Player Matchup

Hera
Hera
A11in_2012
Hera
Level 29
God Stats
52W - 50L
1,525 SR
Queue Stats
121W - 169L
1,389 Elo+
Party 3
Horus
Horus
Elkjr87
Horus
Level 64
God Stats
68W - 70L
1,439 SR
Queue Stats
302W - 370L
1,367 Elo+
Party 3
Thanatos
Thanatos
Zoobiar1
Thanatos
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,514 Elo+
Party 2
Izanami
Izanami
lionheart8854
Izanami
Level 51
God Stats
13W - 15L
1,543 SR
Queue Stats
208W - 283L
1,362 Elo+
Party 3
Poseidon
Poseidon
samlenain21
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,679 Elo+
Party 2
Team Averages
Level 42
1,501 SR
1,462 Elo+

VS

Team Averages
Level 36
1,420 SR
1,385 Elo+
Hercules
Hercules
Flossybih47
Hercules
Level 49
God Stats
5W - 15L
1,308 SR
Queue Stats
45W - 69L
1,346 Elo+
Solo
Mercury
Mercury
LiamYT1200
Mercury
Level 31
God Stats
0W - 2L
1,245 SR
Queue Stats
43W - 67L
1,320 Elo+
Party 1
Jormungandr
Jormungandr
OVERKILL9676
Jormungandr
Level 44
God Stats
10W - 6L
1,662 SR
Queue Stats
55W - 88L
1,326 Elo+
Party 1
Poseidon
Poseidon
TealLANE1
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
YuttaUwU
Danzaburou
Level 43
God Stats
10W - 15L
1,384 SR
Queue Stats
179W - 200L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
11,646
1,165
9,352
6,212
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Elkjr87
Horus
17
1 / 1 / 12
11,388
1,139
10,127
12,167
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Zoobiar1
Thanatos
17
10 / 2 / 12
12,315
1,232
18,611
10,818
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
16
1 / 5 / 8
10,082
1,008
8,013
8,662
4,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
samlenain21
Poseidon
18
11 / 1 / 13
13,184
1,318
24,860
8,451
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

295

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flossybih47
Hercules
15
4 / 3 / 2
10,762
1,076
10,657
19,063
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
LiamYT1200
Mercury
15
3 / 11 / 2
9,795
980
7,833
21,365
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
OVERKILL9676
Jormungandr
15
0 / 3 / 3
9,091
909
2,156
6,003
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
TealLANE1
Poseidon
15
0 / 7 / 4
9,773
977
7,448
14,553
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YuttaUwU
Danzaburou
16
2 / 6 / 4
10,949
1,095
12,121
17,900
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
29
Kills
9
9
Deaths
30
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
Horus
Elkjr87
Horus
1
1
12
7
L
Hercules
Flossybih47
Hercules
4
3
2
1.67
L
Mercury
LiamYT1200
Mercury
3
11
2
0.36
L
Jormungandr
OVERKILL9676
Jormungandr
0
3
3
0.5
L
Poseidon
TealLANE1
Poseidon
0
7
4
0.29
L
Danzaburou
YuttaUwU
Danzaburou
2
6
4
0.67
W
Thanatos
Zoobiar1
Thanatos
10
2
12
8
W
Izanami
1
5
8
1
W
Poseidon
samlenain21
Poseidon
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,963
Damage
40,215
46,310
Taken
78,884
27,769
Mitigated
44,784
15,789
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,352
2,471
0
1,118
6,212
2,637
0
2,101
3,676
30,525
0
W
Horus
Elkjr87
Horus
10,127
3,344
374
4,137
12,167
10,936
0
2,681
9,199
0
16,754
L
Hercules
Flossybih47
Hercules
10,657
1,869
0
3,160
19,063
21,537
0
8,393
10,220
741
12,399
L
Mercury
LiamYT1200
Mercury
7,833
3,724
0
20
21,365
8,056
0
9,897
10,415
0
15,046
L
Jormungandr
OVERKILL9676
Jormungandr
2,156
579
0
109
6,003
3,508
0
1,214
4,631
8,139
0
L
Poseidon
TealLANE1
Poseidon
7,448
1,753
0
0
14,553
5,302
0
6,531
8,022
26,127
0
L
Danzaburou
YuttaUwU
Danzaburou
12,121
4,678
0
2,246
17,900
6,381
0
7,719
9,881
0
38,378
W
Thanatos
Zoobiar1
Thanatos
18,611
4,637
0
7,548
10,818
6,104
0
2,563
7,645
0
27,633
W
Izanami
8,013
7,113
0
70
8,662
4,341
0
2,003
6,180
0
19,648
W
Poseidon
samlenain21
Poseidon
24,860
6,291
0
2,542
8,451
3,751
0
2,108
6,021
47,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
50,370
207
Minions Killed
156
4
Camps Cleared
2
959,253
Distance Traveled
817,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,646
1,165
56
6
0
195,189
0
W
Horus
11,388
1,139
13
1
2
216,012
0
L
Hercules
10,762
1,076
5
1
0
190,456
0
L
Mercury
9,795
980
18
2
1
197,618
0
L
Jormungandr
9,091
909
8
1
0
76,813
0
L
Poseidon
9,773
977
52
5
1
167,043
0
L
Danzaburou
10,949
1,095
73
7
0
186,031
0
W
Thanatos
12,315
1,232
31
3
0
212,269
0
W
Izanami
10,082
1,008
42
4
2
136,261
0
W
Poseidon
13,184
1,318
65
7
0
199,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role