Player Matchup

Thoth
Thoth
BANANNRZ
Thoth
Level 18
God Stats
5W - 8L
1,326 SR
Queue Stats
21W - 28L
1,185 Elo+
Party 1
Sylvanus
Sylvanus
Oweteve
Sylvanus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 18L
1,164 Elo+
Party 1
Cernunnos
Cernunnos
pr6cess
Cernunnos
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,289 Elo+
Party 1
Team Averages
Level 42
1,442 SR
1,213 Elo+

VS

Team Averages
Level 52
1,491 SR
1,296 Elo+
Ne Zha
Ne Zha
Internal_Reign
Ne Zha
Level 46
God Stats
2W - 4L
1,420 SR
Queue Stats
108W - 149L
1,286 Elo+
Party 2
Zeus
Zeus
YourSweatingKid
Zeus
Level 66
God Stats
4W - 1L
1,554 SR
Queue Stats
68W - 67L
1,329 Elo+
Party 2
Athena
Athena
soymejorquetu27
Athena
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 132L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BANANNRZ
Thoth
9
2 / 2 / 2
7,049
705
3,966
5,979
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Oweteve
Sylvanus
11
2 / 0 / 3
7,276
728
3,024
7,899
6,238
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
pr6cess
Cernunnos
10
1 / 2 / 4
7,307
731
4,723
10,066
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,729
773
5,132
8,425
3,241
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 2
7,845
785
10,534
3,612
1,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 4
7,120
712
4,273
8,815
7,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
4
4
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
BANANNRZ
Thoth
2
2
2
1.5
W
2
2
2
1.5
L
Sylvanus
Oweteve
Sylvanus
2
0
3
3.5
W
2
0
2
3
L
Cernunnos
pr6cess
Cernunnos
1
2
4
1.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
19,939
23,944
Taken
20,852
12,801
Mitigated
11,680
4,774
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BANANNRZ
Thoth
3,966
373
0
0
5,979
2,515
0
4,172
1,807
15,671
0
W
5,132
1,102
0
3,768
8,425
3,241
762
2,328
6,097
0
22,538
L
Sylvanus
Oweteve
Sylvanus
3,024
612
1,544
1,680
7,899
6,238
0
6,181
1,718
13,871
0
W
10,534
1,571
0
118
3,612
1,289
235
1,617
1,995
43,055
0
L
Cernunnos
pr6cess
Cernunnos
4,723
1,466
0
1,550
10,066
4,048
396
4,859
5,207
0
26,111
W
4,273
805
0
359
8,815
7,150
267
3,420
5,395
15,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
22,694
81
Minions Killed
106
0
Camps Cleared
0
507,886
Distance Traveled
546,863
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,049
705
25
3
0
185,795
2
W
Ne Zha
7,729
773
29
3
0
191,932
0
L
Sylvanus
7,276
728
22
2
0
166,351
0
W
Zeus
7,845
785
64
6
0
170,199
0
L
Cernunnos
7,307
731
34
3
0
155,740
0
W
Athena
7,120
712
13
1
0
184,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role