Player Matchup

Bacchus
Bacchus
KingzBayne5986
Bacchus
Level 59
God Stats
1W - 6L
1,411 SR
Queue Stats
119W - 116L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
XILordzIX
Kukulkan
Level 84
God Stats
7W - 5L
1,564 SR
Queue Stats
219W - 207L
1,430 Elo+
Party 1
Tiamat
Tiamat
Xinovis
Tiamat
Level 109
God Stats
1W - 2L
1,317 SR
Queue Stats
152W - 144L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
kaifyre1
Danzaburou
Level 23
God Stats
12W - 8L
1,305 SR
Queue Stats
104W - 107L
1,451 Elo+
Party 1
Arachne
Arachne
zipzeroproblems2
Arachne
Level 79
God Stats
45W - 27L
1,636 SR
Queue Stats
250W - 237L
1,456 Elo+
Solo
Team Averages
Level 71
1,447 SR
1,449 Elo+

VS

Team Averages
Level 142
1,515 SR
1,474 Elo+
Baron Samedi
Baron Samedi
Aguilucho_6712
Baron Samedi
Level 143
God Stats
23W - 19L
1,554 SR
Queue Stats
452W - 460L
1,493 Elo+
Solo
Arachne
Arachne
Fox_Apollo
Arachne
Level 148
God Stats
18W - 8L
1,500 SR
Queue Stats
143W - 146L
1,508 Elo+
Solo
Izanami
Izanami
Il_TwoTime_lI
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,483 Elo+
Solo
Tyr
Tyr
WyaTTburp xc
Tyr
Level 154
God Stats
13W - 14L
1,359 SR
Queue Stats
975W - 925L
1,415 Elo+
Solo
Chronos
Chronos
fabimnm12
Chronos
Level 120
God Stats
7W - 4L
1,662 SR
Queue Stats
271W - 271L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,712
439
7,725
12,989
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
XILordzIX
Kukulkan
12
1 / 3 / 1
7,642
588
5,295
7,930
3,450
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Xinovis
Tiamat
12
0 / 5 / 2
6,865
528
10,153
10,903
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
kaifyre1
Danzaburou
10
2 / 3 / 0
6,370
490
4,795
8,493
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 4 / 1
6,319
486
5,576
9,619
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aguilucho_6712
Baron Samedi
10
1 / 1 / 8
7,126
548
4,040
9,405
7,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Fox_Apollo
Arachne
14
7 / 1 / 4
8,143
626
5,581
11,049
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
12
3 / 1 / 4
7,683
591
5,929
9,968
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 1
8,628
664
6,487
13,876
10,328
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
fabimnm12
Chronos
13
3 / 1 / 5
7,774
598
8,407
10,473
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aguilucho_6712
Baron Samedi
1
1
8
5
W
Arachne
Fox_Apollo
Arachne
7
1
4
9
W
Izanami
3
1
4
5
L
0
4
1
0.13
W
4
1
1
4.5
L
Kukulkan
XILordzIX
Kukulkan
1
3
1
0.5
L
Tiamat
Xinovis
Tiamat
0
5
2
0.2
W
Chronos
fabimnm12
Chronos
3
1
5
5.5
L
Danzaburou
kaifyre1
Danzaburou
2
3
0
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
30,444
49,934
Taken
54,771
27,641
Mitigated
31,020
8,708
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aguilucho_6712
Baron Samedi
4,040
364
2,062
2,508
9,405
7,482
338
5,177
4,228
16,393
0
W
Arachne
Fox_Apollo
Arachne
5,581
3,823
0
4,543
11,049
4,498
195
2,438
8,611
0
49,593
W
Izanami
5,929
4,549
334
1,649
9,968
3,888
1,237
4,012
5,956
0
58,868
L
7,725
849
0
1,469
12,989
10,592
0
3,791
9,198
18,572
0
W
6,487
989
0
5,429
13,876
10,328
0
4,131
9,745
195
67,195
L
Kukulkan
XILordzIX
Kukulkan
5,295
760
0
2,477
7,930
3,450
0
100
7,830
54,301
0
L
Tiamat
Xinovis
Tiamat
10,153
394
0
1,816
10,903
6,577
0
5,374
5,529
54,694
0
W
Chronos
fabimnm12
Chronos
8,407
2,445
0
2,497
10,473
4,824
820
7,415
3,058
64,621
1,469
L
Danzaburou
kaifyre1
Danzaburou
4,795
1,132
0
1,395
8,493
3,231
0
2,744
5,749
0
25,893
L
5,576
4,049
0
1,551
9,619
3,791
0
619
9,000
36
36,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
39,354
312
Minions Killed
452
0
Camps Cleared
0
1,227,128
Distance Traveled
1,354,973
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,126
548
22
2
0
266,891
2
W
Arachne
8,143
626
79
6
0
282,587
0
W
Izanami
7,683
591
112
9
0
252,472
3
L
Bacchus
5,712
439
19
1
0
273,576
0
W
Tyr
8,628
664
127
10
0
309,091
0
L
Kukulkan
7,642
588
107
8
0
225,500
0
L
Tiamat
6,865
528
94
7
0
233,844
0
W
Chronos
7,774
598
112
9
0
243,932
0
L
Danzaburou
6,370
490
40
3
0
300,013
0
L
Arachne
6,319
486
52
4
0
194,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role