Player Matchup

Fenrir
Fenrir
FallDamage200
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 2
Mercury
Mercury
LiamYT1200
Mercury
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 67L
1,329 Elo+
Party 1
Cerberus
Cerberus
OVERKILL9676
Cerberus
Level 44
God Stats
1W - 1L
1,759 SR
Queue Stats
55W - 88L
1,335 Elo+
Party 1
Hel
Hel
TealLANE1
Hel
Level 12
God Stats
2W - 1L
1,799 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 1
Eset
Eset
ipretend2suck
Eset
Level 159
God Stats
1W - 1L
1,754 SR
Queue Stats
14W - 17L
1,353 Elo+
Party 2
Team Averages
Level 50
1,663 SR
1,369 Elo+

VS

Team Averages
Level 39
1,432 SR
1,393 Elo+
Khepri
Khepri
DeathToNuWaMains
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,577 Elo+
Solo
Ishtar
Ishtar
Shinobi Okami
Ishtar
Level 15
God Stats
7W - 14L
1,363 SR
Queue Stats
32W - 47L
1,327 Elo+
Party 3
Loki
Loki
borlein12
Loki
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,354 Elo+
Solo
Artemis
Artemis
irado76
Artemis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 49L
1,352 Elo+
Solo
Chernobog
Chernobog
oJinchuriki
Chernobog
Level 49
God Stats
19W - 34L
1,298 SR
Queue Stats
203W - 277L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,645
965
10,559
20,747
10,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
LiamYT1200
Mercury
15
1 / 9 / 2
9,974
997
8,074
21,267
10,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
OVERKILL9676
Cerberus
15
2 / 6 / 1
10,623
1,062
7,342
23,677
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 3 / 1
9,679
968
4,852
10,248
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 10 / 1
10,080
1,008
11,569
15,907
6,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

115

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 22
13,606
1,361
10,539
11,414
15,042
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 22
11,141
1,114
15,500
9,072
4,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
17
9 / 1 / 11
11,617
1,162
16,105
7,743
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
irado76
Artemis
17
6 / 2 / 12
11,435
1,144
16,996
8,869
4,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
oJinchuriki
Chernobog
18
12 / 1 / 17
12,798
1,280
22,045
12,517
6,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
122
5
Kills
38
38
Deaths
5
6
Assists
84
Player
Kills
Deaths
Assists
KDA
W
9
0
22
20
L
1
10
1
0.15
L
Mercury
LiamYT1200
Mercury
1
9
2
0.22
L
Cerberus
OVERKILL9676
Cerberus
2
6
1
0.42
W
2
1
22
13
L
0
3
1
0.17
W
Loki
9
1
11
14.5
L
1
10
1
0.15
W
Artemis
irado76
Artemis
6
2
12
6
W
Chernobog
oJinchuriki
Chernobog
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,396
Damage
81,185
91,846
Taken
49,615
56,074
Mitigated
34,550
9,208
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,539
1,980
1,820
3,178
11,414
15,042
0
4,505
6,806
20,747
0
L
10,559
1,795
0
580
20,747
10,197
0
2,123
18,624
0
20,071
L
Mercury
LiamYT1200
Mercury
8,074
5,422
0
40
21,267
10,732
0
4,061
17,056
0
20,242
L
Cerberus
OVERKILL9676
Cerberus
7,342
783
0
2,657
23,677
24,593
0
2,519
20,408
24,538
163
W
15,500
10,887
0
445
9,072
4,523
0
5,948
2,912
0
21,497
L
4,852
975
2,354
2,422
10,248
4,329
0
3,022
7,076
27,217
0
W
Loki
16,105
5,611
0
200
7,743
4,108
0
3,155
4,588
0
29,082
L
11,569
1,089
337
818
15,907
6,223
0
1,830
13,827
18,334
0
W
Artemis
irado76
Artemis
16,996
13,633
0
1,754
8,869
4,272
0
6,184
2,685
0
33,014
W
Chernobog
oJinchuriki
Chernobog
22,045
16,834
0
692
12,517
6,605
0
7,079
5,310
0
37,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
60,597
175
Minions Killed
187
3
Camps Cleared
7
901,003
Distance Traveled
851,525
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,606
1,361
12
1
1
195,492
4
L
Fenrir
9,645
965
21
2
1
166,244
0
L
Mercury
9,974
997
22
2
2
197,429
0
L
Cerberus
10,623
1,062
61
6
0
200,949
0
W
Ishtar
11,141
1,114
37
4
0
185,691
0
L
Hel
9,679
968
51
5
0
170,620
0
W
Loki
11,617
1,162
27
3
3
178,026
0
L
Eset
10,080
1,008
20
2
0
165,761
0
W
Artemis
11,435
1,144
53
5
1
135,678
0
W
Chernobog
12,798
1,280
58
6
2
156,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role