Player Matchup

Anhur
Anhur
Nimble91
Anhur
Level 148
God Stats
4W - 8L
1,411 SR
Queue Stats
430W - 487L
1,512 Elo+
Party 2
Artemis
Artemis
TiPrinceDeLu972
Artemis
Level 159
God Stats
2W - 7L
1,417 SR
Queue Stats
399W - 391L
1,532 Elo+
Solo
Medusa
Medusa
UnrealNooby
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,449 Elo+
Solo
Nox
Nox
Vzft
Nox
Level 157
God Stats
2W - 1L
1,814 SR
Queue Stats
108W - 91L
1,506 Elo+
Party 2
Atlas
Atlas
taysy
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,539 Elo+
Party 2
Team Averages
Level 112
1,528 SR
1,508 Elo+

VS

Team Averages
Level 127
1,498 SR
1,505 Elo+
Heimdallr
Heimdallr
AlbertAlexd
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dormammu117
Cerberus
Level 102
God Stats
3W - 0L
1,712 SR
Queue Stats
173W - 167L
1,463 Elo+
Solo
Ganesha
Ganesha
IManuBeta
Ganesha
Level 152
God Stats
1W - 0L
1,279 SR
Queue Stats
104W - 84L
1,562 Elo+
Solo
Sol
Sol
JONDIMASTER
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
teoelmasfeo
Xing Tian
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nimble91
Anhur
17
3 / 8 / 2
9,621
687
14,036
17,119
8,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 3
8,254
590
11,287
14,131
4,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
15
0 / 6 / 4
8,649
618
8,961
12,518
7,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Vzft
Nox
18
4 / 6 / 3
10,608
758
15,800
13,834
6,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
taysy
Atlas
15
1 / 7 / 3
9,157
654
5,496
19,316
17,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlbertAlexd
Heimdallr
19
6 / 0 / 20
11,433
817
13,816
7,506
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Dormammu117
Cerberus
18
9 / 3 / 13
12,082
863
11,033
18,366
22,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ganesha
IManuBeta
Ganesha
18
0 / 2 / 27
11,368
812
11,390
14,374
22,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
15 / 3 / 7
12,462
890
25,544
17,093
9,231
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
teoelmasfeo
Xing Tian
17
5 / 2 / 18
11,455
818
10,279
18,061
23,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
9
Kills
35
35
Deaths
10
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlbertAlexd
Heimdallr
6
0
20
16
W
Cerberus
Dormammu117
Cerberus
9
3
13
5.17
W
Ganesha
IManuBeta
Ganesha
0
2
27
6.75
W
15
3
7
6.17
L
Anhur
Nimble91
Anhur
3
8
2
0.5
L
1
8
3
0.31
L
Medusa
0
6
4
0.33
L
Nox
Vzft
Nox
4
6
3
0.92
L
Atlas
taysy
Atlas
1
7
3
0.36
W
Xing Tian
teoelmasfeo
Xing Tian
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,580
Damage
72,062
76,918
Taken
75,400
44,223
Mitigated
81,196
11,059
Healing
35,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlbertAlexd
Heimdallr
13,816
4,785
2,020
2,479
7,506
4,640
1,263
2,626
4,880
0
32,905
W
Cerberus
Dormammu117
Cerberus
11,033
477
4,988
7,691
18,366
22,076
35
4,796
13,570
23,277
0
W
Ganesha
IManuBeta
Ganesha
11,390
709
857
1,947
14,374
22,164
222
3,988
10,386
22,044
0
W
25,544
12,205
0
9,296
17,093
9,231
7,395
4,293
12,800
54,481
0
L
Anhur
Nimble91
Anhur
14,036
7,569
515
2,360
17,119
8,101
0
11,560
5,559
0
29,233
L
11,287
4,263
915
1,736
14,131
4,643
0
12,938
1,193
0
18,819
L
Medusa
8,961
3,136
808
74
12,518
7,992
0
9,793
2,725
0
17,103
L
Nox
Vzft
Nox
15,800
1,794
0
2,681
13,834
6,396
0
10,766
3,068
33,472
0
L
Atlas
taysy
Atlas
5,496
2,023
0
1,970
19,316
17,091
0
13,189
6,126
10,575
0
W
Xing Tian
teoelmasfeo
Xing Tian
10,279
337
1,245
4,861
18,061
23,085
285
5,593
12,468
19,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
58,800
116
Minions Killed
187
0
Camps Cleared
0
1,114,565
Distance Traveled
1,267,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,433
817
56
4
0
263,241
0
W
Cerberus
12,082
863
53
4
0
279,111
0
W
Ganesha
11,368
812
0
0
0
261,724
0
W
Sol
12,462
890
61
4
0
204,578
0
L
Anhur
9,621
687
27
2
0
219,310
0
L
Artemis
8,254
590
23
2
0
173,071
0
L
Medusa
8,649
618
21
2
0
262,272
0
L
Nox
10,608
758
39
3
0
226,505
0
L
Atlas
9,157
654
6
0
0
233,407
0
W
Xing Tian
11,455
818
17
1
0
258,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role