Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DragonFlameKid34
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
501W - 493L
1,514 Elo+
Party 2
Ganesha
Ganesha
MoonKnight3295
Ganesha
Level 149
God Stats
1W - 0L
1,637 SR
Queue Stats
241W - 235L
1,474 Elo+
Solo
Raijin
Raijin
siriuss-x
Raijin
Level 126
God Stats
13W - 9L
1,578 SR
Queue Stats
334W - 308L
1,505 Elo+
Solo
Team Averages
Level 144
1,543 SR
1,499 Elo+

VS

Team Averages
Level 110
1,565 SR
1,476 Elo+
Anhur
Anhur
DamnItGumby
Anhur
Level 154
God Stats
6W - 5L
1,517 SR
Queue Stats
440W - 393L
1,525 Elo+
Solo
Ares
Ares
LoonyJ
Ares
Level 99
God Stats
25W - 29L
1,614 SR
Queue Stats
300W - 260L
1,395 Elo+
Party 1
Thanatos
Thanatos
NxtAvxry
Thanatos
Level 69
God Stats
25W - 16L
1,434 SR
Queue Stats
231W - 207L
1,460 Elo+
Party 1
Hel
Hel
OzzySins
Hel
Level 60
God Stats
7W - 4L
1,759 SR
Queue Stats
114W - 98L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
samcobra
Cthulhu
Level 166
God Stats
4W - 3L
1,500 SR
Queue Stats
213W - 206L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 2
6,850
623
2,854
6,746
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
 
Neith
11
1 / 0 / 1
6,250
568
6,102
4,606
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 3 / 3
6,479
589
4,929
9,678
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 0 / 5
6,238
567
2,943
7,070
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
siriuss-x
Raijin
11
3 / 0 / 2
6,549
595
8,539
5,165
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,608
510
3,006
7,777
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
LoonyJ
Ares
8
0 / 2 / 1
5,286
481
2,415
10,721
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
NxtAvxry
Thanatos
10
3 / 1 / 0
5,738
522
4,818
8,343
4,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,472
497
2,850
6,831
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
samcobra
Cthulhu
11
0 / 2 / 1
6,131
557
3,577
9,351
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
2
2
W
Neith
 
Neith
1
0
1
1.5
L
0
1
0
0
W
4
3
3
1.83
L
Ares
LoonyJ
Ares
0
2
1
0.25
W
0
0
5
2.5
L
Thanatos
NxtAvxry
Thanatos
3
1
0
3
L
0
3
1
0.17
L
Cthulhu
samcobra
Cthulhu
0
2
1
0.25
W
Raijin
siriuss-x
Raijin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
16,666
33,265
Taken
43,023
14,809
Mitigated
22,700
8,917
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,854
984
0
2,346
6,746
3,735
355
3,057
3,689
399
43,133
W
Neith
 
Neith
6,102
3,251
0
1,649
4,606
1,446
0
559
4,047
0
54,130
L
3,006
2,218
0
4,556
7,777
2,702
0
620
7,157
0
42,541
W
4,929
1,623
0
1,190
9,678
3,045
459
595
9,083
37,005
415
L
Ares
LoonyJ
Ares
2,415
324
0
2,035
10,721
7,375
0
4,331
6,236
21,305
0
W
2,943
348
0
2,855
7,070
4,752
0
2,405
4,665
17,058
0
L
Thanatos
NxtAvxry
Thanatos
4,818
1,628
0
4,056
8,343
4,211
0
3,920
4,303
0
23,438
L
2,850
86
811
1,846
6,831
2,432
0
4,985
1,453
37,266
0
L
Cthulhu
samcobra
Cthulhu
3,577
334
0
4,556
9,351
5,980
0
1,827
7,488
41,299
0
W
Raijin
siriuss-x
Raijin
8,539
549
0
877
5,165
1,831
119
2,226
2,939
54,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,366
Gold Earned
28,235
330
Minions Killed
301
0
Camps Cleared
0
1,087,852
Distance Traveled
1,043,218
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,850
623
65
6
0
220,972
2
W
Neith
6,250
568
107
10
0
190,440
3
L
Anhur
5,608
510
86
8
0
194,155
0
W
Ao Kuang
6,479
589
59
5
0
249,579
0
L
Ares
5,286
481
27
2
0
199,003
0
W
Ganesha
6,238
567
1
0
0
219,173
2
L
Thanatos
5,738
522
40
4
0
249,787
0
L
Hel
5,472
497
76
7
0
182,074
1
L
Cthulhu
6,131
557
72
7
0
218,199
0
W
Raijin
6,549
595
98
9
0
207,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role