Player Matchup

Pele
Pele
 
Pele
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Gupweiser_Beer
Medusa
Level 83
God Stats
3W - 0L
1,488 SR
Queue Stats
71W - 78L
1,432 Elo+
Solo
King Arthur
King Arthur
Lilogjj
King Arthur
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 139L
1,430 Elo+
Party 1
Janus
Janus
WraP_DuTrava1lle
Janus
Level 128
God Stats
7W - 5L
1,401 SR
Queue Stats
78W - 87L
1,380 Elo+
Party 1
Fafnir
Fafnir
iAlphaMan
Fafnir
Level 156
God Stats
3W - 2L
1,681 SR
Queue Stats
45W - 43L
1,424 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,433 Elo+

VS

Team Averages
Level 88
1,620 SR
1,410 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DIRtyD_FROmdA91O
Bastet
Level 139
God Stats
13W - 9L
1,624 SR
Queue Stats
554W - 693L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
Thronglizer
Xbalanque
Level 49
God Stats
1W - 1L
1,722 SR
Queue Stats
95W - 86L
1,506 Elo+
Party 3
Baron Samedi
Baron Samedi
UrAllNerdsStop
Baron Samedi
Level 35
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 19L
1,257 Elo+
Party 3
Scylla
Scylla
vuhneer
Scylla
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 307L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 3
6,500
813
5,173
7,525
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 0 / 0
3,470
434
352
718
191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Lilogjj
King Arthur
9
2 / 1 / 1
5,715
714
2,399
6,252
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 3
6,013
752
3,206
2,939
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
iAlphaMan
Fafnir
9
1 / 1 / 2
5,024
628
2,188
6,255
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
1
0 / 0 / 0
3,245
406
0
0
0
10
1 / 3 / 0
5,044
631
4,152
8,344
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Thronglizer
Xbalanque
8
1 / 2 / 1
4,783
598
3,734
5,287
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
UrAllNerdsStop
Baron Samedi
8
1 / 2 / 1
5,136
642
2,735
4,203
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
vuhneer
Scylla
9
0 / 3 / 0
4,476
560
465
4,729
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
3
5.5
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
1
3
0
0.33
W
0
0
0
0
W
King Arthur
Lilogjj
King Arthur
2
1
1
2.5
L
Xbalanque
Thronglizer
Xbalanque
1
2
1
0.75
L
Baron Samedi
UrAllNerdsStop
Baron Samedi
1
2
1
0.75
W
3
1
3
4.5
W
Fafnir
iAlphaMan
Fafnir
1
1
2
2
L
Scylla
vuhneer
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,318
Damage
11,086
23,689
Taken
22,563
13,300
Mitigated
7,334
6,233
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,173
1,727
0
1,531
7,525
2,659
427
1,214
6,311
0
49,257
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
4,152
1,334
0
2,025
8,344
2,651
0
432
7,862
0
31,266
W
352
111
0
147
718
191
0
283
435
0
3,913
W
King Arthur
Lilogjj
King Arthur
2,399
385
0
991
6,252
4,010
0
0
6,252
0
26,907
L
Xbalanque
Thronglizer
Xbalanque
3,734
1,669
0
1,902
5,287
1,652
437
2,135
3,130
0
21,763
L
Baron Samedi
UrAllNerdsStop
Baron Samedi
2,735
417
395
1,462
4,203
1,814
110
563
3,640
23,852
0
W
3,206
116
0
595
2,939
923
583
259
2,680
40,680
0
W
Fafnir
iAlphaMan
Fafnir
2,188
676
145
2,824
6,255
5,517
0
1,444
4,811
12,678
0
L
Scylla
vuhneer
Scylla
465
0
0
710
4,729
1,217
186
2,082
2,537
25,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
22,684
215
Minions Killed
157
0
Camps Cleared
0
753,203
Distance Traveled
622,750
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,500
813
84
11
0
196,446
2
L
Ao Kuang
3,245
406
0
0
0
0
0
L
Bastet
5,044
631
46
6
0
140,239
0
W
Medusa
3,470
434
11
1
0
36,476
0
W
King Arthur
5,715
714
33
4
0
166,123
2
L
Xbalanque
4,783
598
36
5
0
165,486
0
L
Baron Samedi
5,136
642
28
4
0
154,474
0
W
Janus
6,013
752
75
9
0
193,596
0
W
Fafnir
5,024
628
12
2
0
160,562
0
L
Scylla
4,476
560
47
6
0
162,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role