4
6
2
0.83
L
0
7
3
0.21
L
Hera
Yeauh
Hera
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,696
Damage
43,087
48,311
Taken
40,664
27,867
Mitigated
25,362
3,529
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Champabay420
Kukulkan
13,194
866
0
1,464
9,240
4,024
430
3,428
5,812
58,494
0
W
Cthulhu
4,984
703
214
914
15,347
14,497
144
6,781
8,566
15,074
0
W
Hachiman
KingWillOg
Hachiman
24,909
18,283
0
10,564
16,077
6,841
2,316
6,663
9,414
0
77,003
L
King Arthur
PureViper2563
King Arthur
7,661
587
0
787
20,255
17,793
0
7,071
12,942
0
23,836
L
8,385
3,101
434
2,308
14,079
5,106
0
5,522
8,303
0
24,384
L
Hera
Yeauh
Hera
16,650
3,808
0
0
13,977
4,968
0
5,218
8,629
41,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
36,021
97
Minions Killed
173
0
Camps Cleared
0
637,107
Distance Traveled
740,529
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,277
944
68
5
0
242,089
0
W
Cthulhu
10,522
809
15
1
0
260,338
3
W
Hachiman
13,222
1,017
90
7
0
238,102
0
L
King Arthur
9,963
766
28
2
0
232,123
2
L
Neith
8,650
665
25
2
0
214,199
0
L
Hera
9,542
734
44
3
0
190,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role