Player Matchup

Martichoras
Martichoras
Gingy762
Martichoras
Level 91
God Stats
4W - 2L
1,158 SR
Queue Stats
248W - 225L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
Grape Green
Jing Wei
Level 104
God Stats
9W - 10L
1,471 SR
Queue Stats
692W - 756L
1,404 Elo+
Solo
Thanatos
Thanatos
I3irdman83
Thanatos
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,442 Elo+
Solo
Nemesis
Nemesis
PwnableN00b
Nemesis
Level 127
God Stats
2W - 2L
1,511 SR
Queue Stats
123W - 131L
1,410 Elo+
Solo
Sobek
Sobek
bubbynuggy
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,437 Elo+
Party 1
Team Averages
Level 87
1,428 SR
1,448 Elo+

VS

Team Averages
Level 47
1,454 SR
1,245 Elo+
Da Ji
Da Ji
HBCm3rc
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 117L
1,203 Elo+
Solo
Bellona
Bellona
MajorsGhost3400
Bellona
Level 146
God Stats
0W - 3L
1,268 SR
Queue Stats
43W - 64L
1,347 Elo+
Solo
Ah Puch
Ah Puch
MayoMan23
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 77L
1,156 Elo+
Solo
Cliodhna
Cliodhna
bmoney12356
Cliodhna
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 115L
1,331 Elo+
Solo
Fenrir
Fenrir
natedogg019
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Gingy762
Martichoras
20
20 / 0 / 16
14,012
876
28,462
13,565
9,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Grape Green
Jing Wei
18
4 / 2 / 18
11,071
692
13,420
11,378
5,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
I3irdman83
Thanatos
16
6 / 5 / 18
11,184
699
8,356
14,281
7,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
PwnableN00b
Nemesis
19
4 / 1 / 21
11,543
721
12,271
12,876
11,968
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
20
5 / 2 / 30
13,303
831
12,180
17,442
27,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HBCm3rc
Da Ji
14
0 / 11 / 7
8,248
516
8,252
17,392
10,770
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 5
9,664
604
7,726
18,063
23,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
MayoMan23
Ah Puch
18
1 / 7 / 5
9,356
585
14,603
14,310
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
bmoney12356
Cliodhna
15
3 / 10 / 4
9,405
588
10,640
15,953
7,322
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
2 / 8 / 8
9,137
571
7,053
19,802
23,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
39
39
Kills
10
10
Deaths
39
103
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Gingy762
Martichoras
20
0
16
28
W
Jing Wei
Grape Green
Jing Wei
4
2
18
6.5
L
Da Ji
HBCm3rc
Da Ji
0
11
7
0.32
W
Thanatos
I3irdman83
Thanatos
6
5
18
3
L
4
3
5
2.17
L
Ah Puch
MayoMan23
Ah Puch
1
7
5
0.5
W
Nemesis
PwnableN00b
Nemesis
4
1
21
14.5
L
Cliodhna
bmoney12356
Cliodhna
3
10
4
0.5
W
Sobek
5
2
30
10
L
Fenrir
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,689
Damage
48,274
69,542
Taken
85,520
62,995
Mitigated
71,547
32,297
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Gingy762
Martichoras
28,462
11,379
1,647
5,737
13,565
9,674
990
2,780
10,785
0
65,683
W
Jing Wei
Grape Green
Jing Wei
13,420
10,994
1,683
1,597
11,378
5,764
2,386
2,609
8,769
0
25,347
L
Da Ji
HBCm3rc
Da Ji
8,252
2,114
559
883
17,392
10,770
0
4,198
13,194
0
13,282
W
Thanatos
I3irdman83
Thanatos
8,356
754
1,627
5,905
14,281
7,735
0
3,238
11,043
0
13,392
L
7,726
3,524
80
4,155
18,063
23,264
0
2,132
15,931
0
15,390
L
Ah Puch
MayoMan23
Ah Puch
14,603
1,151
0
1,338
14,310
6,633
0
1,988
12,322
36,697
0
W
Nemesis
PwnableN00b
Nemesis
12,271
1,963
3,469
4,845
12,876
11,968
284
3,086
9,790
0
26,592
L
Cliodhna
bmoney12356
Cliodhna
10,640
2,413
0
221
15,953
7,322
0
2,168
13,785
0
23,634
W
Sobek
12,180
1,004
934
4,853
17,442
27,854
240
2,890
14,552
19,601
0
L
Fenrir
7,053
1,766
776
2,098
19,802
23,558
0
1,694
18,108
0
13,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,113
Gold Earned
45,810
230
Minions Killed
112
0
Camps Cleared
0
1,568,497
Distance Traveled
1,140,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
14,012
876
104
7
0
299,954
0
W
Jing Wei
11,071
692
59
4
0
281,211
0
L
Da Ji
8,248
516
19
1
0
229,019
0
W
Thanatos
11,184
699
13
1
0
301,147
0
L
Bellona
9,664
604
17
1
0
175,138
0
L
Ah Puch
9,356
585
40
3
0
224,162
0
W
Nemesis
11,543
721
44
3
0
375,103
0
L
Cliodhna
9,405
588
22
1
0
257,613
0
W
Sobek
13,303
831
10
1
0
311,082
0
L
Fenrir
9,137
571
14
1
0
254,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role