Player Matchup

Anubis
Anubis
JerichoCrossX
Anubis
Level 23
God Stats
0W - 1L
1,709 SR
Queue Stats
17W - 22L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
MedinaEve101
Hun Batz
Level 158
God Stats
2W - 3L
1,753 SR
Queue Stats
193W - 174L
1,514 Elo+
Solo
Ne Zha
Ne Zha
MorganTheImpaler
Ne Zha
Level 127
God Stats
1W - 1L
1,543 SR
Queue Stats
37W - 32L
1,607 Elo+
Party 1
Tiamat
Tiamat
Sigil2668
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,608 Elo+
Party 1
Artemis
Artemis
SweetPersephone
Artemis
Level 109
God Stats
0W - 1L
1,571 SR
Queue Stats
33W - 34L
1,551 Elo+
Party 1
Team Averages
Level 113
1,615 SR
1,576 Elo+

VS

Team Averages
Level 110
1,531 SR
1,562 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HashTagSWED
Atlas
Level 136
God Stats
2W - 0L
1,528 SR
Queue Stats
217W - 192L
1,611 Elo+
Party 2
Ah Puch
Ah Puch
Keithos22
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,548 Elo+
Solo
Hun Batz
Hun Batz
Tom12345678549
Hun Batz
Level 159
God Stats
4W - 2L
1,563 SR
Queue Stats
242W - 227L
1,618 Elo+
Party 2
The Morrigan
The Morrigan
TurtleyEnough
The Morrigan
Level 129
God Stats
5W - 3L
1,566 SR
Queue Stats
349W - 322L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 6
12,224
643
19,538
15,745
8,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
MedinaEve101
Hun Batz
16
2 / 8 / 6
10,511
553
12,810
18,936
10,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 7 / 7
12,258
645
18,864
17,702
9,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sigil2668
Tiamat
20
4 / 4 / 7
13,065
688
11,267
16,455
9,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 8 / 5
12,191
642
12,017
15,345
6,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
11 / 5 / 14
13,136
691
13,591
16,647
7,763
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 22
13,312
701
13,436
25,619
46,070
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Keithos22
Ah Puch
20
3 / 3 / 22
13,299
700
19,406
14,092
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
20
6 / 6 / 18
13,799
726
16,116
18,208
10,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
TurtleyEnough
The Morrigan
20
9 / 4 / 12
13,811
727
12,771
10,443
6,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
22
Kills
33
34
Deaths
22
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
5
14
3.6
W
4
4
22
3.75
L
5
7
6
1.14
W
Ah Puch
Keithos22
Ah Puch
3
3
22
4.67
L
Hun Batz
MedinaEve101
Hun Batz
2
8
6
0.63
L
7
7
7
1.5
L
Tiamat
Sigil2668
Tiamat
4
4
7
1.88
L
4
8
5
0.81
W
Hun Batz
6
6
18
2.5
W
The Morrigan
TurtleyEnough
The Morrigan
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,496
Damage
75,320
84,183
Taken
85,009
44,407
Mitigated
77,790
17,221
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,591
3,802
1,645
2,136
16,647
7,763
1,614
5,862
10,785
0
22,539
W
13,436
4,505
1,647
7,797
25,619
46,070
484
10,370
15,249
32,177
0
L
19,538
221
348
3,746
15,745
8,812
0
8,164
7,581
44,914
0
W
Ah Puch
Keithos22
Ah Puch
19,406
668
632
3,667
14,092
7,415
1,608
4,752
9,340
55,421
0
L
Hun Batz
MedinaEve101
Hun Batz
12,810
1,805
421
3,123
18,936
10,288
0
7,617
11,319
0
28,503
L
18,864
2,391
594
2,054
17,702
9,625
0
9,302
8,400
0
40,327
L
Tiamat
Sigil2668
Tiamat
11,267
1,749
282
3,211
16,455
9,293
276
10,912
5,543
41,709
0
L
12,017
2,611
1,595
1,847
15,345
6,389
45
6,642
8,703
0
31,799
W
Hun Batz
16,116
4,350
801
1,081
18,208
10,469
1,471
6,248
11,960
0
37,323
W
The Morrigan
TurtleyEnough
The Morrigan
12,771
3,369
3,141
2,870
10,443
6,073
1,920
3,573
6,870
23,959
3,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,249
Gold Earned
67,357
248
Minions Killed
201
0
Camps Cleared
0
1,346,718
Distance Traveled
1,639,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,136
691
16
1
0
316,702
0
W
Atlas
13,312
701
28
1
0
314,081
0
L
Anubis
12,224
643
49
3
0
266,143
0
W
Ah Puch
13,299
700
80
4
0
353,119
0
L
Hun Batz
10,511
553
32
2
0
256,062
0
L
Ne Zha
12,258
645
38
2
0
241,008
0
L
Tiamat
13,065
688
87
5
0
311,905
0
L
Artemis
12,191
642
42
2
0
271,600
0
W
Hun Batz
13,799
726
51
3
0
337,250
0
W
The Morrigan
13,811
727
26
1
0
318,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role