Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkLight8681
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,916 SR
Queue Stats
195W - 187L
1,535 Elo+
Solo
Ishtar
Ishtar
GrumpelTiltSkin
Ishtar
Level 160
God Stats
8W - 12L
1,612 SR
Queue Stats
198W - 196L
1,603 Elo+
Solo
Jormungandr
Jormungandr
Hudon
Jormungandr
Level 67
God Stats
7W - 8L
1,458 SR
Queue Stats
82W - 120L
1,431 Elo+
Party 1
Nemesis
Nemesis
RavensIrony
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,448 Elo+
Solo
Geb
Geb
sStormin
Geb
Level 82
God Stats
1W - 8L
1,272 SR
Queue Stats
143W - 134L
1,502 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,504 Elo+

VS

Team Averages
Level 137
1,539 SR
1,497 Elo+
Baron Samedi
Baron Samedi
ALPHA--110
Baron Samedi
Level 108
God Stats
12W - 6L
1,623 SR
Queue Stats
263W - 246L
1,501 Elo+
Solo
Athena
Athena
MrSubmissive
Athena
Level 171
God Stats
29W - 26L
1,542 SR
Queue Stats
212W - 191L
1,503 Elo+
Party 2
Ravana
Ravana
Xanomenal
Ravana
Level 157
God Stats
3W - 5L
1,387 SR
Queue Stats
69W - 71L
1,424 Elo+
Party 2
Izanami
Izanami
bryanleches
Izanami
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 130L
1,498 Elo+
Solo
Hades
Hades
panzermacht
Hades
Level 122
God Stats
5W - 1L
1,646 SR
Queue Stats
32W - 20L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkLight8681
Morgan Le Fay
11
1 / 7 / 2
7,290
429
11,143
14,535
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 0
9,032
531
13,971
12,179
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Hudon
Jormungandr
13
2 / 5 / 2
8,522
501
11,033
16,966
9,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RavensIrony
Nemesis
16
2 / 2 / 1
9,069
533
7,326
16,652
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 0
6,987
411
4,844
13,441
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALPHA--110
Baron Samedi
15
7 / 1 / 6
9,708
571
15,667
11,763
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
12
2 / 0 / 8
8,523
501
4,335
13,628
12,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Xanomenal
Ravana
15
4 / 1 / 4
8,928
525
8,145
10,277
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
bryanleches
Izanami
15
4 / 4 / 3
9,721
572
10,624
14,266
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 2
10,688
629
13,524
14,421
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
20
20
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ALPHA--110
Baron Samedi
7
1
6
10
L
Morgan Le Fay
DarkLight8681
Morgan Le Fay
1
7
2
0.29
L
3
3
0
1
L
Jormungandr
Hudon
Jormungandr
2
5
2
0.6
W
Athena
2
0
8
6
L
Nemesis
RavensIrony
Nemesis
2
2
1
1.25
W
Ravana
Xanomenal
Ravana
4
1
4
6
W
Izanami
bryanleches
Izanami
4
4
3
1.38
W
3
2
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,317
Damage
52,295
73,773
Taken
64,355
36,844
Mitigated
37,296
10,288
Healing
24,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ALPHA--110
Baron Samedi
15,667
878
1,552
6,247
11,763
5,993
442
4,555
7,208
68,712
0
L
Morgan Le Fay
DarkLight8681
Morgan Le Fay
11,143
2,612
0
989
14,535
5,870
0
8,487
5,990
39,935
0
L
13,971
8,492
0
3,403
12,179
5,118
647
3,931
8,248
0
82,394
L
Jormungandr
Hudon
Jormungandr
11,033
3,784
0
1,150
16,966
9,020
0
10,696
5,725
63,990
0
W
Athena
4,335
1,152
0
2,026
13,628
12,913
145
5,347
8,281
16,413
0
L
Nemesis
RavensIrony
Nemesis
7,326
2,341
0
2,214
16,652
6,823
0
5,062
11,484
0
89,764
W
Ravana
Xanomenal
Ravana
8,145
2,252
0
2,088
10,277
5,075
0
4,993
5,284
0
73,665
W
Izanami
bryanleches
Izanami
10,624
6,829
0
3,737
14,266
5,944
624
3,499
10,767
0
84,065
W
13,524
1,419
160
8,514
14,421
7,371
0
8,626
5,795
88,454
0
L
4,844
651
0
2,532
13,441
10,013
28
4,619
8,800
27,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
47,568
432
Minions Killed
521
0
Camps Cleared
0
1,729,586
Distance Traveled
1,686,412
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,708
571
109
6
0
337,137
0
L
Morgan Le Fay
7,290
429
57
3
0
331,731
0
L
Ishtar
9,032
531
135
8
0
312,289
3
L
Jormungandr
8,522
501
87
5
0
318,849
2
W
Athena
8,523
501
14
1
0
349,715
9
L
Nemesis
9,069
533
127
7
0
392,723
1
W
Ravana
8,928
525
90
5
0
385,291
5
W
Izanami
9,721
572
143
8
0
321,992
0
W
Hades
10,688
629
165
10
0
292,277
4
L
Geb
6,987
411
26
2
0
373,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role