Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IJustPlayHere
Izanami
Level 65
God Stats
75W - 58L
1,616 SR
Queue Stats
247W - 239L
1,562 Elo+
Party 1
Bacchus
Bacchus
Krypsix
Bacchus
Level 104
God Stats
4W - 4L
1,672 SR
Queue Stats
24W - 39L
1,406 Elo+
Party 1
Chronos
Chronos
LLTKQ
Chronos
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 151L
1,388 Elo+
Solo
Thor
Thor
andreselpronob
Thor
Level 149
God Stats
1W - 1L
1,845 SR
Queue Stats
10W - 17L
1,448 Elo+
Solo
Team Averages
Level 105
1,627 SR
1,461 Elo+

VS

Team Averages
Level 129
1,668 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jesaxxus
Jormungandr
Level 120
God Stats
1W - 0L
1,812 SR
Queue Stats
43W - 42L
1,527 Elo+
Party 2
Hachiman
Hachiman
Mharavok
Hachiman
Level 106
God Stats
8W - 3L
1,826 SR
Queue Stats
193W - 154L
1,542 Elo+
Solo
Discordia
Discordia
Wansu
Discordia
Level 158
God Stats
10W - 2L
1,663 SR
Queue Stats
345W - 314L
1,501 Elo+
Solo
Pele
Pele
Xaxxus
Pele
Level 88
God Stats
2W - 1L
1,538 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 4 / 0
5,399
491
6,945
12,581
8,545
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
10
0 / 2 / 2
5,630
512
3,383
8,030
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Krypsix
Bacchus
8
0 / 3 / 1
5,245
477
4,225
9,354
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chronos
LLTKQ
Chronos
11
0 / 4 / 1
6,102
555
2,494
8,650
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 0
6,373
579
4,983
9,974
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 5
6,459
587
7,859
7,337
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Jesaxxus
Jormungandr
13
1 / 0 / 3
7,203
655
7,303
9,333
6,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Mharavok
Hachiman
11
4 / 2 / 2
6,934
630
8,028
8,529
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Wansu
Discordia
11
3 / 0 / 0
6,507
592
7,743
4,631
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Xaxxus
Pele
12
5 / 1 / 0
6,718
611
4,099
8,759
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
W
Bacchus
 
Bacchus
0
1
5
2.5
L
Izanami
0
2
2
0.5
W
Jormungandr
Jesaxxus
Jormungandr
1
0
3
2.5
L
Bacchus
Krypsix
Bacchus
0
3
1
0.17
L
Chronos
LLTKQ
Chronos
0
4
1
0.13
W
Hachiman
Mharavok
Hachiman
4
2
2
2.5
W
Discordia
Wansu
Discordia
3
0
0
3
W
Pele
Xaxxus
Pele
5
1
0
5
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,030
Damage
35,032
48,589
Taken
38,589
26,625
Mitigated
21,423
10,648
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,945
1,061
0
3,570
12,581
8,545
0
7,566
5,015
37,920
0
W
Bacchus
 
Bacchus
7,859
917
0
2,865
7,337
6,520
0
1,949
5,388
23,279
0
L
Izanami
3,383
2,750
0
2,461
8,030
2,941
0
3,664
4,366
0
47,699
W
Jormungandr
Jesaxxus
Jormungandr
7,303
1,676
0
3,510
9,333
6,555
0
6,239
3,094
59,481
0
L
Bacchus
Krypsix
Bacchus
4,225
497
205
2,687
9,354
7,493
0
2,516
6,838
13,010
0
L
Chronos
LLTKQ
Chronos
2,494
753
0
1,241
8,650
3,642
0
6,899
1,751
38,314
0
W
Hachiman
Mharavok
Hachiman
8,028
5,391
0
4,263
8,529
3,493
0
2,066
6,423
0
58,343
W
Discordia
Wansu
Discordia
7,743
140
0
750
4,631
1,555
0
1,316
3,257
42,921
0
W
Pele
Xaxxus
Pele
4,099
1,403
0
730
8,759
3,300
0
1,948
6,763
0
54,397
L
4,983
1,168
0
484
9,974
4,004
0
2,260
7,714
0
49,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
33,821
324
Minions Killed
366
0
Camps Cleared
0
1,131,718
Distance Traveled
1,146,418
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,399
491
60
5
0
197,752
1
W
Bacchus
6,459
587
26
2
0
233,858
0
L
Izanami
5,630
512
84
8
0
217,968
0
W
Jormungandr
7,203
655
92
8
0
220,736
1
L
Bacchus
5,245
477
13
1
0
247,881
2
L
Chronos
6,102
555
91
8
0
218,515
1
W
Hachiman
6,934
630
97
9
0
220,241
2
W
Discordia
6,507
592
67
6
0
230,787
1
W
Pele
6,718
611
84
8
0
240,796
1
L
Thor
6,373
579
76
7
0
249,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role