Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Alan6612
Achilles
Gold V
Level 127
God Stats
6W - 10L
1,478 SR
Queue Stats
80W - 87L
1,339 MMR
Solo
Ullr
Ullr
Bronze V
NinjaSoul4
Ullr
Bronze V
Level 140
God Stats
2W - 1L
1,509 SR
Queue Stats
65W - 74L
1,339 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
SmurfNation38
Baron Samedi
Silver I
Level 65
God Stats
32W - 18L
1,619 SR
Queue Stats
132W - 141L
1,355 MMR
Solo
Vulcan
Vulcan
Gold V
TUGBOATmj
Vulcan
Gold V
Level 158
God Stats
14W - 17L
1,653 SR
Queue Stats
355W - 359L
1,331 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,552 SR
1,373 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,453 SR
1,377 MMR
Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
BushTomCat
King Arthur
Gold III
Level 146
God Stats
1W - 2L
1,195 SR
Queue Stats
62W - 68L
1,331 MMR
Party 1
Apollo
Apollo
Gold III
DubbleDown
Apollo
Gold III
Level 148
God Stats
6W - 5L
1,568 SR
Queue Stats
257W - 234L
1,356 MMR
Solo
Bacchus
Bacchus
Silver III
HeroMx
Bacchus
Silver III
Level 145
God Stats
7W - 9L
1,584 SR
Queue Stats
56W - 62L
1,309 MMR
Solo
Tiamat
Tiamat
Gold III
thescrill12
Tiamat
Gold III
Level 121
God Stats
1W - 0L
1,417 SR
Queue Stats
37W - 39L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 0
5,812
581
3,893
8,629
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Alan6612
Achilles
7
0 / 1 / 0
4,483
448
1,975
6,472
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
5,756
576
3,102
9,207
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SmurfNation38
Baron Samedi
9
0 / 2 / 3
5,647
565
3,158
8,223
4,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
TUGBOATmj
Vulcan
9
0 / 3 / 2
5,031
503
3,212
5,995
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangBakasuraArachneJormungandr

VS

Bans
PeleHou YiAwilixKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 0 / 2
6,538
654
3,053
6,275
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
BushTomCat
King Arthur
12
1 / 0 / 1
6,994
699
5,592
6,990
5,955
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
DubbleDown
Apollo
11
1 / 2 / 1
6,523
652
7,229
7,749
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
HeroMx
Bacchus
9
3 / 0 / 1
6,201
620
4,390
7,044
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
9
1 / 2 / 3
5,921
592
4,315
6,629
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
8
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
Lancelot
 
Lancelot
2
0
2
3
L
Achilles
Alan6612
Achilles
0
1
0
0
W
King Arthur
BushTomCat
King Arthur
1
0
1
1.5
W
Apollo
DubbleDown
Apollo
1
2
1
0.75
W
Bacchus
HeroMx
Bacchus
3
0
1
3.5
L
2
1
0
2
L
Baron Samedi
SmurfNation38
Baron Samedi
0
2
3
0.75
L
Vulcan
TUGBOATmj
Vulcan
0
3
2
0.33
W
Tiamat
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,340
Damage
24,579
38,526
Taken
34,687
16,841
Mitigated
20,274
12,796
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,893
593
0
3,328
8,629
3,088
0
1,178
7,451
0
41,598
W
Lancelot
 
Lancelot
3,053
402
0
4,700
6,275
2,777
0
755
5,520
0
49,201
L
Achilles
Alan6612
Achilles
1,975
392
0
2,262
6,472
3,797
0
136
6,336
0
21,501
W
King Arthur
BushTomCat
King Arthur
5,592
598
0
1,737
6,990
5,955
230
387
6,603
567
53,018
W
Apollo
DubbleDown
Apollo
7,229
5,233
0
3,475
7,749
2,825
560
994
6,755
0
53,469
W
Bacchus
HeroMx
Bacchus
4,390
391
121
2,772
7,044
5,452
0
1,503
5,541
23,010
0
L
3,102
1,483
0
2,478
9,207
3,377
0
1,635
7,572
0
39,293
L
Baron Samedi
SmurfNation38
Baron Samedi
3,158
366
1,439
2,201
8,223
4,647
0
3,016
5,207
24,799
0
L
Vulcan
TUGBOATmj
Vulcan
3,212
914
0
1,088
5,995
1,932
0
2,966
3,029
35,055
0
W
Tiamat
4,315
281
0
1,680
6,629
3,265
0
2,731
3,898
34,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
32,177
280
Minions Killed
372
0
Camps Cleared
0
948,757
Distance Traveled
1,066,851
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,812
581
63
6
0
227,643
0
W
Lancelot
6,538
654
89
9
0
260,712
0
L
Achilles
4,483
448
32
3
0
103,137
0
W
King Arthur
6,994
699
87
9
0
206,116
0
W
Apollo
6,523
652
94
9
0
178,187
0
W
Bacchus
6,201
620
37
4
0
221,128
2
L
Ullr
5,756
576
73
7
0
211,831
2
L
Baron Samedi
5,647
565
36
4
0
190,313
3
L
Vulcan
5,031
503
76
8
0
215,833
0
W
Tiamat
5,921
592
65
7
0
200,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role