Player Matchup

Artio
Artio
BinLadle
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,201 Elo+
Party 2
Rama
Rama
Drunkkn_Monkey
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,283 Elo+
Party 2
Kukulkan
Kukulkan
Kamlyn_Payj
Kukulkan
Level 29
God Stats
0W - 3L
1,254 SR
Queue Stats
64W - 66L
1,392 Elo+
Party 2
Hercules
Hercules
The_Qaurz
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,438 Elo+
Solo
Thor
Thor
thelacsboy9819
Thor
Level 89
God Stats
1W - 2L
1,326 SR
Queue Stats
60W - 61L
1,328 Elo+
Party 2
Team Averages
Level 48
1,416 SR
1,329 Elo+

VS

Team Averages
Level 57
1,461 SR
1,371 Elo+
Da Ji
Da Ji
BlackMamba3OH3
Da Ji
Level 108
God Stats
2W - 2L
1,224 SR
Queue Stats
198W - 195L
1,433 Elo+
Solo
Cthulhu
Cthulhu
DestinyKismet
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,380 Elo+
Party 1
Artio
Artio
FaithfulIce1047
Artio
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,315 Elo+
Solo
Heimdallr
Heimdallr
Killagorilla83
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,345 Elo+
Party 1
Arachne
Arachne
silverpaw29
Arachne
Level 68
God Stats
4W - 2L
1,582 SR
Queue Stats
164W - 162L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BinLadle
Artio
13
2 / 7 / 6
8,319
832
5,106
15,799
17,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 3 / 5
8,656
866
9,275
7,437
3,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kamlyn_Payj
Kukulkan
15
3 / 5 / 7
8,290
829
13,045
9,668
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
The_Qaurz
Hercules
10
0 / 3 / 4
6,408
641
4,848
9,237
8,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 6
7,646
765
5,367
11,548
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 7
9,362
936
9,807
8,202
5,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
16
5 / 2 / 16
9,636
964
15,854
10,508
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 17
8,424
842
5,373
14,381
15,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Killagorilla83
Heimdallr
15
1 / 1 / 20
7,880
788
9,526
6,733
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
silverpaw29
Arachne
14
5 / 2 / 13
8,097
810
7,984
11,929
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
12
Kills
24
24
Deaths
12
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artio
BinLadle
Artio
2
7
6
0.71
W
11
3
7
4.83
W
Cthulhu
5
2
16
6.5
L
4
3
5
2.17
W
2
4
17
2.63
L
Kukulkan
Kamlyn_Payj
Kukulkan
3
5
7
1.3
W
Heimdallr
Killagorilla83
Heimdallr
1
1
20
11
L
Hercules
The_Qaurz
Hercules
0
3
4
0.67
W
Arachne
silverpaw29
Arachne
5
2
13
5.75
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,641
Damage
48,544
53,689
Taken
51,753
39,486
Mitigated
49,017
10,051
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BinLadle
Artio
5,106
839
1,463
1,456
15,799
17,357
0
4,355
11,127
8,169
0
W
9,807
1,286
1,492
949
8,202
5,125
74
2,879
5,323
0
14,587
W
Cthulhu
15,854
953
2,238
2,100
10,508
12,609
0
3,611
6,897
28,281
0
L
9,275
5,847
0
500
7,437
3,695
0
3,904
3,486
0
20,455
W
5,373
749
4,207
3,054
14,381
15,904
0
3,916
10,465
10,151
0
L
Kukulkan
Kamlyn_Payj
Kukulkan
13,045
1,928
309
1,130
9,668
4,939
0
3,877
5,740
30,969
0
W
Heimdallr
Killagorilla83
Heimdallr
9,526
2,834
341
1,580
6,733
3,888
0
3,100
3,633
0
21,510
L
Hercules
The_Qaurz
Hercules
4,848
1,513
311
2,896
9,237
8,453
0
4,926
4,232
0
8,782
W
Arachne
silverpaw29
Arachne
7,984
5,031
1,459
3,803
11,929
11,491
955
4,645
7,284
0
10,655
L
5,367
953
691
1,295
11,548
5,042
0
4,165
7,212
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
43,399
121
Minions Killed
90
0
Camps Cleared
0
823,620
Distance Traveled
986,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,319
832
7
1
0
190,458
0
W
Da Ji
9,362
936
17
2
0
177,591
0
W
Cthulhu
9,636
964
29
3
0
209,967
0
L
Rama
8,656
866
32
3
0
148,249
0
W
Artio
8,424
842
5
1
0
193,570
0
L
Kukulkan
8,290
829
63
6
0
197,978
0
W
Heimdallr
7,880
788
29
3
0
206,917
0
L
Hercules
6,408
641
6
1
0
127,413
0
W
Arachne
8,097
810
10
1
0
198,368
0
L
Thor
7,646
765
13
1
0
159,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role