Player Matchup

Freya
Freya
IamproGator
Freya
Level 84
God Stats
0W - 1L
1,756 SR
Queue Stats
295W - 293L
1,481 Elo+
Solo
Jormungandr
Jormungandr
MICHISO
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,147 Elo+
Solo
Merlin
Merlin
TTV Ahjarri
Merlin
Level 129
God Stats
2W - 4L
1,618 SR
Queue Stats
293W - 289L
1,480 Elo+
Party 2
Camazotz
Camazotz
Wubos
Camazotz
Level 127
God Stats
6W - 5L
1,928 SR
Queue Stats
550W - 547L
1,478 Elo+
Solo
Medusa
Medusa
itzzilvaxTTV
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,480 Elo+
Party 2
Team Averages
Level 101
1,660 SR
1,413 Elo+

VS

Team Averages
Level 109
1,521 SR
1,497 Elo+
Discordia
Discordia
B43R_bbaer05
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,536 Elo+
Party 1
Arachne
Arachne
B43R_hbaer1
Arachne
Level 120
God Stats
1W - 0L
1,692 SR
Queue Stats
16W - 12L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JacksahGod
Kumbhakarna
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 132L
1,568 Elo+
Solo
Cernunnos
Cernunnos
ToeSuckerr
Cernunnos
Level 89
God Stats
1W - 2L
1,415 SR
Queue Stats
139W - 130L
1,452 Elo+
Solo
Vulcan
Vulcan
pairon64
Vulcan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 139L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,007
667
4,121
8,329
3,728
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
MICHISO
Jormungandr
15
2 / 2 / 6
8,298
692
4,487
8,241
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
16
2 / 4 / 5
9,166
764
9,622
7,161
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Wubos
Camazotz
17
4 / 2 / 6
9,176
765
10,518
14,115
9,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
3 / 2 / 5
8,331
694
8,379
9,422
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B43R_bbaer05
Discordia
16
4 / 3 / 6
9,313
776
14,858
6,993
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
B43R_hbaer1
Arachne
16
6 / 4 / 3
9,216
768
7,277
12,038
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kumbhakarna
JacksahGod
Kumbhakarna
16
2 / 3 / 9
10,073
839
5,547
15,871
12,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
ToeSuckerr
Cernunnos
16
1 / 1 / 7
9,490
791
9,409
9,380
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
pairon64
Vulcan
15
1 / 1 / 3
8,734
728
5,429
3,790
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
12
Kills
14
14
Deaths
12
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
B43R_bbaer05
Discordia
4
3
6
2.33
W
Arachne
B43R_hbaer1
Arachne
6
4
3
1.88
L
1
4
4
0.75
W
Kumbhakarna
JacksahGod
Kumbhakarna
2
3
9
2.17
L
Jormungandr
MICHISO
Jormungandr
2
2
6
2.5
L
Merlin
2
4
5
1.13
W
Cernunnos
ToeSuckerr
Cernunnos
1
1
7
4.5
L
Camazotz
Wubos
Camazotz
4
2
6
3.5
L
Medusa
3
2
5
2.75
W
Vulcan
pairon64
Vulcan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
42,520
47,268
Taken
48,072
29,582
Mitigated
28,474
16,344
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B43R_bbaer05
Discordia
14,858
187
956
1,226
6,993
2,835
0
2,569
4,209
26,319
0
W
Arachne
B43R_hbaer1
Arachne
7,277
3,619
915
3,079
12,038
7,201
48
4,128
7,309
0
10,622
L
4,121
1,190
0
1,773
8,329
3,728
0
4,456
3,873
11,272
0
W
Kumbhakarna
JacksahGod
Kumbhakarna
5,547
127
2,226
3,730
15,871
12,859
204
4,963
10,353
14,399
0
L
Jormungandr
MICHISO
Jormungandr
4,487
332
279
872
8,241
9,182
0
3,583
4,658
13,451
0
L
Merlin
9,622
301
848
1,026
7,161
3,133
0
4,664
2,497
29,993
0
W
Cernunnos
ToeSuckerr
Cernunnos
9,409
4,309
1,617
4,097
9,380
3,953
1,368
3,454
5,628
0
28,156
L
Camazotz
Wubos
Camazotz
10,518
1,321
643
7,091
14,115
9,123
0
7,569
6,546
226
24,863
L
Medusa
8,379
2,394
1,186
2,626
9,422
4,416
444
5,562
3,860
0
18,981
W
Vulcan
pairon64
Vulcan
5,429
1,896
1,572
630
3,790
1,626
156
1,599
2,117
22,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
46,826
182
Minions Killed
136
0
Camps Cleared
0
1,054,765
Distance Traveled
1,032,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,313
776
25
2
0
213,713
0
W
Arachne
9,216
768
13
1
0
217,306
0
L
Freya
8,007
667
23
2
0
207,035
0
W
Kumbhakarna
10,073
839
15
1
0
214,629
0
L
Jormungandr
8,298
692
25
2
0
228,668
0
L
Merlin
9,166
764
62
5
0
184,900
0
W
Cernunnos
9,490
791
37
3
0
210,100
0
L
Camazotz
9,176
765
33
3
0
230,748
0
L
Medusa
8,331
694
39
3
0
203,414
0
W
Vulcan
8,734
728
46
4
0
176,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role