Player Matchup

Bacchus
Bacchus
Kriterian
Bacchus
Level 49
God Stats
20W - 9L
1,533 SR
Queue Stats
131W - 136L
1,323 Elo+
Party 1
Athena
Athena
MadamGreene
Athena
Level 29
God Stats
1W - 2L
1,078 SR
Queue Stats
13W - 29L
1,373 Elo+
Party 1
Hades
Hades
ObiWanCanoIi
Hades
Level 41
God Stats
2W - 0L
1,693 SR
Queue Stats
94W - 87L
1,377 Elo+
Party 1
Team Averages
Level 40
1,435 SR
1,358 Elo+

VS

Team Averages
Level 39
1,385 SR
1,424 Elo+
King Arthur
King Arthur
 
King Arthur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jugger_NAUGHT770
Baron Samedi
Level 32
God Stats
5W - 8L
1,123 SR
Queue Stats
261W - 260L
1,217 Elo+
Solo
Medusa
Medusa
X3n088
Medusa
Level 46
God Stats
0W - 2L
1,530 SR
Queue Stats
22W - 12L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kriterian
Bacchus
12
6 / 2 / 9
9,356
851
6,409
12,225
15,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
11
3 / 1 / 12
8,658
787
4,643
11,089
10,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
6 / 1 / 9
9,803
891
15,961
11,603
7,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 5 / 2
8,191
745
5,842
11,570
9,013
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Jugger_NAUGHT770
Baron Samedi
10
2 / 5 / 1
8,311
756
11,397
8,975
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
X3n088
Medusa
11
0 / 5 / 3
8,064
733
6,912
10,657
4,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
15
Kills
4
4
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
L
Baron Samedi
Jugger_NAUGHT770
Baron Samedi
2
5
1
0.5
W
Bacchus
Kriterian
Bacchus
6
2
9
5.25
W
Athena
3
1
12
9
W
6
1
9
10.5
L
Medusa
X3n088
Medusa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
24,151
34,917
Taken
31,202
33,381
Mitigated
17,600
9,472
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,842
805
0
1,774
11,570
9,013
34
9,643
1,927
0
19,594
L
Baron Samedi
Jugger_NAUGHT770
Baron Samedi
11,397
834
1,001
1,872
8,975
4,282
444
8,121
854
29,430
0
W
Bacchus
Kriterian
Bacchus
6,409
1,439
0
863
12,225
15,665
151
3,743
8,179
14,976
0
W
Athena
4,643
1,002
0
1,244
11,089
10,039
166
2,825
8,058
10,901
0
W
15,961
4,281
1,897
5,468
11,603
7,677
426
4,724
6,559
57,568
0
L
Medusa
X3n088
Medusa
6,912
3,282
0
588
10,657
4,305
836
9,628
1,029
0
25,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
24,566
86
Minions Killed
91
0
Camps Cleared
0
593,958
Distance Traveled
559,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,191
745
25
2
0
193,023
0
L
Baron Samedi
8,311
756
30
3
0
172,187
0
W
Bacchus
9,356
851
10
1
0
201,197
3
W
Athena
8,658
787
10
1
0
210,456
0
W
Hades
9,803
891
66
6
0
182,305
1
L
Medusa
8,064
733
36
3
0
193,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role