Player Matchup

Anhur
Anhur
Life ICU
Anhur
Level 64
God Stats
3W - 0L
1,915 SR
Queue Stats
44W - 48L
1,388 Elo+
Party 1
Raijin
Raijin
RemanentPuppet0
Raijin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 349L
1,377 Elo+
Party 1
Charon
Charon
gmatus01
Charon
Level 127
God Stats
15W - 9L
1,546 SR
Queue Stats
155W - 166L
1,460 Elo+
Solo
Team Averages
Level 113
1,654 SR
1,408 Elo+

VS

Team Averages
Level 82
1,490 SR
1,487 Elo+
Kukulkan
Kukulkan
Destiny4T
Kukulkan
Level 11
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
HillyCap4798406
Danzaburou
Level 145
God Stats
18W - 26L
1,509 SR
Queue Stats
374W - 377L
1,471 Elo+
Solo
Surtr
Surtr
MiniBussa7x62
Surtr
Level 89
God Stats
0W - 2L
1,431 SR
Queue Stats
66W - 59L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Life ICU
Anhur
12
1 / 3 / 6
10,029
771
6,252
10,905
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 2 / 2
11,863
913
17,444
9,990
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
gmatus01
Charon
13
2 / 1 / 7
11,084
853
8,021
19,205
18,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Destiny4T
Kukulkan
6
0 / 0 / 2
8,022
617
0
1,204
415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HillyCap4798406
Danzaburou
13
0 / 6 / 5
9,492
730
10,379
16,688
6,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 4 / 0
10,551
812
10,580
21,310
18,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
6
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Destiny4T
Kukulkan
0
0
2
1
L
Danzaburou
HillyCap4798406
Danzaburou
0
6
5
0.42
W
Anhur
Life ICU
Anhur
1
3
6
1.33
L
5
4
0
1.25
W
7
2
2
4
W
Charon
gmatus01
Charon
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
20,959
40,100
Taken
39,202
29,772
Mitigated
25,841
10,398
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Destiny4T
Kukulkan
0
0
0
0
1,204
415
0
1,204
0
729
0
L
Danzaburou
HillyCap4798406
Danzaburou
10,379
4,252
0
2,247
16,688
6,764
0
11,848
4,840
0
49,712
W
Anhur
Life ICU
Anhur
6,252
4,758
0
1,716
10,905
5,691
889
234
10,671
0
38,894
L
10,580
3,659
0
550
21,310
18,662
0
12,951
8,359
568
36,963
W
17,444
1,577
0
1,554
9,990
5,239
262
458
9,532
59,587
0
W
Charon
gmatus01
Charon
8,021
1,088
409
6,719
19,205
18,842
1,189
1,320
17,885
34,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
28,065
173
Minions Killed
86
0
Camps Cleared
0
689,696
Distance Traveled
415,781
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,022
617
3
0
0
10,565
0
L
Danzaburou
9,492
730
49
4
0
210,584
2
W
Anhur
10,029
771
55
4
0
214,524
0
L
Surtr
10,551
812
34
3
0
194,632
0
W
Raijin
11,863
913
79
6
0
242,094
0
W
Charon
11,084
853
39
3
0
233,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role