Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Luqxs
Hera
Level 69
God Stats
2W - 1L
1,442 SR
Queue Stats
334W - 398L
1,461 Elo+
Solo
Bacchus
Bacchus
PigMan97
Bacchus
Level 68
God Stats
31W - 23L
1,615 SR
Queue Stats
252W - 280L
1,491 Elo+
Solo
Nemesis
Nemesis
W3ST19
Nemesis
Level 35
God Stats
4W - 2L
1,397 SR
Queue Stats
221W - 210L
1,417 Elo+
Solo
Ra
Ra
xJuanman
Ra
Level 66
God Stats
9W - 9L
1,497 SR
Queue Stats
184W - 165L
1,510 Elo+
Solo
Team Averages
Level 56
1,490 SR
1,476 Elo+

VS

Team Averages
Level 58
1,543 SR
1,424 Elo+
Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DermicSand92149
Zhong Kui
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 312L
1,479 Elo+
Solo
Tiamat
Tiamat
Remire__
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,405 Elo+
Solo
Athena
Athena
Thronglizer
Athena
Level 49
God Stats
1W - 1L
1,713 SR
Queue Stats
95W - 86L
1,494 Elo+
Party 1
Martichoras
Martichoras
UrAllNerdsStop
Martichoras
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
3 / 2 / 0
6,127
613
5,962
6,677
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Luqxs
Hera
10
2 / 2 / 2
6,173
617
5,525
4,205
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PigMan97
Bacchus
10
1 / 0 / 3
6,108
611
2,629
6,890
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
W3ST19
Nemesis
9
1 / 2 / 0
5,521
552
1,595
7,503
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,712
671
7,559
7,906
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 0 / 1
6,266
627
4,297
6,637
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DermicSand92149
Zhong Kui
10
2 / 3 / 1
5,668
567
3,740
7,458
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Remire__
Tiamat
8
0 / 2 / 1
4,826
483
3,966
8,469
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
9
1 / 2 / 3
5,666
567
3,808
10,701
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
UrAllNerdsStop
Martichoras
8
0 / 2 / 2
4,878
488
3,718
4,998
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
9
Kills
8
8
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
0
1.5
L
Chang'e
 
Chang'e
5
0
1
5.5
L
Zhong Kui
DermicSand92149
Zhong Kui
2
3
1
0.83
W
Hera
Luqxs
Hera
2
2
2
1.5
W
Bacchus
PigMan97
Bacchus
1
0
3
2.5
L
Tiamat
Remire__
Tiamat
0
2
1
0.25
L
Athena
1
2
3
1.25
L
Martichoras
UrAllNerdsStop
Martichoras
0
2
2
0.5
W
Nemesis
W3ST19
Nemesis
1
2
0
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
19,529
33,181
Taken
38,263
16,606
Mitigated
23,233
11,816
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,962
3,470
175
2,797
6,677
2,731
0
3,153
3,524
0
45,181
L
Chang'e
 
Chang'e
4,297
538
337
4,367
6,637
2,096
0
1,376
5,215
33,129
0
L
Zhong Kui
DermicSand92149
Zhong Kui
3,740
397
0
1,733
7,458
5,785
0
4,741
2,671
28,247
0
W
Hera
Luqxs
Hera
5,525
1,302
0
1,380
4,205
1,673
882
2,709
1,496
40,945
0
W
Bacchus
PigMan97
Bacchus
2,629
497
0
2,771
6,890
6,185
43
1,847
5,043
18,099
0
L
Tiamat
Remire__
Tiamat
3,966
371
0
2,382
8,469
4,951
0
5,229
2,908
24,983
194
L
Athena
3,808
1,720
0
2,823
10,701
8,333
0
2,403
8,266
16,647
0
L
Martichoras
UrAllNerdsStop
Martichoras
3,718
1,417
135
1,463
4,998
2,068
17
1,508
3,490
0
34,248
W
Nemesis
W3ST19
Nemesis
1,595
421
0
516
7,503
2,778
542
3,059
4,410
0
26,832
W
7,559
645
252
3,925
7,906
3,239
407
4,407
3,091
50,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
27,304
301
Minions Killed
236
0
Camps Cleared
0
1,041,076
Distance Traveled
965,921
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,127
613
87
9
0
176,574
1
L
Chang'e
6,266
627
59
6
0
216,449
0
L
Zhong Kui
5,668
567
62
6
0
182,173
0
W
Hera
6,173
617
68
7
0
196,412
0
W
Bacchus
6,108
611
15
2
0
217,224
2
L
Tiamat
4,826
483
42
4
0
160,602
0
L
Athena
5,666
567
24
2
0
228,470
0
L
Martichoras
4,878
488
49
5
0
178,227
0
W
Nemesis
5,521
552
41
4
0
243,921
0
W
Ra
6,712
671
90
9
0
206,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role