Player Matchup

Cernunnos
Cernunnos
Garyoak123
Cernunnos
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
78W - 68L
1,491 Elo+
Party 2
Mulan
Mulan
InebriatedBeggar
Mulan
Level 155
God Stats
12W - 12L
1,505 SR
Queue Stats
106W - 90L
1,547 Elo+
Solo
Lancelot
Lancelot
Pakocerati
Lancelot
Level 149
God Stats
10W - 7L
1,587 SR
Queue Stats
484W - 450L
1,469 Elo+
Solo
Yemoja
Yemoja
ShredCruz
Yemoja
Level 122
God Stats
1W - 6L
1,246 SR
Queue Stats
274W - 260L
1,486 Elo+
Party 2
Anubis
Anubis
Strange_Fruut
Anubis
Level 141
God Stats
42W - 16L
1,761 SR
Queue Stats
286W - 262L
1,456 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,490 Elo+

VS

Team Averages
Level 96
1,463 SR
1,471 Elo+
Mulan
Mulan
DopeyMoss669218
Mulan
Level 67
God Stats
11W - 12L
1,521 SR
Queue Stats
144W - 138L
1,459 Elo+
Party 3
Hachiman
Hachiman
Dr ShakaIIu
Hachiman
Level 140
God Stats
39W - 24L
1,603 SR
Queue Stats
200W - 196L
1,534 Elo+
Party 1
Athena
Athena
QueenLaDeefa
Athena
Level 137
God Stats
1W - 2L
1,374 SR
Queue Stats
345W - 329L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
SirMcrolls
Gilgamesh
Level 71
God Stats
20W - 17L
1,581 SR
Queue Stats
118W - 111L
1,417 Elo+
Party 3
Eset
Eset
aquaxcx
Eset
Level 66
God Stats
2W - 0L
1,236 SR
Queue Stats
9W - 9L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Garyoak123
Cernunnos
13
0 / 5 / 2
8,136
452
12,897
16,556
6,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 0
8,890
494
14,860
22,088
23,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Pakocerati
Lancelot
16
6 / 6 / 4
9,771
543
15,459
18,008
9,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
ShredCruz
Yemoja
11
0 / 2 / 3
7,927
440
4,865
17,293
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
8 / 6 / 3
9,374
521
16,758
15,458
9,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,408
578
18,646
22,903
22,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Dr ShakaIIu
Hachiman
15
5 / 2 / 3
10,037
558
12,563
14,152
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
15
3 / 1 / 10
9,567
532
9,309
19,042
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
SirMcrolls
Gilgamesh
16
6 / 4 / 8
10,109
562
11,860
19,941
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
aquaxcx
Eset
16
6 / 6 / 4
9,887
549
16,330
12,973
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
16
Kills
25
25
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Hachiman
Dr ShakaIIu
Hachiman
5
2
3
3.25
L
Cernunnos
Garyoak123
Cernunnos
0
5
2
0.2
L
2
6
0
0.33
L
Lancelot
Pakocerati
Lancelot
6
6
4
1.33
W
Athena
3
1
10
8
L
Yemoja
ShredCruz
Yemoja
0
2
3
0.75
W
Gilgamesh
SirMcrolls
Gilgamesh
6
4
8
2.5
L
8
6
3
1.58
W
Eset
aquaxcx
Eset
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,839
Damage
68,708
89,403
Taken
89,011
63,681
Mitigated
62,936
21,603
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,646
2,891
0
10,393
22,903
22,164
57
646
21,189
0
80,871
W
Hachiman
Dr ShakaIIu
Hachiman
12,563
7,601
0
6,020
14,152
5,831
0
2,937
11,215
0
71,453
L
Cernunnos
Garyoak123
Cernunnos
12,897
8,248
0
4,102
16,556
6,988
882
5,084
11,472
0
61,885
L
14,860
2,455
0
4,968
22,088
23,596
0
2,191
19,897
0
58,995
L
Lancelot
Pakocerati
Lancelot
15,459
4,180
0
325
18,008
9,689
0
5,297
12,711
0
93,100
W
Athena
9,309
2,054
0
1,999
19,042
20,634
203
6,792
12,250
31,144
0
L
Yemoja
ShredCruz
Yemoja
4,865
1,753
3,649
2,799
17,293
13,911
159
4,646
12,647
29,500
0
W
Gilgamesh
SirMcrolls
Gilgamesh
11,860
5,248
0
2,438
19,941
9,311
300
4,874
14,843
0
72,236
L
16,758
802
0
5,760
15,458
9,497
734
8,421
7,037
60,351
0
W
Eset
aquaxcx
Eset
16,330
1,876
1,074
1,840
12,973
4,996
73
6,836
6,086
75,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
50,008
418
Minions Killed
474
0
Camps Cleared
0
1,577,677
Distance Traveled
1,807,572
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,408
578
109
6
0
309,908
0
W
Hachiman
10,037
558
110
6
0
327,663
2
L
Cernunnos
8,136
452
91
5
0
319,125
6
L
Mulan
8,890
494
95
5
0
297,249
0
L
Lancelot
9,771
543
113
6
0
362,822
0
W
Athena
9,567
532
51
3
0
400,669
7
L
Yemoja
7,927
440
34
2
0
322,865
3
W
Gilgamesh
10,109
562
83
5
0
425,855
0
L
Anubis
9,374
521
85
5
0
275,616
5
W
Eset
9,887
549
121
7
0
343,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role