Player Matchup

Janus
Janus
Bee6120
Janus
Level 29
God Stats
81W - 84L
1,550 SR
Queue Stats
287W - 306L
1,409 Elo+
Party 1
Cerberus
Cerberus
kimoantimo13
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,052 Elo+
Solo
Thanatos
Thanatos
xXMoNsTaArMiKeXx
Thanatos
Level 31
God Stats
8W - 13L
1,458 SR
Queue Stats
15W - 22L
1,327 Elo+
Party 1
Team Averages
Level 33
1,503 SR
1,263 Elo+

VS

Team Averages
Level 39
1,518 SR
1,377 Elo+
Gilgamesh
Gilgamesh
JACG71
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,423 Elo+
Party 2
Anubis
Anubis
NattsumeDS
Anubis
Level 53
God Stats
2W - 1L
1,384 SR
Queue Stats
64W - 57L
1,424 Elo+
Party 2
Chernobog
Chernobog
zenkoi769
Chernobog
Level 39
God Stats
2W - 2L
1,669 SR
Queue Stats
138W - 147L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bee6120
Janus
12
1 / 2 / 0
8,505
654
10,782
7,360
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
kimoantimo13
Cerberus
12
0 / 4 / 3
8,499
654
6,005
14,034
11,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
8,564
659
3,266
7,531
2,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JACG71
Gilgamesh
10
0 / 0 / 6
8,588
661
4,695
8,386
7,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
NattsumeDS
Anubis
14
4 / 1 / 5
10,160
782
13,761
9,502
4,604
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
zenkoi769
Chernobog
12
4 / 2 / 3
9,804
754
5,238
9,312
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Bee6120
Janus
1
2
0
0.5
W
Gilgamesh
JACG71
Gilgamesh
0
0
6
3
W
Anubis
NattsumeDS
Anubis
4
1
5
6.5
L
Cerberus
kimoantimo13
Cerberus
0
4
3
0.38
L
2
3
1
0.83
W
Chernobog
zenkoi769
Chernobog
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
23,694
28,925
Taken
27,200
16,723
Mitigated
15,237
4,733
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bee6120
Janus
10,782
43
0
0
7,360
2,357
0
3,771
3,589
41,799
0
W
Gilgamesh
JACG71
Gilgamesh
4,695
632
0
285
8,386
7,696
17
4,585
3,597
0
10,410
W
Anubis
NattsumeDS
Anubis
13,761
1,877
0
4,248
9,502
4,604
795
6,424
2,884
59,816
0
L
Cerberus
kimoantimo13
Cerberus
6,005
366
0
1,864
14,034
11,582
0
7,768
6,266
21,624
0
L
3,266
280
0
2,869
7,531
2,784
0
2,725
4,806
0
12,623
W
Chernobog
zenkoi769
Chernobog
5,238
2,947
159
846
9,312
2,937
388
5,399
3,623
0
23,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
28,552
133
Minions Killed
118
0
Camps Cleared
0
732,447
Distance Traveled
686,189
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,505
654
60
5
0
253,634
4
W
Gilgamesh
8,588
661
3
0
0
217,938
0
W
Anubis
10,160
782
88
7
0
231,867
0
L
Cerberus
8,499
654
57
4
0
222,198
1
L
Thanatos
8,564
659
16
1
0
256,615
1
W
Chernobog
9,804
754
27
2
0
236,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role