Player Matchup

Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bubby1031
Ra
Level 109
God Stats
0W - 2L
1,432 SR
Queue Stats
100W - 89L
1,537 Elo+
Solo
Mulan
Mulan
Fenrir s0n
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,392 Elo+
Solo
Ix Chel
Ix Chel
daddyflapjak
Ix Chel
Level 108
God Stats
3W - 2L
1,700 SR
Queue Stats
212W - 187L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
nunjamin953
Ao Kuang
Level 103
God Stats
3W - 1L
1,940 SR
Queue Stats
238W - 236L
1,481 Elo+
Party 2
Team Averages
Level 98
1,614 SR
1,488 Elo+

VS

Team Averages
Level 99
1,586 SR
1,508 Elo+
Kumbhakarna
Kumbhakarna
IcarusSenpai
Kumbhakarna
Level 126
God Stats
19W - 20L
1,406 SR
Queue Stats
115W - 112L
1,464 Elo+
Party 1
Awilix
Awilix
Lichatarius
Awilix
Level 155
God Stats
5W - 1L
1,970 SR
Queue Stats
390W - 368L
1,569 Elo+
Party 1
Merlin
Merlin
SGVbigpapii
Merlin
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,553 Elo+
Solo
Chaac
Chaac
Stevie4Short
Chaac
Level 89
God Stats
98W - 84L
1,595 SR
Queue Stats
195W - 183L
1,472 Elo+
Solo
Xbalanque
Xbalanque
TheDflo443
Xbalanque
Level 58
God Stats
9W - 5L
1,457 SR
Queue Stats
26W - 35L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,866
533
1,901
4,551
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,093
554
3,985
7,570
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
10
1 / 3 / 0
5,661
515
5,317
12,239
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
daddyflapjak
Ix Chel
9
1 / 2 / 1
5,589
508
5,021
7,420
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
nunjamin953
Ao Kuang
10
0 / 4 / 1
5,549
504
2,312
9,733
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IcarusSenpai
Kumbhakarna
10
1 / 1 / 5
6,419
584
2,041
7,731
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
14
8 / 0 / 3
7,993
727
8,963
9,228
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
2 / 1 / 2
6,604
600
6,355
3,915
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
6,884
626
6,644
7,915
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TheDflo443
Xbalanque
8
0 / 1 / 2
4,929
448
3,264
6,053
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
0
2
0
0
L
Mulan
1
3
0
0.33
W
Kumbhakarna
IcarusSenpai
Kumbhakarna
1
1
5
3.5
W
Awilix
8
0
3
9.5
W
Merlin
2
1
2
3
W
1
0
2
2
W
Xbalanque
TheDflo443
Xbalanque
0
1
2
1
L
Ix Chel
daddyflapjak
Ix Chel
1
2
1
0.75
L
Ao Kuang
nunjamin953
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
27,267
41,513
Taken
34,842
18,298
Mitigated
17,281
12,197
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,901
1,295
0
1,069
4,551
1,385
354
185
4,366
0
46,489
L
3,985
738
276
2,084
7,570
3,088
0
4,290
3,280
48,226
0
L
Mulan
5,317
540
0
1,880
12,239
7,652
0
741
11,498
0
34,975
W
Kumbhakarna
IcarusSenpai
Kumbhakarna
2,041
0
0
2,643
7,731
5,380
35
3,408
4,323
19,288
0
W
Awilix
8,963
4,355
0
5,914
9,228
3,759
387
2,870
6,358
0
70,387
W
Merlin
6,355
274
0
0
3,915
1,567
16
2,542
1,304
47,032
0
W
6,644
806
0
4,031
7,915
4,648
347
89
7,826
0
54,951
W
Xbalanque
TheDflo443
Xbalanque
3,264
1,911
0
1,646
6,053
1,927
28
2,273
3,713
0
29,523
L
Ix Chel
daddyflapjak
Ix Chel
5,021
266
2,606
3,375
7,420
2,848
0
2,446
4,974
23,156
0
L
Ao Kuang
nunjamin953
Ao Kuang
2,312
766
0
907
9,733
3,325
0
734
8,999
41,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
32,829
333
Minions Killed
361
0
Camps Cleared
0
1,052,512
Distance Traveled
1,107,181
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,866
533
89
8
0
180,916
0
L
Ra
6,093
554
88
8
0
204,822
0
L
Mulan
5,661
515
51
5
0
194,753
2
W
Kumbhakarna
6,419
584
18
2
0
222,448
0
W
Awilix
7,993
727
110
10
0
267,866
0
W
Merlin
6,604
600
95
9
0
201,065
0
W
Chaac
6,884
626
98
9
0
223,195
0
W
Xbalanque
4,929
448
40
4
0
192,607
0
L
Ix Chel
5,589
508
30
3
0
217,928
4
L
Ao Kuang
5,549
504
75
7
0
254,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role