Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
CertifiedDUMAS
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,380 Elo+
Party 4
Sol
Sol
Hannah03
Sol
Level 96
God Stats
6W - 4L
1,740 SR
Queue Stats
244W - 255L
1,483 Elo+
Party 2
Ravana
Ravana
PreClutching
Ravana
Level 148
God Stats
4W - 6L
1,421 SR
Queue Stats
537W - 566L
1,529 Elo+
Party 2
Olorun
Olorun
thelightbringr
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,377 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,454 Elo+

VS

Team Averages
Level 104
1,528 SR
1,549 Elo+
Sun Wukong
Sun Wukong
Beanoz4133
Sun Wukong
Level 83
God Stats
1W - 0L
1,766 SR
Queue Stats
69W - 67L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
CPTxCOLORADO
Nu Wa
Level 148
God Stats
50W - 17L
1,795 SR
Queue Stats
1,402W - 1,448L
1,489 Elo+
Party 3
Scylla
Scylla
DrMcglooble
Scylla
Level 85
God Stats
2W - 1L
1,483 SR
Queue Stats
77W - 75L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
T0nsilTickl3r
Baron Samedi
Level 146
God Stats
1W - 0L
1,141 SR
Queue Stats
43W - 24L
1,664 Elo+
Solo
Susano
Susano
XxLCIIxX
Susano
Level 57
God Stats
6W - 8L
1,453 SR
Queue Stats
170W - 156L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 4 / 3
7,216
656
6,234
11,433
13,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 3
6,980
635
4,206
14,303
14,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 1
7,354
669
5,587
9,890
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
13
3 / 6 / 2
7,514
683
10,613
14,056
9,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 3
8,021
729
5,458
14,537
6,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beanoz4133
Sun Wukong
16
4 / 1 / 16
9,636
876
7,989
12,120
16,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 16
9,910
901
15,905
5,313
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
17
6 / 0 / 11
9,973
907
13,110
5,444
2,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
T0nsilTickl3r
Baron Samedi
16
5 / 0 / 19
9,875
898
13,208
8,109
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
XxLCIIxX
Susano
13
5 / 5 / 12
9,078
825
9,570
12,217
12,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
7
Kills
25
25
Deaths
7
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
3
0.38
W
Sun Wukong
Beanoz4133
Sun Wukong
4
1
16
12
W
5
1
16
13
L
0
6
3
0.25
W
Scylla
6
0
11
11.5
L
2
3
1
0.83
L
Ravana
3
6
2
0.67
W
Baron Samedi
T0nsilTickl3r
Baron Samedi
5
0
19
14.5
W
Susano
XxLCIIxX
Susano
5
5
12
2.2
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,098
Damage
59,782
64,219
Taken
43,203
47,175
Mitigated
37,929
18,084
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,234
278
1,035
1,410
11,433
13,172
0
7,343
4,090
27,502
0
W
Sun Wukong
Beanoz4133
Sun Wukong
7,989
1,149
1,152
3,583
12,120
16,081
1,111
6,640
5,480
99
12,538
W
15,905
8,082
1,649
1,244
5,313
2,387
1,206
1,595
3,718
30,061
0
L
4,206
538
0
230
14,303
14,725
0
9,041
5,262
12,720
0
W
Scylla
13,110
712
2,145
1,634
5,444
2,656
2,273
2,966
2,478
28,877
0
L
5,587
810
768
4,119
9,890
3,864
0
5,986
3,904
30,639
0
L
Ravana
10,613
2,136
0
3,312
14,056
9,290
0
9,124
4,932
0
24,620
W
Baron Samedi
T0nsilTickl3r
Baron Samedi
13,208
736
5,044
3,921
8,109
4,651
1,581
3,271
4,838
29,327
0
W
Susano
XxLCIIxX
Susano
9,570
821
962
1,633
12,217
12,154
321
7,013
5,204
0
13,554
L
5,458
2,226
1,646
5,564
14,537
6,124
0
10,828
3,709
19,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,085
Gold Earned
48,472
149
Minions Killed
132
0
Camps Cleared
0
927,119
Distance Traveled
1,024,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,216
656
39
4
0
199,986
0
W
Sun Wukong
9,636
876
19
2
0
181,271
0
W
Nu Wa
9,910
901
37
3
0
208,238
2
L
Ymir
6,980
635
14
1
0
176,308
0
W
Scylla
9,973
907
41
4
0
216,580
0
L
Sol
7,354
669
47
4
0
191,252
0
L
Ravana
7,514
683
20
2
0
173,971
0
W
Baron Samedi
9,875
898
31
3
0
222,697
0
W
Susano
9,078
825
4
0
0
195,523
0
L
Olorun
8,021
729
29
3
0
185,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role