Player Matchup

Skadi
Skadi
Bookworm135
Skadi
Level 103
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 15L
1,392 Elo+
Party 2
Sobek
Sobek
MsFoxxiCleopatra
Sobek
Level 126
God Stats
1W - 3L
1,823 SR
Queue Stats
798W - 823L
1,474 Elo+
Party 1
Arachne
Arachne
Ozmidas
Arachne
Level 95
God Stats
12W - 14L
1,558 SR
Queue Stats
589W - 587L
1,548 Elo+
Party 2
Scylla
Scylla
Pachow714
Scylla
Level 129
God Stats
14W - 15L
1,547 SR
Queue Stats
899W - 919L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
barikaidk45
Hun Batz
Level 119
God Stats
10W - 9L
1,576 SR
Queue Stats
364W - 369L
1,461 Elo+
Solo
Team Averages
Level 114
1,641 SR
1,475 Elo+

VS

Team Averages
Level 130
1,525 SR
1,505 Elo+
Ares
Ares
MASTERGAPER
Ares
Level 120
God Stats
5W - 4L
1,505 SR
Queue Stats
187W - 180L
1,526 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Moondus
Ah Muzen Cab
Level 124
God Stats
20W - 4L
1,799 SR
Queue Stats
180W - 163L
1,542 Elo+
Party 3
Bacchus
Bacchus
PelonInc
Bacchus
Level 148
God Stats
4W - 1L
1,358 SR
Queue Stats
66W - 91L
1,457 Elo+
Solo
Rama
Rama
SynysterZer0
Rama
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,485 Elo+
Solo
Thanatos
Thanatos
XxREAPERxX115
Thanatos
Level 120
God Stats
2W - 1L
1,461 SR
Queue Stats
53W - 54L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 5
10,761
673
18,699
9,315
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 9 / 2
9,277
580
4,028
21,842
25,238
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Ozmidas
Arachne
17
3 / 5 / 5
10,391
649
10,976
17,295
17,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Pachow714
Scylla
18
1 / 4 / 3
10,721
670
16,765
9,294
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
barikaidk45
Hun Batz
17
4 / 6 / 3
10,038
627
11,069
14,568
8,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 17
12,314
770
10,742
18,321
26,811
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Moondus
Ah Muzen Cab
20
7 / 1 / 12
11,898
744
22,758
17,871
10,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
PelonInc
Bacchus
16
1 / 4 / 17
11,070
692
6,069
13,943
20,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 12
11,080
693
10,291
9,260
5,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
XxREAPERxX115
Thanatos
20
10 / 3 / 10
12,409
776
16,655
18,139
11,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
12
Kills
25
25
Deaths
13
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
3
3
17
3.83
W
Ah Muzen Cab
Moondus
Ah Muzen Cab
7
1
12
13
L
2
9
2
0.33
L
Arachne
Ozmidas
Arachne
3
5
5
1.1
L
Scylla
Pachow714
Scylla
1
4
3
0.63
W
Bacchus
PelonInc
Bacchus
1
4
17
2.38
W
4
2
12
5
W
Thanatos
XxREAPERxX115
Thanatos
10
3
10
5
L
Hun Batz
barikaidk45
Hun Batz
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,537
Damage
66,515
72,314
Taken
77,534
58,773
Mitigated
75,264
11,389
Healing
35,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,699
5,384
1,038
1,448
9,315
4,474
245
2,714
6,601
0
38,036
W
10,742
241
3,582
5,401
18,321
26,811
556
5,535
12,786
19,837
0
W
Ah Muzen Cab
Moondus
Ah Muzen Cab
22,758
6,532
2,271
4,368
17,871
10,990
351
4,217
13,654
0
56,285
L
4,028
211
0
892
21,842
25,238
0
3,557
18,285
9,474
0
L
Arachne
Ozmidas
Arachne
10,976
8,737
756
2,262
17,295
17,395
0
3,951
13,344
0
16,634
L
Scylla
Pachow714
Scylla
16,765
880
1,682
1,181
9,294
3,177
0
2,187
7,107
43,608
0
W
Bacchus
PelonInc
Bacchus
6,069
347
1,623
2,597
13,943
20,589
339
3,822
10,121
17,115
0
W
10,291
6,118
376
2,242
9,260
5,027
3,173
2,360
6,900
0
34,678
W
Thanatos
XxREAPERxX115
Thanatos
16,655
1,623
1,068
11,736
18,139
11,847
0
4,859
13,280
0
41,118
L
Hun Batz
barikaidk45
Hun Batz
11,069
497
1,050
1,080
14,568
8,489
0
4,402
10,166
0
26,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
58,771
212
Minions Killed
236
0
Camps Cleared
0
1,337,251
Distance Traveled
1,511,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,761
673
38
2
0
284,266
0
W
Ares
12,314
770
9
1
0
292,086
0
W
Ah Muzen Cab
11,898
744
73
5
0
328,348
0
L
Sobek
9,277
580
20
1
0
203,121
0
L
Arachne
10,391
649
38
2
0
301,460
0
L
Scylla
10,721
670
86
5
0
269,568
0
W
Bacchus
11,070
692
17
1
0
298,160
0
W
Rama
11,080
693
62
4
0
264,635
0
W
Thanatos
12,409
776
75
5
0
328,612
0
L
Hun Batz
10,038
627
30
2
0
278,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role