Player Matchup

Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DomDomS__
Surtr
Level 149
God Stats
15W - 18L
1,518 SR
Queue Stats
728W - 780L
1,519 Elo+
Party 1
Poseidon
Poseidon
Lt_Maverick20
Poseidon
Level 102
God Stats
16W - 21L
1,440 SR
Queue Stats
191W - 235L
1,451 Elo+
Party 1
Atlas
Atlas
SleepingBananas
Atlas
Level 45
God Stats
1W - 4L
1,333 SR
Queue Stats
8W - 19L
1,331 Elo+
Solo
Ratatoskr
Ratatoskr
TheRealSchmutzo
Ratatoskr
Level 101
God Stats
6W - 9L
1,379 SR
Queue Stats
474W - 489L
1,549 Elo+
Party 1
Team Averages
Level 108
1,434 SR
1,470 Elo+

VS

Team Averages
Level 98
1,515 SR
1,483 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BarcoT1
Medusa
Level 85
God Stats
2W - 0L
1,773 SR
Queue Stats
25W - 23L
1,498 Elo+
Party 3
Janus
Janus
Fl4kk0
Janus
Level 81
God Stats
8W - 15L
1,292 SR
Queue Stats
398W - 397L
1,457 Elo+
Party 2
Nemesis
Nemesis
Velryon
Nemesis
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
17W - 19L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 0
7,509
626
5,876
7,257
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
DomDomS__
Surtr
12
2 / 1 / 0
6,807
567
3,352
9,307
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Lt_Maverick20
Poseidon
12
2 / 3 / 0
6,963
580
1,999
7,022
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 2 / 2
5,614
468
2,407
8,391
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
TheRealSchmutzo
Ratatoskr
13
3 / 4 / 3
7,105
592
6,472
13,003
4,866
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 1 / 1
7,808
651
4,995
6,093
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
9
0 / 2 / 5
5,404
450
2,923
8,439
6,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
BarcoT1
Medusa
11
2 / 4 / 0
6,335
528
4,765
9,693
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Fl4kk0
Janus
13
3 / 3 / 1
7,378
615
6,438
6,721
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Velryon
Nemesis
11
1 / 1 / 3
6,534
545
4,846
6,679
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
11
Kills
10
10
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
0
0
4
W
Jormungandr
 
Jormungandr
4
1
1
4.5
W
Atlas
 
Atlas
0
2
5
1.25
W
Medusa
BarcoT1
Medusa
2
4
0
0.5
L
Surtr
DomDomS__
Surtr
2
1
0
2
W
Janus
Fl4kk0
Janus
3
3
1
1.17
L
Poseidon
Lt_Maverick20
Poseidon
2
3
0
0.67
L
0
2
2
0.5
L
Ratatoskr
TheRealSchmutzo
Ratatoskr
3
4
3
1.13
W
Nemesis
Velryon
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
23,967
44,980
Taken
37,625
21,861
Mitigated
18,043
13,660
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,876
1,973
142
2,430
7,257
2,809
789
1,158
6,093
0
57,515
W
Jormungandr
 
Jormungandr
4,995
1,656
0
2,120
6,093
4,315
480
37
6,056
60,265
63
W
Atlas
 
Atlas
2,923
913
0
1,154
8,439
6,022
0
1,048
7,345
15,146
0
W
Medusa
BarcoT1
Medusa
4,765
1,512
0
2,339
9,693
3,234
0
1,692
7,955
0
41,970
L
Surtr
DomDomS__
Surtr
3,352
611
0
1,428
9,307
7,001
0
3,653
5,322
866
43,870
W
Janus
Fl4kk0
Janus
6,438
459
0
729
6,721
2,311
0
934
5,689
59,669
0
L
Poseidon
Lt_Maverick20
Poseidon
1,999
169
0
1,500
7,022
2,333
611
4,361
2,416
41,460
0
L
2,407
926
958
1,826
8,391
4,852
93
1,820
6,559
8,008
0
L
Ratatoskr
TheRealSchmutzo
Ratatoskr
6,472
1,869
0
5,376
13,003
4,866
0
2,555
10,297
0
50,277
W
Nemesis
Velryon
Nemesis
4,846
2,064
0
1,157
6,679
2,161
311
511
6,102
0
44,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
33,459
352
Minions Killed
390
0
Camps Cleared
0
1,207,246
Distance Traveled
1,183,703
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,509
626
97
8
0
210,639
2
W
Jormungandr
7,808
651
114
10
0
195,380
0
W
Atlas
5,404
450
30
3
0
234,612
0
W
Medusa
6,335
528
72
6
0
224,364
2
L
Surtr
6,807
567
78
7
0
243,633
2
W
Janus
7,378
615
94
8
0
230,323
0
L
Poseidon
6,963
580
82
7
0
243,034
0
L
Atlas
5,614
468
18
2
0
233,670
6
L
Ratatoskr
7,105
592
77
6
0
276,270
0
W
Nemesis
6,534
545
80
7
0
299,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role