Player Matchup

Anubis
Anubis
Artοria
Anubis
Level 208
God Stats
13W - 10L
1,641 SR
Queue Stats
333W - 252L
1,646 Elo+
Party 2
Nemesis
Nemesis
Guipο
Nemesis
Level 30
God Stats
1W - 1L
1,348 SR
Queue Stats
106W - 38L
1,700 Elo+
Party 2
Mercury
Mercury
GymThenScrim
Mercury
Level 204
God Stats
1W - 0L
1,276 SR
Queue Stats
248W - 195L
1,620 Elo+
Party 2
Yemoja
Yemoja
Strasmore
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,156 Elo+
Solo
Ne Zha
Ne Zha
hsonstorm
Ne Zha
Level 97
God Stats
1W - 0L
1,737 SR
Queue Stats
26W - 25L
1,408 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,506 Elo+

VS

Team Averages
Level 40
1,519 SR
1,477 Elo+
Nemesis
Nemesis
 
Nemesis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BRuTiiX
Cthulhu
Level 13
God Stats
7W - 7L
1,604 SR
Queue Stats
7W - 7L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
Darkam7
Nu Wa
Level 82
God Stats
35W - 51L
1,464 SR
Queue Stats
337W - 386L
1,460 Elo+
Solo
Kukulkan
Kukulkan
TheManlyBirch
Kukulkan
Level 28
God Stats
1W - 2L
1,528 SR
Queue Stats
21W - 34L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artοria
Anubis
17
8 / 0 / 9
10,443
949
14,495
9,800
7,451
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Guipο
Nemesis
17
10 / 3 / 9
10,240
931
15,253
12,586
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
GymThenScrim
Mercury
16
5 / 4 / 1
9,404
855
11,047
10,264
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Strasmore
Yemoja
13
0 / 6 / 10
8,113
738
4,278
14,996
10,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
hsonstorm
Ne Zha
16
2 / 1 / 6
8,899
809
8,695
6,764
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
8 / 4 / 2
8,610
783
10,495
14,855
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
 
Hercules
13
2 / 5 / 5
7,911
719
5,980
15,846
14,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
BRuTiiX
Cthulhu
13
0 / 8 / 5
7,172
652
6,288
16,978
15,623
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Darkam7
Nu Wa
10
0 / 2 / 1
6,369
579
240
1,716
263
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TheManlyBirch
Kukulkan
15
2 / 6 / 6
8,409
764
8,821
11,086
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
25
Kills
12
14
Deaths
25
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
4
2
2.25
L
Hercules
 
Hercules
2
5
5
0.9
W
Anubis
Artοria
Anubis
8
0
9
12.5
L
Cthulhu
BRuTiiX
Cthulhu
0
8
5
0.31
L
Nu Wa
Darkam7
Nu Wa
0
2
1
0.25
W
Nemesis
Guipο
Nemesis
10
3
9
4.83
W
Mercury
GymThenScrim
Mercury
5
4
1
1.38
W
Yemoja
Strasmore
Yemoja
0
6
10
0.83
L
Kukulkan
TheManlyBirch
Kukulkan
2
6
6
0.83
W
Ne Zha
hsonstorm
Ne Zha
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,768
Damage
31,824
54,410
Taken
60,481
32,059
Mitigated
40,016
12,474
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,495
4,782
0
1,269
14,855
5,942
0
4,308
10,407
0
23,034
L
Hercules
 
Hercules
5,980
2,191
0
2,537
15,846
14,502
230
3,436
12,344
0
18,772
W
Anubis
Artοria
Anubis
14,495
864
0
3,813
9,800
7,451
541
2,879
6,921
40,587
0
L
Cthulhu
BRuTiiX
Cthulhu
6,288
558
0
0
16,978
15,623
0
6,390
10,383
14,859
0
L
Nu Wa
Darkam7
Nu Wa
240
228
0
0
1,716
263
0
804
912
1,298
0
W
Nemesis
Guipο
Nemesis
15,253
8,514
0
2,552
12,586
6,819
1,353
3,558
9,028
0
43,253
W
Mercury
GymThenScrim
Mercury
11,047
7,770
0
1,258
10,264
4,378
774
2,850
7,414
0
38,636
W
Yemoja
Strasmore
Yemoja
4,278
1,041
2,084
2,088
14,996
10,261
885
4,162
10,834
8,348
0
L
Kukulkan
TheManlyBirch
Kukulkan
8,821
996
0
606
11,086
3,686
0
3,424
7,662
30,323
0
W
Ne Zha
hsonstorm
Ne Zha
8,695
1,539
0
679
6,764
3,150
12
1,900
4,864
0
31,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
38,471
251
Minions Killed
145
0
Camps Cleared
0
1,165,421
Distance Traveled
868,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,610
783
32
3
0
235,006
0
L
Hercules
7,911
719
29
3
0
200,576
0
W
Anubis
10,443
949
66
6
0
229,820
0
L
Cthulhu
7,172
652
18
2
0
191,419
0
L
Nu Wa
6,369
579
4
0
0
31,078
0
W
Nemesis
10,240
931
71
6
0
275,170
0
W
Mercury
9,404
855
55
5
0
244,154
0
W
Yemoja
8,113
738
6
1
0
192,065
0
L
Kukulkan
8,409
764
62
6
0
209,988
0
W
Ne Zha
8,899
809
53
5
0
224,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role