Player Matchup

Danzaburou
Danzaburou
Silver III
EJAng85
Danzaburou
Silver III
Level 123
God Stats
61W - 89L
1,411 SR
Queue Stats
424W - 534L
827 MMR
Party 1
Shiva
Shiva
Silver V
MoTruth84
Shiva
Silver V
Level 159
God Stats
2W - 2L
1,540 SR
Queue Stats
765W - 918L
789 MMR
Party 1
Hel
Hel
Bronze II
Sosaveedra
Hel
Bronze II
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
903 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,484 SR
840 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,441 SR
844 MMR
Vulcan
Vulcan
Bronze I
ACSE_SABO_LUFFY
Vulcan
Bronze I
Level 63
God Stats
60W - 77L
1,409 SR
Queue Stats
216W - 342L
573 MMR
Solo
Ullr
Ullr
Silver II
ThAtR33f3rGuY
Ullr
Silver II
Level 40
God Stats
7W - 9L
1,486 SR
Queue Stats
38W - 60L
993 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
X_CivilX_X
Gilgamesh
Silver III
Level 126
God Stats
21W - 21L
1,428 SR
Queue Stats
48W - 64L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EJAng85
Danzaburou
12
1 / 3 / 2
10,084
672
9,245
16,674
7,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
MoTruth84
Shiva
14
3 / 2 / 1
10,960
731
8,695
16,834
16,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 7 / 3
10,322
688
9,572
17,030
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MartichorasCharonAchillesHorusSkadi

VS

Bans
HeraChaacAresKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
12,654
844
22,130
8,934
4,493
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 5
11,112
741
10,501
11,491
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
X_CivilX_X
Gilgamesh
14
2 / 2 / 7
10,994
733
12,535
18,487
24,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
12
12
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Danzaburou
EJAng85
Danzaburou
1
3
2
0.67
L
Shiva
MoTruth84
Shiva
3
2
1
1.75
L
1
7
3
0.36
W
3
2
5
2.75
W
Gilgamesh
X_CivilX_X
Gilgamesh
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
45,166
50,538
Taken
38,912
31,482
Mitigated
33,299
14,756
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,130
8,653
0
2,300
8,934
4,493
1,060
2,373
6,561
90,306
0
L
Danzaburou
EJAng85
Danzaburou
9,245
2,886
0
3,556
16,674
7,059
0
6,267
10,407
0
34,391
L
Shiva
MoTruth84
Shiva
8,695
673
474
1,310
16,834
16,870
0
7,147
9,687
0
31,822
L
9,572
1,763
3,458
5,958
17,030
7,553
0
8,993
8,037
40,553
0
W
10,501
2,804
0
1,262
11,491
4,506
1,072
3,219
8,272
0
45,723
W
Gilgamesh
X_CivilX_X
Gilgamesh
12,535
4,011
0
2,881
18,487
24,300
384
5,300
13,187
0
33,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
34,760
123
Minions Killed
187
0
Camps Cleared
0
800,165
Distance Traveled
885,153
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,654
844
95
6
0
300,671
0
L
Danzaburou
10,084
672
50
3
0
259,857
0
L
Shiva
10,960
731
17
1
0
303,135
3
L
Hel
10,322
688
56
4
0
237,173
0
W
Ullr
11,112
741
59
4
0
285,662
4
W
Gilgamesh
10,994
733
33
2
0
298,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role